Murumi Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (50, -12, D:1) a +2 dagger of draining Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (5, 4, D:2) a +0 ring mail (12, 4, D:2) a +0 ring mail (17, 24, D:2) a +0 whip (21, -2, D:2) a +0 hunting sling (22, -2, D:2) a +0 club Level 3 of the Dungeon [Shop] Jaimaxev's Weapon Boutique a +0 hunting sling (15 gold) a +0 morningstar (40 gold) a +2 vorpal quarterstaff (180 gold) a +0 long sword (35 gold) a +0 dagger (20 gold) a +0 hunting sling (15 gold) a +0 trident (35 gold) a +0 hand axe (30 gold) 15 stones (15 gold) a +0 vorpal scimitar (80 gold) (0, 0, D:3) a +0 whip (5, 9, D:3) a +0 ring mail (5, 12, D:3) a +0 dagger (26, 1, D:3) a +0 falchion (44, 11, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Buafuse's General Store a scroll of vulnerability (90 gold) a +0 club (12 gold) the +7 long sword of Red Wine {vorpal, Contam Will+ SInv} (616 gold) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. Asmodeus's Grimoire of the Circus Animal (576 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 a +0 spear (36 gold) a +0 hand axe (36 gold) (3, -44, D:4) the +1 leather armour of the Endless Expanse {Slay+4} Slay: It affects your accuracy & damage with ranged weapons and melee (+4). (34, -28, D:4) the +8 dagger of Collusion {freeze, Fragile rElec Will+++ Int-2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-2). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. Level 5 of the Dungeon (1, 30, D:5) a +0 whip of flaming a +0 flail (1, 31, D:5) a +0 giant club (2, 29, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Udaitun's Assorted Antiques a +1 hat (253 gold) a +0 mace (69 gold) a lightning rod (4/4) (690 gold) a +0 whip (57 gold) a +0 hand crossbow (80 gold) a +0 buckler (103 gold) a +0 dagger (46 gold) [Shop] Wuric's Book Emporium a book of Winter (476 gold) a book of Air (308 gold) a book of Pain (392 gold) a book of Conjurations (280 gold) Asmodeus's Reference Book on Creative Battle Magic (560 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Malign Gateway Summoning/Translocation 7 c - Monstrous Menagerie Summoning 7 a book of Spectacle (448 gold) a book of Conjurations (280 gold) a book of Unlife (504 gold) [Shop] Gain's Antique Weapon Shop a +0 great mace (149 gold) a +0 rapier (92 gold) a +4 vorpal spear (609 gold) a +0 short sword (69 gold) a +0 quarterstaff (92 gold) a +0 quarterstaff (92 gold) (0, 0, D:7) a +0 shortbow (1, 17, D:7) a +0 long sword (5, 41, D:7) an amulet of magic regeneration (45, 3, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 trident (0, 1, D:8) a +0 club (0, 2, D:8) a +0 hand axe (29, 17, D:8) a +0 dagger (47, 26, D:8) a +0 leather armour a +0 hand axe (49, 26, D:8) a +0 whip a +0 hand axe a +0 club (50, 27, D:8) a +0 trident Level 9 of the Dungeon (2, 7, D:9) a +0 spear (7, 3, D:9) a +0 spear a +0 ring mail (8, 2, D:9) a +0 halberd (8, 3, D:9) a +0 whip (8, 4, D:9) a +0 robe of cold resistance Level 10 of the Dungeon (2, 17, D:10) a +0 club a +0 leather armour a +0 club (3, 17, D:10) a +0 flail a +0 ring mail a +4 hand axe a +0 leather armour a +0 hand axe a +0 chain mail (12, 10, D:10) a +0 dagger a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 club a +0 leather armour a +0 short sword (12, 11, D:10) a +0 short sword a +0 ring mail a +0 leather armour a +3 dagger a +0 dagger a +0 ring mail a +0 flail a +0 leather armour a +0 mace a +0 ring mail a +0 flail a +0 hand axe a +0 whip a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 trident (34, 15, D:10) a +0 shortbow (35, 0, D:10) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +10 mace of Premature Burial {freeze, *Slow rF+ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (7, 7, Lair:1) an amulet of the acrobat (9, -4, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 hat (3, 24, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (7, -10, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) the ring "Racofe Ashu" {Fire rElec rN+ Will++ Slay-6} [ring of fire] It enhances your fire magic. Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It greatly increases your willpower. Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (0, 0, Lair:6) a yak corpse (14, -9, Lair:6) an elephant corpse a wyvern corpse a hydra corpse (19, -5, Lair:6) a tin of tremorstones (2/2)