Murumi Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (1, 4, D:1) a +0 spear (6, -37, D:1) a +0 dagger (11, -13, D:1) a +0 club (19, -1, D:1) a +0 leather armour (40, 10, D:1) a +0 club (43, -20, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 19 bolts (4, 5, D:2) a +0 club (5, 6, D:2) a +0 dagger (33, 22, D:2) a +0 short sword (49, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 scale mail (22, 8, D:3) a +0 war axe (25, 9, D:3) a +0 whip (35, 19, D:3) a +0 dagger (42, 12, D:3) a +1 leather armour of fire resistance a +1 dagger of venom (46, 19, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Otavit's Magic Scroll Emporium a scroll of summoning (123 gold) a scroll of identify (26 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of brand weapon (260 gold) a scroll of teleportation (39 gold) a scroll of torment (97 gold) (0, 0, D:4) a +0 robe (11, 19, D:4) a +0 spear (17, -1, D:4) a +0 dagger (20, -17, D:4) a +0 hunting sling (31, -11, D:4) a +0 short sword (36, -12, D:4) a +0 scale mail a +0 mace (42, -21, D:4) a +0 hand axe (48, -11, D:4) the +1 hunting sling "Beetlebane" {venom, rElec Str+4 Int-5} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (-5). rElec: It insulates you from electricity. (51, -7, D:4) a +0 buckler (55, 22, D:4) a +0 hand axe (56, 18, D:4) a +0 great sword (58, 18, D:4) a +0 dagger Level 5 of the Dungeon (1, -33, D:5) a +0 whip a +0 ring mail a +0 whip a +0 leather armour (1, -10, D:5) a +0 short sword of distortion (2, -31, D:5) a +0 club (8, 11, D:5) a +0 spear (9, 16, D:5) a +0 whip (10, 17, D:5) a +0 hand axe (11, -25, D:5) a +2 long sword of holy wrath (14, 8, D:5) 22 bolts a +0 robe a +0 long sword (14, 11, D:5) a +0 dagger (24, -10, D:5) a +0 ring mail a +0 flail Level 6 of the Dungeon [Shop] Quxkuimp's Mayhem Merchandise a +0 war axe (35 gold) a +0 hand axe (30 gold) a wand of iceblast (5) (90 gold) a +0 broad axe (40 gold) a book of Fire (440 gold) a +0 hand axe (30 gold) a +0 broad axe (40 gold) a wand of iceblast (2) (60 gold) a wand of iceblast (6) (100 gold) a wand of iceblast (6) (100 gold) (20, 14, D:6) a +0 spear (25, -20, D:6) a +0 chain mail (33, -14, D:6) 26 bolts (33, -8, D:6) a scroll of torment (35, -14, D:6) 15 arrows (39, -20, D:6) a +0 flail (42, 10, D:6) a +0 leather armour (44, 15, D:6) a +0 cloak (45, 18, D:6) a +0 helmet (53, -40, D:6) a +0 dagger (57, -6, D:6) a +0 flail (62, 7, D:6) a +0 club a +0 chain mail of poison resistance (64, -19, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail a +0 spear (0, 9, D:7) a +0 dagger (2, 19, D:7) a +0 shortbow 16 arrows (4, 16, D:7) a +0 mace a +0 chain mail (5, 10, D:7) a scroll of vulnerability (23, 13, D:7) a +0 plate armour (25, 28, D:7) a +0 great sword (30, 28, D:7) a +5 trident a +0 robe (31, 14, D:7) a +0 buckler (32, 27, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (1, -23, D:8) a +0 robe (1, -17, D:8) a +0 trident (19, -21, D:8) a +0 club (20, -21, D:8) a +0 dagger of speed a +0 robe (22, -21, D:8) a +0 dagger a +0 scale mail (26, 5, D:8) a +0 buckler (27, -41, D:8) a +0 leather armour (30, 7, D:8) a scroll of noise (32, -13, D:8) a +0 whip (33, -13, D:8) a +0 whip (34, -13, D:8) a +0 buckler a +0 ring mail a +4 spear (34, -1, D:8) a +0 leather armour (35, -13, D:8) a +0 spear a +0 club a +0 whip (37, -16, D:8) 12 sling bullets (38, -4, D:8) a +0 flail (38, 2, D:8) 19 bolts (39, -10, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (10, -12, D:9) a +0 hunting sling (16, -43, D:9) a +0 helmet (22, -17, D:9) a scroll of noise (23, -48, D:9) a +0 ring mail (40, -12, D:9) a +0 ring mail (41, -41, D:9) a +0 hand axe (44, -35, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (45, -34, D:9) a +0 trident a +0 chain mail (50, -31, D:9) a +0 hand axe a +5 falchion a +0 robe a +0 halberd a +0 robe (50, -26, D:9) a +0 whip (51, -31, D:9) a +4 falchion a +0 robe (52, -34, D:9) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (19, 7, Lair:1) a +0 trident (20, 17, Lair:1) a potion of degeneration (21, 20, Lair:1) a +0 hunting sling (24, 18, Lair:1) 15 sling bullets (41, 19, Lair:1) a +0 ring mail (43, 7, Lair:1) a +0 falchion (46, 30, Lair:1) a +0 hand axe (46, 46, Lair:1) a scroll of vulnerability (49, 30, Lair:1) a +0 chain mail (60, 20, Lair:1) 20 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 whip of draining (8, -11, Lair:2) a +0 dagger (23, -3, Lair:2) a +0 long sword (24, -25, Lair:2) 16 sling bullets (25, -2, Lair:2) a +0 robe a +0 halberd (27, 13, Lair:2) a +0 leather armour (29, -4, Lair:2) a +0 robe a +0 trident (33, -20, Lair:2) a +0 dagger (48, 25, Lair:2) 14 sling bullets Level 3 of the Lair of Beasts (13, -2, Lair:3) a +0 hat (14, 19, Lair:3) a +0 quarterstaff (20, -5, Lair:3) a komodo dragon corpse (skeletalised by now) (20, 23, Lair:3) 14 arrows (27, 21, Lair:3) a +0 ring mail (29, -17, Lair:3) a +0 dagger (42, 12, Lair:3) 12 gold pieces (43, 12, Lair:3) a potion of curing (44, -4, Lair:3) a water moccasin corpse (skeletalised by now) (44, 12, Lair:3) a scroll of teleportation (47, 7, Lair:3) 19 bolts