Murumi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -21, D:1) a staff of conjuration (27, -20, D:1) a +0 leather armour (31, -11, D:1) a +0 club (35, 10, D:1) a +0 spear (43, 0, D:1) a +0 leather armour (45, -22, D:1) a +0 robe (45, 8, D:1) a +0 dagger a +2 short sword of protection Level 2 of the Dungeon [Shop] Keefro's Jewellery Shop a +4 ring of evasion (360 gold) a +6 ring of dexterity (585 gold) an amulet of faith (400 gold) a ring of protection from fire (250 gold) a ring of fire (250 gold) the ring "Ginulol" {+Blink rF+++ rC- Will+ Dex+4} (754 gold) [ring of willpower] Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. Will: It increases your willpower. a +6 ring of intelligence (585 gold) an amulet of regeneration (300 gold) (0, 0, D:2) a +0 club (5, 24, D:2) a +0 club a +0 trident (5, 25, D:2) a +0 leather armour (7, 18, D:2) a +0 dagger (9, 34, D:2) a +0 dagger of electrocution (11, 34, D:2) a +0 club a +0 club a +0 hunting sling a +0 club a +0 club a +0 dagger a +0 dagger (12, 34, D:2) a +0 hunting sling a +0 animal skin a +0 helmet a +0 club (17, 35, D:2) a +0 dagger (27, 40, D:2) a +0 short sword (44, 30, D:2) a +0 dagger of draining (49, 7, D:2) a +0 dagger Level 3 of the Dungeon (6, -23, D:3) a +0 pair of gloves (8, -17, D:3) a +0 dagger (15, -16, D:3) a +0 robe (16, -18, D:3) a +0 robe (28, -22, D:3) a +0 club (34, -30, D:3) a +0 glaive (34, -11, D:3) a +0 whip Level 4 of the Dungeon (5, 31, D:4) a +0 flail (7, -5, D:4) a +0 robe (32, 26, D:4) a +0 hunting sling (36, 17, D:4) a +0 whip a +0 robe a +0 spear (36, 18, D:4) a +0 spear (37, 18, D:4) a +0 spear (37, 19, D:4) a +0 halberd (38, -4, D:4) a +0 whip a +0 dagger (38, 20, D:4) a +0 flail (53, 11, D:4) a +0 dagger (58, 42, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (2, 0, D:5) a +0 leather armour (3, -42, D:5) a +0 shortbow (3, -31, D:5) a +0 flail a +0 short sword a +0 leather armour a +0 dagger (4, -10, D:5) a +0 trident (6, -22, D:5) a +0 robe (9, 11, D:5) a +0 short sword (9, 12, D:5) a +0 leather armour a +0 flail a +0 leather armour a +0 club (26, -26, D:5) a +0 chain mail (36, -29, D:5) a +0 ring mail (39, -28, D:5) a +0 shortbow (44, 15, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe a +0 robe (5, -27, D:6) a +0 giant spiked club (5, 4, D:6) a +0 ring mail (7, 3, D:6) a +0 club (9, -17, D:6) a +0 ring mail (9, 8, D:6) a +0 quarterstaff a +0 shortbow a +0 spear of venom a +0 robe (10, 2, D:6) an orb of wrath (10, 8, D:6) a +0 robe a +0 falchion (11, 6, D:6) a +1 leather armour of cold resistance (13, -36, D:6) a +0 falchion (24, -7, D:6) a +0 mace (25, -10, D:6) a +2 quarterstaff of chaos (31, -8, D:6) a +0 hand axe (32, -8, D:6) a +0 flail a +0 dagger a +0 robe a +2 vorpal mace a +0 ring mail a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, 5, D:7) a +0 chain mail (4, -2, D:7) a wyvern corpse (6, -4, D:7) a +0 dagger (7, 3, D:7) a +0 club (still there?) an orc corpse (still there?) (8, -3, D:7) a +1 dagger of draining (8, -2, D:7) a book of Sloth (9, -3, D:7) a lightning rod (4/4) (9, -2, D:7) a +0 robe (9, -1, D:7) a book of Scorching (9, 0, D:7) a +1 short sword (13, 10, D:7) the +2 war axe "Saoricoc" {speed, rF++ rN+ Str+3 Dex-3} Attacks with this weapon are significantly faster. Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. rN: It protects you from negative energy. (14, 12, D:7) a +0 battleaxe of venom (16, -27, D:7) 7 gold pieces (16, 2, D:7) a +3 short sword of freezing a +1 scale mail of positive energy a scorpion corpse (19, 7, D:7) a +0 hand axe (21, 7, D:7) a +1 robe a +0 troll leather armour a +0 robe a +0 battleaxe a +0 robe a +0 chain mail a +0 war axe the +7 rapier of Linearity {spect, *Slow rPois Will+ Str+6} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+6). rPois: It protects you from poison. *Slow: It may slow you when you take damage. Will: It increases your willpower. (22, -1, D:7) a +0 robe (22, 11, D:7) a +0 great sword (23, 6, D:7) a +0 whip a +0 flail a +0 robe the Ecumenical Temple