Murumi Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -14, D:1) a +0 dagger a +0 club (25, 18, D:1) a +0 dagger a +0 club (28, 7, D:1) a book of Maledictions (28, 21, D:1) a +0 dagger (31, -9, D:1) a +0 dagger (37, 7, D:1) a +0 chain mail Level 2 of the Dungeon (1, -43, D:2) a +0 club (7, 2, D:2) a +0 hand axe (10, -19, D:2) a +0 ring mail (11, -55, D:2) a +0 leather armour (11, -42, D:2) a +0 whip (13, -6, D:2) a +0 short sword (18, -20, D:2) a +0 hunting sling (20, -33, D:2) a +0 dagger (20, -13, D:2) a +0 whip (30, -8, D:2) a +0 scale mail (40, 7, D:2) a +2 dagger of holy wrath (43, 1, D:2) a +0 club (44, -20, D:2) a +0 mace 2 scrolls of noise Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (7, 22, D:3) a +0 dagger (11, 8, D:3) a +0 club (12, 39, D:3) 10 arrows (37, 3, D:3) a +0 ring mail (45, 5, D:3) a +0 chain mail (46, -1, D:3) 20 bolts Level 4 of the Dungeon [Shop] Haetziz's Magic Scroll Emporium a scroll of immolation (45 gold) a scroll of teleportation (39 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of brand weapon (260 gold) a scroll of noise (13 gold) (1, 5, D:4) a +0 flail (2, 2, D:4) a +0 flail (2, 6, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (2, 15, D:4) a +2 antimagic glaive (3, 3, D:4) a scroll of noise (7, 24, D:4) a +0 falchion a +0 ring mail a +0 dagger a +0 ring mail a +0 club a +0 ring mail (9, -11, D:4) 23 sling bullets (11, -7, D:4) a +0 flail (11, -4, D:4) a +0 whip (11, -3, D:4) a +0 spear a +0 club (13, -11, D:4) a +0 pair of gloves (15, -10, D:4) a +1 leather armour of poison resistance (40, 23, D:4) a +0 robe (43, 2, D:4) 26 arrows (47, 27, D:4) a +0 leather armour (54, 3, D:4) a +0 spear Level 5 of the Dungeon [Shop] Giumn's Antique Weapon Shoppe a +2 short sword of draining (469 gold) the +5 whip of Certain Death {vorpal, rPois rCorr Int-2} (1115 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from poison. It protects you from acid and corrosion. a +4 quarterstaff (702 gold) a +0 dagger (54 gold) a +0 long sword (94 gold) a +0 trident (94 gold) a +0 hand axe (81 gold) the +11 battleaxe "Fiule" {protect, rElec Str+2} (2187 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It insulates you from electricity. a +3 short sword of freezing (604 gold) the +9 long sword "Rofuc" {vamp, Int+4 Dex+4} (2141 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It affects your dexterity (+4). the +6 trident of Amorality {vorpal, Str+4} (1366 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). (0, 0, D:5) a +0 flail a +0 leather armour (6, 33, D:5) a +0 leather armour (10, 8, D:5) a +0 chain mail (19, 1, D:5) a +0 chain mail (19, 43, D:5) a +0 short sword (22, 16, D:5) a +0 rapier a +0 leather armour (29, 33, D:5) 15 arrows a +0 shortbow (32, 14, D:5) a +0 club (34, 14, D:5) a +0 leather armour a +0 whip a gnoll corpse (skeletalised by now) (34, 16, D:5) a +0 spear a gnoll corpse (skeletalised by now) (47, 24, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 4, D:6) a +0 flail (6, -18, D:6) 13 gold pieces (11, -37, D:6) a potion of mutation (12, 13, D:6) a +0 robe (16, 10, D:6) a throwing net (still there?) a datura-tipped dart (still there?) (17, 11, D:6) a +0 dagger (still there?) a +0 robe (still there?) a datura-tipped dart (still there?) the elf corpse of Dowan (still there?) (19, -30, D:6) a staff of cold (19, -14, D:6) a hound corpse (skeletalised by now) (19, -13, D:6) a +0 flail a gnoll corpse (skeletalised by now) (34, -6, D:6) a +0 ring mail