Murumi Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 27, D:1) a +0 club (3, -9, D:1) a +0 dagger (6, -14, D:1) a +0 pair of gloves (11, 25, D:1) a +0 dagger (14, 32, D:1) a +0 club a +0 dagger a +0 club (25, -1, D:1) a +0 dagger (26, -2, D:1) a +0 club (35, 7, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos (1, 3, D:2) a +0 mace (2, -23, D:2) a +0 mace (5, -24, D:2) a +0 short sword (11, 23, D:2) a +0 leather armour (12, -3, D:2) a potion of degeneration (13, 23, D:2) a +0 club (19, -18, D:2) 25 arrows (22, -8, D:2) a +0 short sword (36, 25, D:2) a +0 club (41, -10, D:2) a +0 spear (42, 11, D:2) a potion of degeneration (48, -1, D:2) a +0 mace (49, 3, D:2) a +0 whip (54, 8, D:2) a +0 scale mail a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail (0, 16, D:3) a +0 whip (2, 7, D:3) a +2 dagger of holy wrath a +0 scale mail a +0 mace (5, 2, D:3) a +0 dagger a staff of poison (14, 8, D:3) a +0 dagger (15, 27, D:3) 22 sling bullets (20, 17, D:3) 22 sling bullets (22, 39, D:3) a +0 spear (24, 27, D:3) a +0 short sword (26, 5, D:3) a +0 dagger (30, 38, D:3) a +0 short sword (31, -6, D:3) a +0 club (32, 12, D:3) a +0 club (33, 12, D:3) a +0 club (34, 48, D:3) a +0 ring mail (36, 12, D:3) a +0 hand axe (48, 21, D:3) a +0 flail (56, 4, D:3) a +0 spear a +0 club Level 4 of the Dungeon (14, -16, D:4) a +0 whip (16, 3, D:4) a +0 mace (24, 1, D:4) a +0 whip (28, 3, D:4) a +0 trident (31, 5, D:4) a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour (32, -1, D:4) 19 arrows (33, -27, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, -1, D:5) a +0 leather armour a +0 flail a +0 robe a +0 dagger (4, -12, D:5) a +0 leather armour a +0 dagger (8, 5, D:5) a +0 dagger (9, -2, D:5) a +3 long sword of holy wrath (9, 3, D:5) a +0 robe (15, 0, D:5) 14 bolts (18, -17, D:5) a +0 giant club (23, -17, D:5) a +1 ring mail of cold resistance (24, 0, D:5) a +0 giant club (26, 19, D:5) a +0 leather armour (33, 9, D:5) a +0 club (34, 15, D:5) a +2 ring mail of cold resistance a +0 dagger (35, 8, D:5) a +0 club a +0 chain mail a +0 club a +0 leather armour a +0 flail (36, -18, D:5) 16 bolts (40, -18, D:5) a +0 whip a +0 scale mail a +0 dagger a +0 dagger (41, -27, D:5) a +0 glaive (46, -14, D:5) a +0 short sword (47, -12, D:5) a +0 club a +0 hand axe of distortion a +0 chain mail a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 robe (2, -2, D:6) a +0 hunting sling (5, 0, D:6) a +0 short sword a +0 robe (6, 30, D:6) 25 sling bullets (7, -3, D:6) a +0 dagger (7, 0, D:6) a +0 dagger a +0 robe (8, 0, D:6) a +2 vorpal mace a +0 robe a +0 mace a +0 robe (12, 15, D:6) 14 arrows (16, 5, D:6) a +0 flail a +0 club a +0 halberd (16, 29, D:6) a potion of degeneration (17, 5, D:6) a +0 club a +0 flail a +0 ring mail a +0 dagger a +0 robe (24, 20, D:6) a +0 cloak (32, -4, D:6) a +0 hand axe Level 7 of the Dungeon (6, 21, D:7) a +0 pair of gloves (7, 36, D:7) 23 sling bullets (15, 9, D:7) 14 bolts (18, 30, D:7) a +0 robe a +0 broad axe (20, 13, D:7) a +0 chain mail (20, 27, D:7) a +0 giant club (39, 35, D:7) 21 arrows (40, 29, D:7) 14 arrows (still there?) a +0 shortbow (still there?) (43, 13, D:7) a +0 hand axe (46, 42, D:7) a +0 dagger a +0 robe (47, 42, D:7) a +0 club (49, 44, D:7) a +0 dagger (51, 36, D:7) a +0 flail (52, 36, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Bissus's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of amnesia (45 gold) a scroll of teleportation (39 gold) 3 scrolls of identify (78 gold) a scroll of brand weapon (260 gold) a scroll of identify (26 gold) a scroll of immolation (45 gold) a scroll of fog (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) (0, 0, D:8) a +0 glaive (4, -2, D:8) a +0 whip (4, -1, D:8) a +0 robe a +0 dagger (6, -2, D:8) a +0 chain mail a +0 hand axe (6, 1, D:8) a +1 hat (11, -7, D:8) a +0 hunting sling (14, -6, D:8) 25 arrows a +0 shortbow (21, -7, D:8) a +0 robe a +2 dagger of draining a +0 robe a +1 dagger of speed (25, 28, D:8) 12 arrows (30, 23, D:8) a +0 giant club a +0 dire flail (42, -10, D:8) a +0 club a +0 ring mail a +0 long sword a +0 plate armour a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +0 trident of protection (43, -10, D:8) a +0 cloak a +2 vampiric short sword (43, -9, D:8) a +0 mace a +0 giant club a +0 falchion a +0 club a +0 leather armour a +0 short sword a +0 leather armour a +0 trident a +0 chain mail a +0 mace a +0 leather armour a +3 short sword a +0 leather armour a +0 dagger a +0 mace a +0 plate armour (54, 18, D:8) 26 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 great sword (3, 3, D:9) the +1 leather armour of Cocytus {rCorr Int+7} It affects your intelligence (+7). It provides partial protection from all sources of acid and corrosion. (9, -21, D:9) 14 arrows (12, -16, D:9) 20 arrows a +0 shortbow (14, -30, D:9) a +0 spear (15, -29, D:9) a +0 spear (16, -29, D:9) a +0 whip (16, 2, D:9) 7 arrows (18, -10, D:9) a +0 robe (18, -2, D:9) a +0 giant club a +0 giant club (19, -8, D:9) 18 bolts (20, -8, D:9) a +0 short sword 14 arrows a +0 shortbow (36, 15, D:9) a +0 quarterstaff (44, 2, D:9) a +4 scimitar of flaming a +0 robe (45, -3, D:9) 24 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 falchion a +0 scimitar a +0 plate armour (0, 1, D:10) a +0 flail a +0 dagger of venom a +0 robe (2, 13, D:10) a +0 whip (6, 29, D:10) a +0 shortbow 15 arrows (7, 16, D:10) a +0 dire flail (12, 17, D:10) 20 sling bullets (12, 25, D:10) a +0 dagger (18, -1, D:10) a +0 leather armour (still there?) a +0 club (still there?) a +0 falchion (still there?) a +0 flail (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 dagger (still there?) (18, 0, D:10) a +0 club (18, 24, D:10) a +3 war axe a +0 robe a +5 spectral giant club (19, 23, D:10) a +0 mace a +0 robe (19, 29, D:10) a +0 helmet (20, 14, D:10) a +0 short sword (20, 21, D:10) a +0 short sword (20, 22, D:10) a +0 dagger a +0 whip (21, 16, D:10) a +0 club (21, 17, D:10) a +3 falchion a +0 robe (22, 7, D:10) a +0 plate armour a +0 halberd (27, 12, D:10) a +0 plate armour (29, 21, D:10) a ring of see invisible (31, 3, D:10) a +0 robe (33, 3, D:10) a +0 war axe (34, 12, D:10) the +7 battleaxe of Dufovug {flame, *Noise Str+4 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+4). It may make noises in combat. (36, 0, D:10) 13 arrows a +0 shortbow (44, 7, D:10) 23 arrows (47, 13, D:10) a +0 leather armour (47, 26, D:10) an amulet of reflection Level 11 of the Dungeon [Shop] Zefier's Antique Weapon Shop a +0 club (31 gold) a +2 rapier of venom (520 gold) a +0 fustibalus (465 gold) the +3 shortbow "Ysefuhe" {speed, Dex+2 Stlth+} (1178 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+2). It makes you more stealthy. a +0 flail (108 gold) a +2 bardiche of flaming (874 gold) a +0 broad axe (124 gold) a +0 hand crossbow (108 gold) a +0 hand axe (93 gold) a +0 dagger (62 gold) a +0 morningstar (124 gold) a +0 glaive (201 gold) a +5 war axe of freezing (1032 gold) a +0 great sword (201 gold) (13, -1, D:11) a wand of random effects (9) (14, 8, D:11) a +0 leather armour a +0 whip a +0 robe a +0 dagger a +10 plate armour of ponderousness a +0 hand axe (20, 6, D:11) a +0 flail (23, 6, D:11) a potion of flight (26, 20, D:11) a +0 pair of boots (27, 8, D:11) a +0 chain mail (35, 34, D:11) a wand of random effects (12) (36, -3, D:11) a potion of lignification (49, 37, D:11) a +0 trident (50, -2, D:11) a +0 halberd (51, 22, D:11) a +0 leather armour (52, 22, D:11) a +0 helmet (61, -7, D:11) a +0 dagger (61, 8, D:11) a +0 ring mail (63, -7, D:11) a +0 short sword (63, -5, D:11) a +1 dagger of protection (65, 28, D:11) a +0 giant spiked club (68, 0, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) the +1 flail of Equivalence {vorpal, +Rage Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you go berserk. (1, -9, D:12) a +0 spear a +0 robe (3, -40, D:12) a +0 short sword (3, -15, D:12) a +3 long sword of freezing a +0 robe a +0 short sword a +0 robe (3, -14, D:12) a +0 dagger of venom a +0 robe a +0 mace a +0 robe (4, -41, D:12) a +0 dagger (4, -9, D:12) a +0 flail (5, -11, D:12) a +1 cloak (19, -13, D:12) 14 sling bullets (32, -16, D:12) a +0 dagger (35, -16, D:12) a +0 long sword (37, -42, D:12) a +0 flail (40, -10, D:12) a +0 club (42, -20, D:12) a +0 hand axe (42, -18, D:12) a +1 animal skin (42, -17, D:12) a +0 war axe a +4 scale mail of positive energy (44, -7, D:12) a +0 shortbow (50, -7, D:12) a +0 war axe Level 13 of the Dungeon (1, 33, D:13) a ring of see invisible (6, 12, D:13) a +0 robe a +0 dagger (7, -21, D:13) a +0 shortbow 15 arrows (7, 11, D:13) a +0 dagger (7, 12, D:13) a +0 chain mail a +0 club (9, 24, D:13) 20 sling bullets (16, -15, D:13) a +0 rapier (17, -16, D:13) 16 arrows (17, 17, D:13) a +0 kite shield of protection a +0 ring mail a +3 broad axe (20, 27, D:13) a book of Misfortune (24, -13, D:13) a +0 battleaxe a +0 robe (28, -14, D:13) a +2 flail of protection a +0 leather armour (28, 27, D:13) a +0 troll leather armour (31, -8, D:13) 14 bolts (38, -12, D:13) a +0 troll leather armour (38, 7, D:13) a potion of lignification (44, -19, D:13) a +0 glaive (48, 1, D:13) a +0 cloak (55, 29, D:13) a +0 leather armour (65, 31, D:13) 5 potions of magic (66, 11, D:13) a +0 mace a +0 leather armour a +0 club a +1 dagger of venom a +0 robe Level 14 of the Dungeon (0, 0, D:14) a scroll of torment (1, 0, D:14) a potion of lignification (2, 7, D:14) the +7 shortbow of Oenomania {flame, Dex+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). (3, 5, D:14) a +0 pair of gloves (3, 7, D:14) a +4 plate armour of poison resistance (4, 5, D:14) 20 arrows (6, -18, D:14) a +1 halberd a +0 chain mail (7, -5, D:14) a +0 dagger a +0 robe (7, 5, D:14) 18 sling bullets (8, -13, D:14) a +1 demon trident a +0 chain mail a +0 