Murumi Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -23, D:1) 7 stones (4, -28, D:1) a +0 dagger (5, -8, D:1) a staff of conjuration (10, 9, D:1) a +0 dagger (18, -3, D:1) a +0 rapier (19, -6, D:1) a scroll of teleportation (21, -6, D:1) 10 gold pieces (24, -22, D:1) a +0 club (47, 5, D:1) a +0 club a stone (48, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) 13 stones (10, -5, D:2) a +0 dagger (still there?) a +0 club (still there?) (10, -4, D:2) a +0 dagger a +0 dagger a +0 hunting sling (15, -5, D:2) a +0 dagger (16, -9, D:2) a +0 dagger (17, -5, D:2) a +0 club a +0 hunting sling a +0 club a +0 club a +0 animal skin a +0 club (17, 14, D:2) 4 curare-tipped darts (18, -6, D:2) 5 stones a +0 dagger a +0 dagger (23, 10, D:2) a +0 war axe (29, -10, D:2) a +0 dagger (32, 2, D:2) the +1 robe of Tiocom {rC+ SInv} rC: It protects you from cold. SInv: It lets you see invisible. (34, 9, D:2) a +0 mace (35, 14, D:2) 16 stones (38, 12, D:2) 20 stones (49, -18, D:2) a +0 hand axe (51, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 24 stones (15, 12, D:3) a +0 falchion (26, -16, D:3) a +0 hand axe (26, -15, D:3) a +0 leather armour a +0 flail a +0 leather armour a +0 trident (28, -27, D:3) a +0 dagger (31, 7, D:3) a +0 dagger (32, 7, D:3) an orb of guile (33, -3, D:3) 4 poisoned darts (38, -27, D:3) a +0 whip (53, -3, D:3) a +0 short sword (53, 7, D:3) a +0 club a stone Level 4 of the Dungeon (0, 0, D:4) a staff of cold (5, 40, D:4) a +0 dagger a water moccasin corpse (12, 34, D:4) a scroll of torment