Dungeon Crawl Stone Soup version 0.29-a0-321-gf1c400731a (webtiles) character file. Game seed: 7568250040975931316 68 Murumi the Ducker (level 4, -1/35 HPs) Began as a Djinni Monk on Apr 4, 2022. Shot with a sling bullet by a human (5 damage) ... on level 6 of the Dungeon. The game lasted 00:06:43 (2421 turns). Murumi the Ducker (Djinni Monk) Turns: 2421, Time: 00:06:44 Health: -1/35 AC: 5 Str: 10 XL: 4 Next: 41% Gold: 119 EV: 13 Int: 12 God: SH: 0 Dex: 17 rFire + + . SeeInvis . f - +0 hunting sling rCold x . . Faith . (no shield) rNeg . . . Spirit . i - +0 leather armour rPois ∞ Reflect . g - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 falchion f - a +0 hunting sling (weapon) Armour g - a +1 helmet (worn) i - a +0 leather armour (worn) Scrolls e - a scroll of fear h - a scroll of blinking j - 2 scrolls of magic mapping Potions b - a potion of attraction c - a potion of ambrosia d - 5 potions of curing k - a potion of mutation Skills: - Level 3.0 Fighting - Level 3.0 Long Blades + Level 2.4 Armour - Level 4.0 Dodging - Level 2.0 Stealth You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 0% N/A 41% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shoot a sling bullet. The sling bullet barely misses the human. The human shoots a sling bullet. The sling bullet misses you. The human shoots a sling bullet. The sling bullet barely misses you. You shoot a sling bullet. The sling bullet hits the human! The human is moderately wounded. The human shoots a sling bullet. The sling bullet hits you! You shoot a sling bullet. The sling bullet closely misses the human. The human shoots a sling bullet. The sling bullet closely misses you. The human shoots a sling bullet. The sling bullet barely misses you. Okay, then. You shoot a sling bullet. The sling bullet hits the human. The human is moderately wounded. The human shoots a sling bullet. The sling bullet hits you! You are too injured to fight recklessly! Fire: f) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - human Aim: a human, wielding a +0 hunting sling and wearing a +0 animal skin (moderately wounded, 46% to hit) You shoot a sling bullet. The sling bullet barely misses the human. The human shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The human shoots a sling bullet. The sling bullet hits you but does no damage. Fire: f) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - human Aim: a human, wielding a +0 hunting sling and wearing a +0 animal skin (moderately wounded, 46% to hit) You shoot a sling bullet. The sling bullet barely misses the human. The human shoots a sling bullet. The sling bullet hits you but does no damage. Fire: f) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - human Aim: a human, wielding a +0 hunting sling and wearing a +0 animal skin (moderately wounded, 46% to hit) You shoot a sling bullet. The sling bullet hits the human but does no damage. The human is moderately wounded. The human shoots a sling bullet. The sling bullet hits you. You die... #....o......... #.............. +.............. .#.....p........ #............... ...p.###........ ... #.####### . #..# #@.# #..# ...# ...|# ...### .... ..... ...... You could see a human. Vanquished Creatures A worm (D:2) 3 dart slugs 6 orcs 8 ball pythons 7 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins A quokka (D:1) 4 bats 4 frilled lizards 4 goblins 3 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murumi the Djinni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 51 | D:1 | Reached XP level 2. HP: 7/25 MP: 0/0 693 | D:1 | Reached XP level 3. HP: 25/30 MP: 0/0 693 | D:1 | Learned a level 1 spell: Slow 1028 | D:1 | Reached skill level 4 in Dodging 1336 | D:2 | Reached skill level 1 in Armour 1839 | D:2 | Found a faded altar of an unknown god. 2168 | D:2 | Reached XP level 4. HP: 30/35 MP: 0/0 2409 | D:3 | You are sucked into a shaft and drop 3 floors! 2409 | D:6 | Noticed a human 2409 | D:6 | Noticed a human 2421 | D:6 | Shot with a sling bullet by a human Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, minmay_tetromino_o4 D:2: layout_loops_ring, chequers_ecumenical_altar_grove D:3: layout_rooms D:6: layout_gridville, minmay_ruffians, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 3 | 3.0 Stealth | 2 | 2.0 Dodging | 4 | 4.0 Armour | 1 2 | 2.4 Fighting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 73 | 22 || 95 Fire: Hunting sling | 57 | 25 || 82 Use: Scroll | 9 | 1 || 10 Stab: Sleeping | 2 | || 2 Armor: Robe | 17 | 7 || 24 Leather armour | | 2 || 2 Dodge: Dodged | 55 | 26 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2461 | 2320 | 141 | 81 | 1839 | 4 | 615.2 | Dungeon | 2461 | 2320 | 141 | 81 | 1839 | 4 | 615.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1308 daAuts D:2: 930 daAuts D:3: 207 daAuts D:6: 15 daAuts