giant spiked club (11, -5, D:14) a +0 dagger a +0 robe a +1 battleaxe a +0 chain mail (12, -28, D:14) a +0 war axe (12, -5, D:14) a +0 dagger a +0 robe a +1 demon blade a +0 chain mail (13, -5, D:14) the ring of Mirth {Fire rElec Int+4 Stlth+} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. (13, -4, D:14) a +0 dagger a +0 robe (14, -1, D:14) a +0 giant club (16, -34, D:14) +0 acid dragon scales (20, -30, D:14) a +0 chain mail a +0 broad axe (23, -3, D:14) a ring of ice (23, 0, D:14) a potion of degeneration (24, -34, D:14) a +0 pair of boots (24, -3, D:14) a +0 dagger a +0 robe (27, -1, D:14) a scroll of immolation (28, -34, D:14) a +0 robe a +0 long sword (28, 6, D:14) the +1 plate armour "Ycuvifil" {rElec rF+} It protects you from fire. It insulates you from electricity. (28, 7, D:14) the +3 scale mail "Hega" {rElec rC- Regen+ Int+3} It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It increases your rate of regeneration. (34, -15, D:14) a +1 demon trident of electrocution (35, -34, D:14) a +0 hunting sling (50, -30, D:14) a book of Misfortune (53, -23, D:14) a +0 morningstar (53, -16, D:14) a +0 scimitar (53, -7, D:14) a scroll of torment (54, -18, D:14) a +0 trident (57, -38, D:14) a +0 giant spiked club a +0 hand axe a +0 leather armour a +0 club a +0 dagger a +0 plate armour a +1 short sword of speed (58, -19, D:14) a +0 club (70, -12, D:14) a +0 ring mail a +0 battleaxe Level 15 of the Dungeon (0, 0, D:15) a +0 flail a +0 scale mail (0, 1, D:15) a +0 leather armour (1, 2, D:15) a +0 halberd a +0 plate armour (4, 21, D:15) a ring of fire (13, 21, D:15) a +0 leather armour (17, -12, D:15) a +0 giant club a +0 giant spiked club (18, -23, D:15) a +4 spectral lajatang a +0 robe (26, -34, D:15) a potion of degeneration (39, -19, D:15) the +7 chain mail of Suzuk {rPois Regen+ Dex-3} It affects your dexterity (-3). It protects you from poison. It increases your rate of regeneration. (46, 15, D:15) a +0 war axe a +0 robe (47, 16, D:15) a +4 scimitar a +0 robe (48, -10, D:15) a potion of degeneration (49, 17, D:15) a +1 short sword a +0 robe (52, -33, D:15) a +0 dagger a +2 robe of fire resistance (54, 14, D:15) a +1 falchion of protection (62, 12, D:15) a +0 giant club (62, 17, D:15) a +0 giant club a +0 giant club a +0 flail a +0 robe a +0 giant club a +0 giant club (62, 18, D:15) a +0 whip a +0 robe a +0 giant spiked club a +0 giant club a +0 giant club (64, -31, D:15) 13 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Vasyes's Antique Armour Emporium a +0 leather armour (54 gold) a +0 scale mail (108 gold) +0 ice dragon scales (1620 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 cloak (121 gold) a +2 ring mail of fire resistance (567 gold) (0, 0, Orc:1) a +0 giant club a +0 giant spiked club (1, -1, Orc:1) a +0 giant club (4, -23, Orc:1) a +0 leather armour a +0 mace (5, -23, Orc:1) a +0 flail (5, -20, Orc:1) a +0 hand axe (5, -18, Orc:1) a +0 whip a +0 flail (5, -16, Orc:1) a +0 ring mail a +0 dire flail (6, -18, Orc:1) a +0 hand axe (6, -11, Orc:1) a +0 war axe (7, -21, Orc:1) a +0 leather armour a +0 mace (7, -19, Orc:1) a +0 troll leather armour (7, -10, Orc:1) a +0 giant club (7, 4, Orc:1) a +0 dagger (8, -18, Orc:1) a +0 giant club a +0 ring mail a +0 club (8, -17, Orc:1) a +2 war axe of freezing (8, -7, Orc:1) a +0 chain mail a +0 hand axe (8, 2, Orc:1) a +0 ring mail a +0 trident (8, 4, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 chain mail a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 mace a +0 leather armour a +0 club a +0 short sword a +0 leather armour a +0 short sword (9, -18, Orc:1) a +0 ring mail a +0 club (9, -9, Orc:1) a +0 giant spiked club (11, -8, Orc:1) a +0 giant club a +0 giant spiked club a +0 short sword a +0 scale mail (12, -7, Orc:1) a +0 short sword a +0 scimitar a +0 plate armour (12, -4, Orc:1) a +0 mace a +0 scale mail (13, -8, Orc:1) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +0 hand axe a +0 hand axe a +0 falchion (13, -7, Orc:1) a +0 short sword (14, -9, Orc:1) a +0 trident a +0 scale mail a +0 short sword a +0 leather armour (14, 0, Orc:1) 17 arrows (14, 2, Orc:1) a +0 leather armour (16, -12, Orc:1) a +0 dire flail a +0 dire flail (17, -3, Orc:1) a +0 dagger a +0 robe (18, -3, Orc:1) a +0 whip (22, 1, Orc:1) a +0 falchion (22, 3, Orc:1) a +0 battleaxe a +0 chain mail a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Laddets's Book Shop a book of the Warp (990 gold) Sif Muna's Compendium of Shifting Earth (421 gold) Spells Type Level Known a - Sandblast Earth 1 yes b - Passwall Transmutation/Earth 2 yes c - Wereblood Transmutation 2 yes d - Ignite Poison Fire/Transmutation/Poison 3 yes e - Ice Form Ice/Transmutation 4 yes f - Yara's Violent Unravelling Hexes/Transmutation 5 yes a book of Burglary (825 gold) a book of Changes (275 gold) a Fen Folio (825 gold) a book of Misfortune (220 gold) a book of Transfigurations (605 gold) a book of Air (385 gold) the Guide on Toxic Clay (614 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Passwall Transmutation/Earth 2 yes c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Petrify Transmutation/Earth 4 yes e - Borgnjor's Vile Clutch Necromancy/Earth 5 no a book of the Sky (715 gold) [Shop] Kogoite's Magic Scroll Emporium a scroll of identify (34 gold) a scroll of enchant weapon (127 gold) a scroll of identify (34 gold) a scroll of holy word (127 gold) a scroll of random uselessness (17 gold) a scroll of blinking (127 gold) 2 scrolls of identify (68 gold) a scroll of enchant weapon (127 gold) a scroll of torment (127 gold) a scroll of teleportation (51 gold) a scroll of enchant armour (127 gold) a scroll of noise (17 gold) a scroll of holy word (127 gold) a scroll of amnesia (59 gold) a scroll of identify (34 gold) a scroll of teleportation (51 gold) [Shop] Riosekkaur's Distillery a potion of flight (30 gold) a potion of magic (80 gold) a potion of magic (80 gold) a potion of resistance (100 gold) 2 potions of brilliance (80 gold) a potion of flight (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) [Shop] Pow Hui's General Store a +0 helmet (63 gold) a +0 robe (9 gold) a wand of paralysis (7) (126 gold) a scroll of enchant armour (105 gold) 16 stones (22 gold) a potion of attraction (42 gold) a +0 morningstar (56 gold) a scroll of identify (28 gold) a book of Necromancy (420 gold) a +0 halberd (56 gold) a +0 great sword (91 gold) a +0 plate armour (322 gold) [Shop] Cufuas's Magic Scroll Shoppe a scroll of immolation (45 gold) 3 scrolls of amnesia (136 gold) a scroll of brand weapon (260 gold) a scroll of fear (45 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (97 gold) a scroll of noise (13 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of random uselessness (13 gold) a scroll of identify (26 gold) (0, 0, Orc:2) +2 fire dragon scales (5, 6, Orc:2) a +0 barding 16 arrows a +1 longbow of flaming (27, -8, Orc:2) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger (28, -9, Orc:2) a +0 chain mail a +0 mace a +2 scimitar of flaming (28, -8, Orc:2) a +0 scale mail a +0 flail a +0 plate armour a +1 battleaxe of electrocution (31, -9, Orc:2) a +2 vorpal flail (32, -7, Orc:2) a +0 falchion (33, 12, Orc:2) a +3 dagger a +0 robe (34, 13, Orc:2) a +0 flail a +0 scale mail (35, 11, Orc:2) a +0 leather armour (still there?) a +0 mace (still there?) a +0 short sword (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (36, 1, Orc:2) a +0 mace (36, 3, Orc:2) a +0 chain mail 21 bolts a +0 long sword a +0 arbalest (38, 17, Orc:2) a +0 dagger a +2 robe of cold resistance (39, 17, Orc:2) a +0 battleaxe a +0 chain mail a +0 arbalest a +0 great mace 21 bolts a +0 chain mail a +0 club (40, 16, Orc:2) a +1 dagger of electrocution a +0 robe (41, 6, Orc:2) a +2 great sword a +0 plate armour a +0 mace a +3 plate armour a +0 dagger a +0 robe of cold resistance a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 dire flail a +0 chain mail (41, 7, Orc:2) a +0 club (41, 14, Orc:2) a +0 club (41, 15, Orc:2) a +0 flail a +2 plate armour of cold resistance a +2 dire flail a +0 plate armour a +0 glaive 7 boomerangs of dispersal a +0 plate armour (42, 7, Orc:2) a +1 dagger of protection a +0 robe (42, 8, Orc:2) a +0 club a +0 chain mail (42, 13, Orc:2) a +2 great sword a +0 plate armour a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 war axe (42, 14, Orc:2) a +1 vorpal hand axe a +0 leather armour a +0 halberd a +0 plate armour a +0 halberd a +0 ring mail (43, 12, Orc:2) a +0 halberd a +0 chain mail (43, 13, Orc:2) a +0 mace a +0 leather armour (43, 14, Orc:2) a +0 trident (58, -9, Orc:2) the +11 demon trident of Poverty {pain, Int+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+7). Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 robe "Xezext" {Str+2} It affects your strength (+2). (10, 33, Lair:1) 14 arrows (17, -3, Lair:1) 19 arrows (31, 32, Lair:1) a +0 robe (45, 4, Lair:1) a +0 club (53, 36, Lair:1) a +0 leather armour 27 sling bullets a +0 quarterstaff a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident of protection (0, 1, Lair:2) a +0 spear (1, 1, Lair:2) a +0 trident a +0 spear (2, -20, Lair:2) a +0 chain mail (2, -16, Lair:2) 2 potions of lignification (3, -32, Lair:2) 9 arrows (3, -18, Lair:2) a +0 flail (5, 5, Lair:2) a +0 short sword (16, -33, Lair:2) a staff of death (18, -40, Lair:2) 36 gold pieces (20, -41, Lair:2) a scroll of enchant weapon (20, -40, Lair:2) a potion of magic (20, -38, Lair:2) 14 stones (22, -44, Lair:2) a +0 mace (22, 3, Lair:2) a +0 rapier (23, -37, Lair:2) 12 arrows (30, -41, Lair:2) 10 bolts (36, 1, Lair:2) 22 sling bullets (45, -45, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (3, 3, Lair:3) a +2 leather armour of fire resistance (3, 43, Lair:3) a +0 