Murumi Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -9, D:1) a +0 dagger (20, 12, D:1) a +0 hunting sling (22, 0, D:1) 4 poisoned darts (24, 18, D:1) a +0 ring mail (44, -8, D:1) a +0 club (46, -8, D:1) a +0 spear (49, 5, D:1) 2 potions of lignification (51, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 stones (2, -54, D:2) a +0 club (9, -53, D:2) a +0 dagger (9, -35, D:2) a +0 scale mail (24, -55, D:2) a +0 hunting sling (30, -51, D:2) a +3 flail Level 3 of the Dungeon [Shop] Anlirph's Assorted Antiques a scroll of teleportation (81 gold) a +0 hunting sling (40 gold) a +0 leather armour (54 gold) a +0 rapier (108 gold) the +4 triple sword "Bamith" {venom, Stlth+} (1128 gold) It poisons the flesh of those it strikes. Stlth: It makes you more stealthy. (0, 0, D:3) a +0 leather armour (15, 3, D:3) a +0 ring mail (16, 5, D:3) 19 stones (17, 37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, 0, D:4) a +0 falchion (5, 42, D:4) a +0 mace (8, 31, D:4) a +0 dagger (8, 36, D:4) 15 stones (10, 37, D:4) a +0 spear (14, 13, D:4) 22 stones (21, 14, D:4) a +0 leather armour (27, 20, D:4) a +0 flail (27, 21, D:4) a +0 spear (27, 22, D:4) a +0 robe a +0 quarterstaff (28, 1, D:4) a +0 troll leather armour {Pargi} (29, 20, D:4) a +0 whip (32, 41, D:4) 2 potions of degeneration (33, 21, D:4) a +0 giant spiked club (43, 31, D:4) a +0 falchion a +0 whip (44, 29, D:4) a +0 mace (47, 34, D:4) 4 atropa-tipped darts Level 5 of the Dungeon (12, -4, D:5) a +0 robe a +3 flail (14, -3, D:5) a +0 robe a +0 battleaxe (15, -5, D:5) a +0 short sword a +0 hand crossbow 4 poisoned darts a +0 dagger a +0 dagger (15, -4, D:5) 7 poisoned darts a +0 whip a +0 whip (17, -4, D:5) a +0 robe a +0 mace (18, 13, D:5) a +0 long sword (22, 15, D:5) a +0 leather armour (23, 11, D:5) a +0 giant club (24, -5, D:5) a potion of degeneration (31, 28, D:5) 21 stones (40, -5, D:5) 13 stones (41, -2, D:5) 13 stones a +0 chain mail a +0 club (42, -2, D:5) a +0 halberd (42, 16, D:5) 11 stones (43, -1, D:5) a +0 leather armour a boomerang of dispersal a +0 flail (44, -5, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Ylujeale's Antique Armour Emporium a +0 plate armour (667 gold) a +2 pair of gloves of strength (623 gold) a +1 chain mail of positive energy (391 gold) a +2 robe of positive energy (426 gold) a +0 chain mail (130 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) the +0 buckler "Diaverad" {-Tele Regen+ Dex+8} (658 gold) Dex: It affects your dexterity (+8). -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. (0, 0, D:6) 23 stones (3, -19, D:6) a +0 robe a +5 mace (4, -18, D:6) 4 stones a +0 club a +0 robe a +0 scimitar (5, -19, D:6) a +0 whip (5, -18, D:6) a +0 dagger (5, 1, D:6) a +0 spear (5, 2, D:6) a +0 spear (6, 2, D:6) a +0 whip a +0 robe (7, 2, D:6) a +0 spear (11, -1, D:6) a +0 whip (15, -24, D:6) a staff of conjuration (15, -9, D:6) a +0 giant club (17, -20, D:6) a +0 war axe (23, -28, D:6) a +0 leather armour (26, -2, D:6) a +0 flail (26, 7, D:6) a +6 ring of strength (28, -22, D:6) a +0 ring mail (29, -21, D:6) the +0 robe of the Northern Lights {Rampage *Corrode rF+} rF: It protects you from fire. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (32, 6, D:6) a book of Callings (33, 2, D:6) an amulet of faith (41, 14, D:6) 21 stones (42, -2, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 flail an orc corpse (skeletalised by now) (1, 0, D:7) a +0 chain mail a +0 whip a +0 mace (1, 1, D:7) a +0 dagger of speed a +0 short sword a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (2, -25, D:7) a +2 dagger of venom (still there?) a +0 robe (still there?) (2, -23, D:7) a +0 mace (still there?) an orc corpse (still there?) (2, 0, D:7) a +0 trident an orc corpse (skeletalised by now) (13, 21, D:7) a scroll of identify (19, 24, D:7) a +0 ring mail (26, -15, D:7) a +0 shortbow (41, -3, D:7) a +0 flail the Ecumenical Temple