Dungeon Sprint DCSS version 0.19-a0-1051-gdb7e7f8 (webtiles) character file. 8 Musica the Conjurer (level 2, -12/15 HPs) Began as a Deep Elf Fire Elementalist on Aug 2, 2016. Shot with an arrow by a deep elf archer (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:59 (207 turns). Musica the Conjurer (Deep Elf Fire Elementalist) Turns: 207, Time: 00:00:59 Health: -12/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 16/16 EV: 13 Int: 37 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 9 levels left rFire . . . SeeInvis . J - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ C - +6 ring of intelligence B - +6 ring of intelligence @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons J - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery z - a +6 ring of dexterity A - a +6 ring of dexterity B - a +6 ring of intelligence (left hand) C - a +6 ring of intelligence (right hand) D - a +6 ring of strength E - a +6 ring of strength Wands F - a wand of disintegration (7/24) G - a wand of iceblast (5/15) H - a wand of lightning (5/15) I - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Miscellaneous y - a disc of storms Comestibles c - 5 bread rations w - 42 fruits x - 3 meat rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting * Level 5.7 Conjurations + Level 5.2 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} the +10 dark maul {crush} the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} the +18 shield of the Gong {rElec rN+ MR+ EV-5} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} Items here: )))))))))) Items here: ))) [[ the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} the +10 dark maul {crush} the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} the +18 shield of the Gong {rElec rN+ MR+ EV-5} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} Your surroundings seem different! Welcome to arena 1. A dancing weapon and a deep elf archer come into view. There is a mace of protection. The deep elf archer is wielding a short sword of protection. The deep elf archer unwields an uncursed short sword of protection. The deep elf archer wields an uncursed shortbow. The deep elf archer shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.(.e.▓ ▓.....▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a deep elf archer and a mace of protection (dormant). Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Musica the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found a snail-covered altar of Cheibriados. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 1 | D | Found a white marble altar of Elyvilon. 1 | D | Found a shimmering altar of Xom. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a bloodstained altar of Trog. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a radiant altar of Vehumet. 5 | D | Banished a spatial maelstrom 34 | D | Reached skill level 5 in Spellcasting 34 | D | Reached skill level 5 in Conjurations 34 | D | Reached skill level 5 in Fire Magic 34 | D | Reached XP level 2. HP: 15/15 MP: 6/10 39 | D | Learned a level 2 spell: Throw Flame 207 | D | Entered arena 1. 207 | D | Noticed a mace of protection 207 | D | Noticed a deep elf archer 207 | D | Shot with an arrow by a deep elf archer Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.6 Conjurations | 5 | 5.7 Fire Magic | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Use: Potion || 1 Eat: Meat ration || 1