chain mail (7, 12, Lair:3) a +0 hunting sling (35, 25, Lair:3) a +0 vorpal flail (37, 46, Lair:3) a +0 robe (42, 33, Lair:3) a +0 long sword (44, -1, Lair:3) a +0 hand crossbow (54, 34, Lair:3) a +1 hat Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 longbow of flaming (0, 1, Lair:4) a +2 hunting sling of flaming (1, 0, Lair:4) a staff of death (1, 1, Lair:4) a +1 kite shield of positive energy (12, -34, Lair:4) a +0 great mace (18, -16, Lair:4) 28 arrows (21, -53, Lair:4) a +0 robe a +2 dagger (31, -57, Lair:4) a +0 vampiric trident (32, -58, Lair:4) a +0 leather armour (44, -45, Lair:4) 20 arrows (46, -53, Lair:4) a potion of degeneration (54, -45, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (0, 14, Lair:5) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (2, -3, Lair:5) a staff of air (4, 30, Lair:5) a +0 pair of boots (10, -1, Lair:5) a +0 hand crossbow (13, -4, Lair:5) a potion of degeneration (22, 34, Lair:5) 22 arrows (49, 8, Lair:5) a +0 leather armour (52, 6, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (7, -7, Lair:6) a +0 pair of boots (still there?) a +4 vorpal war axe (still there?) (9, 41, Lair:6) the +1 robe of the Will of the Gods {rPois rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It protects you from poison. (9, 42, Lair:6) an amulet of guardian spirit an amulet of regeneration (11, 26, Lair:6) a +0 mace (12, 26, Lair:6) a +2 scimitar of distortion (13, 0, Lair:6) a +0 trident (21, 40, Lair:6) the +4 fustibalus "Hellblazer" {vorpal, Will+ Dex+3 SInv} Any stone fired from it inflicts extra damage. It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. It lets you see invisible. (27, 39, Lair:6) a book of Misfortune (32, -6, Lair:6) a +0 robe (32, -5, Lair:6) a +0 war axe (32, -3, Lair:6) a +0 dagger (33, -5, Lair:6) a +4 giant club (33, -4, Lair:6) a staff of fire (36, 36, Lair:6) a +0 hunting sling (57, -9, Lair:6) a +0 war axe Level 1 of the Snake Pit (0, 0, Snake:1) a scroll of immolation (1, -1, Snake:1) a scroll of random uselessness (1, 0, Snake:1) 16 gold pieces (3, 6, Snake:1) a +0 shortbow a +0 flail a +0 shortbow a +0 scimitar 41 arrows (4, 5, Snake:1) a +0 mace a +0 dagger of venom a +0 robe (14, 32, Snake:1) a +0 hunting sling (17, -6, Snake:1) a +0 glaive a +0 robe (18, -8, Snake:1) a +0 leather armour (19, 19, Snake:1) a +0 battleaxe a +0 robe (20, 18, Snake:1) a +0 glaive a +0 arbalest 15 bolts (20, 23, Snake:1) a +0 hand axe a +0 robe (20, 43, Snake:1) 19 arrows (23, 25, Snake:1) a +0 mace (24, -7, Snake:1) a +3 trident (24, 9, Snake:1) a +0 club (33, 24, Snake:1) the +8 whip of Tenacity {elec, rF+ Will+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from fire. It affects your willpower, your defense against some magical effects. (33, 33, Snake:1) a staff of earth (33, 42, Snake:1) a +0 dire flail a +0 robe (34, -4, Snake:1) a +2 flail of draining (34, 42, Snake:1) a +0 scimitar (35, 42, Snake:1) a +0 halberd a +0 robe (36, 42, Snake:1) a +0 whip a +0 robe a +0 halberd (49, 23, Snake:1) a +2 cloak (49, 32, Snake:1) a book of Fire (49, 33, Snake:1) a book of Flames (49, 34, Snake:1) a book of Changes (50, 32, Snake:1) a +0 hat (50, 33, Snake:1) a manual of Maces & Flails (50, 34, Snake:1) a ring of protection from fire