Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 15552876354491902259 1 Murumi the Sneak (level 1, -1/10 HPs) Began as a Vampire Enchanter on Apr 8, 2022. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (60 turns). Murumi the Sneak (Vampire Enchanter) Turns: 60, Time: 00:00:20 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility d - a potion of magic {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, Murumi the Vampire Enchanter. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found 16 stones. The snapping turtle hisses angrily. You begin bloodletting. You continue bloodletting. The eight-headed hydra roars! You continue bloodletting. x4 HP restored. You become bloodless. d - a sedimented green potion A kobold comes into view. It is wielding a +0 short sword. A frilled lizard, an endoplasm and a quokka come into view. The kobold throws a stone. The stone closely misses you. The helpless quokka fails to defend itself. You bite the quokka, and draw its blood! You impale the quokka!! You kill the quokka! The kobold throws a stone. The stone misses you. The kobold hits you with a +0 short sword. The kobold hits you with a +0 short sword. The kobold hits you with a +0 short sword. The kobold attacks as you move away! The kobold closely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The kobold attacks as you move away! The kobold hits you with a +0 short sword. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The endoplasm closely misses you. You are too injured to fight recklessly! You barely miss the kobold. The kobold barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. You closely miss the kobold. You bite the kobold, but do no damage. The kobold hits you with a +0 short sword. You die... ..# ##### ...##...# # ###### #....#.#####.# .....### .......l..... ###....#.# #......# .......#.# #......# .......#.# #......# ###..8.#.# #...JK.# tD#....#.###....@.# ###..8.#...####..## .......#...#####.## ...8(###..........# 8.#### #.#......#.# ########.#......#..# .........#......##.# ##########......# .. #####....#.. You could see an endoplasm, a kobold (can't see you) and a frilled lizard (asleep). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murumi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a snapping turtle 6 | D:1 | Noticed an eight-headed hydra 7 | D:1 | Noticed a swamp worm 60 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, minmay_hedge_maze Action || total -------------------------++------- Melee: Dagger || 4 Bite || 1 Abil: Exsanguinate || 1 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 37 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 37 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts