Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 1888405366739181204 2 Murumi the Sneak (level 1, 0/10 HPs) Began as a Vampire Enchanter on Apr 8, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (65 turns). Murumi the Sneak (Vampire Enchanter) Turns: 65, Time: 00:00:46 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 3/3 EV: 9 Int: 17 God: Gold: 23 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen, constricted A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. You open the huge gate. There is a huge open gate here. Found a club and 3 atropa-tipped darts. You now have 12 gold pieces. Found a stone staircase leading down. Found a stone staircase leading down. You now have 23 gold pieces (gained 11). There is a stone staircase leading down here. An endoplasm comes into view. A rat comes into view. A ball python comes into view. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! The rat bites you but does no damage. You barely miss the rat. You bite the rat. You kill the rat! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a bark! x2 The ball python hisses angrily. The kobold throws a stone. The stone hits you but does no damage. A jackal comes into view. The kobold throws a stone. The stone hits you. Unknown command. The kobold throws a stone. The stone hits you. A jackal comes into view. The ball python misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The kobold throws a stone. The stone hits you but does no damage. The ball python attacks as you move away! The ball python bites you. The ball python closely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. You die... #..#...###...##........ #.......##..# #........ #..........####h....... #.^............Kh...... #...................... ###.##.........#...##. #####...#.$#..#....##...# .....>....##..#.S..####.# ......######..##@...# ... ##....# #..##.#.....#.# ##...######..##.##....# #..#.........##.. ..... #######....#####.. ..... # #............ .... # #.....###.... ... # #######........... #♣♣... #......... You could see 2 jackals, a ball python and a kobold. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murumi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms Action || total -------------------------++------- Melee: Dagger || 2 Bite || 1 Abil: Exsanguinate || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 36 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 36 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts