Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 15062116118929436342 11 Murumi the Sneak (level 2, 0/15 HPs) Began as a Vampire Enchanter on Apr 10, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (492 turns). Murumi the Sneak (Vampire Enchanter) Turns: 492, Time: 00:02:03 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 17% Magic: 1/5 EV: 12 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of torment {unknown} e - a scroll of acquirement {unknown} Potions c - 2 potions of invisibility Skills: - Level 2.0 Short Blades - Level 2.1 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Magic Dart Conj 4% 1d3 19% 1 Dazzling Flash Conj/Hex 18% N/A 24% 3 Call Imp Summ 1% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 1% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The ball python constricts you. You are too injured to fight recklessly! Unknown command. Okay, then. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you, chance to affect: 61%) The ball python looks drowsy... The ball python loses its grip on you. The helpless ball python fails to defend itself. You bite the ball python, and draw its blood! You feel better. You impale the ball python!! You kill the ball python! Magic restored. A quokka comes into view. A quokka is nearby! e - a scroll labelled CEUKUM FAUSADAQY You pick up a book of Minor Magic and begin reading... You add the spells Magic Dart, Call Imp and Mephitic Cloud to your library. You miss the quokka. The quokka closely misses you. The quokka resists with significant effort. The quokka bites you. The quokka resists with significant effort. The quokka bites you. You don't have enough magic to cast this spell. You barely miss the quokka. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. You die... ##.#.#................... ........#####.....###### .#.##.#.#...#.....#...## #......#.⌠.#.....#.⌠.## #....###...#.....#...#. ####...#####.....###### #....###...##...####### #.##.###..###..# # #..@r...... #####..#### .# # You could see a quokka. Vanquished Creatures 2 ball pythons (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murumi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Reached skill level 5 in Stealth 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 333 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 492 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.0 Short Blades | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 36 Bite || 2 Cast: Ensorcelled Hiber || 4 Abil: Exsanguinate || 1 Stab: Sleeping || 5 Armor: Robe || 4 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 489 | 489 | 0 | 29 | 325 | 1 | 489.0 | Dungeon | 489 | 489 | 0 | 29 | 325 | 1 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 489 daAuts