Musica Level 1 of the Dungeon (0, 0, D:1) a +0 whip (19, 34, D:1) a +0 robe (23, -2, D:1) a +0 mace (32, 36, D:1) 4 large rocks (34, 10, D:1) a cursed -2 dagger (34, 38, D:1) a +0 club (47, 47, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 0, D:2) a +0 leather armour (10, -2, D:2) a +0 dagger (13, 4, D:2) a +0 chain mail (24, 18, D:2) a +0 scale mail (28, 21, D:2) a +0 buckler (41, -5, D:2) a +0 club (42, 31, D:2) a +0 club Level 3 of the Dungeon (18, -35, D:3) a +0 robe (19, -32, D:3) a +0 club (23, -3, D:3) a +0 ring mail (26, -30, D:3) a +0 ring mail (29, -10, D:3) an uncursed amulet of harm a +0 club (29, -9, D:3) a +0 short sword (40, 2, D:3) a +0 hunting sling (41, -3, D:3) a +0 dagger (42, 5, D:3) a +0 spear (43, -27, D:3) a cursed +0 short sword Level 4 of the Dungeon [Shop] Ilerr's Gadget Shoppe a fan of gales (480 gold) a lamp of fire (480 gold) a wand of paralysis (12/24) (168 gold) a wand of random effects (36/48) (228 gold) a box of beasts (240 gold) a disc of storms (240 gold) a wand of polymorph (3/24) (60 gold) a wand of iceblast (4/15) (96 gold) a -3 rod of clouds (13/13) (900 gold) a phial of floods (480 gold) a crystal ball of energy (240 gold) (0, 0, D:4) a +0 dagger a +0 robe (7, 0, D:4) a +0 flail a +0 spear (8, 0, D:4) a +0 club a +0 club a +0 robe (15, 34, D:4) a +0 giant spiked club (22, 31, D:4) a cursed +0 ring mail (24, 12, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ipnogge's Distillery a potion of flight (33 gold) a potion of haste (110 gold) 2 potions of curing (66 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of resistance (110 gold) a potion of curing (33 gold) a potion of resistance (110 gold) a potion of flight (33 gold) (0, 0, D:5) a potion of degeneration (9, -4, D:5) a +0 scale mail (11, -12, D:5) a +0 war axe (29, 22, D:5) a +0 dagger (43, -12, D:5) a +0 giant club (45, 11, D:5) a potion of degeneration (45, 24, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Raimoez's Assorted Antiques a potion of magic (184 gold) a +0 leather armour (46 gold) a wand of lightning (1/15) (115 gold) a wand of acid (7/15) (506 gold) the +3 robe of Noon {MR+ Dex+4} (844 gold) It affects your dexterity (+4). It affects your resistance to hostile enchantments. a wand of teleportation (4/9) (552 gold) (0, 0, D:6) an uncursed amulet of regeneration (3, 20, D:6) a scroll of noise 2 scrolls of random uselessness (20, 21, D:6) a +0 robe a +0 dagger (21, 20, D:6) a +2 robe of cold resistance a +0 dagger a +0 flail a cursed +0 chain mail (21, 21, D:6) a +0 ring mail a +0 flail (36, 12, D:6) a +0 giant club (44, 23, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Ejuhey Maer's Weapon Emporium a +0 quarterstaff (48 gold) a +6 dagger of holy wrath (427 gold) the +5 hunting sling of the Endless Expanse {venom, rC+ Int+2 Dex+4} (640 gold) It poisons the ammo it fires. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from cold. a +0 short sword (36 gold) 20 stones (24 gold) a +0 long sword (42 gold) a +5 short sword of draining (388 gold) 25 bolts (60 gold) a +0 demon blade of electrocution (474 gold) the +11 war axe of a Hundred Allies {chop, rF+ rN+ Int-4 Stlth+} (873 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from fire. It protects you from negative energy. It makes you more stealthy. a +0 whip (30 gold) (0, 0, D:7) a +0 giant club (10, -27, D:7) a +0 rapier (20, 6, D:7) a scroll of noise (27, -27, D:7) a +0 robe (30, 0, D:7) a +0 dagger (37, -14, D:7) a +0 dagger a +0 robe (38, -41, D:7) a +0 mace (38, -11, D:7) a cursed +0 flail a +0 chain mail (39, -41, D:7) a cursed -1 mace (39, -40, D:7) a +0 leather armour a +0 club (39, -12, D:7) a +0 club a +0 leather armour (39, -11, D:7) a +0 trident (41, -41, D:7) a +0 robe a cursed -2 dagger Level 8 of the Dungeon (0, 0, D:8) a cursed +0 chain mail (9, -17, D:8) a +0 dagger (10, -5, D:8) a +0 plate armour (13, -30, D:8) a +0 long sword (20, 7, D:8) a +0 plate armour (23, -2, D:8) 57 bolts a +5 ring of intelligence an uncursed amulet of harm 96 arrows 219 stones 55 sling bullets a +0 flail (24, -1, D:8) a -2 ring of protection an uncursed ring of magical power (27, -7, D:8) a cursed +0 mace a +0 scale mail (33, -24, D:8) a +0 great mace (36, -16, D:8) a +1 halberd of distortion (38, 4, D:8) a scroll of random uselessness (40, 4, D:8) a +0 trident (41, -24, D:8) a +0 quarterstaff (41, 9, D:8) a +0 quarterstaff (43, 9, D:8) 13 sling bullets Level 9 of the Dungeon [Shop] Houcucau's Antique Weapon Emporium a +0 hunting sling (45 gold) a +2 scimitar of flaming (576 gold) a +0 battleaxe (195 gold) a +0 spear (90 gold) a +0 lajatang (450 gold) a +0 war axe (105 gold) a +0 morningstar (120 gold) a +2 lajatang of distortion (1485 gold) a +2 hand axe of electrocution (585 gold) a +0 morningstar (120 gold) the +10 war axe of Broken Luck {flame, rElec MR++} (2361 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 mace (90 gold) a +0 mace (90 gold) (0, 0, D:9) a +0 robe a +2 whip of freezing a potion of degeneration (0, 2, D:9) a +0 animal skin (9, -1, D:9) a +0 animal skin a +0 animal skin (14, 11, D:9) a +0 war axe (16, -7, D:9) a +0 ring mail (24, -16, D:9) a +0 mace a +0 chain mail (24, -15, D:9) a +0 dagger a +0 ring mail a -2 ring of dexterity (25, -16, D:9) a +0 short sword a +0 leather armour (43, -9, D:9) a +0 spear (47, -15, D:9) a +2 robe of fire resistance a cursed -1 giant spiked club (55, -7, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a cursed -3 blowgun (0, 1, D:10) 2 stones (0, 2, D:10) a +0 club (1, 2, D:10) a stone a +0 short sword (2, 2, D:10) a +0 whip a stone (3, 2, D:10) a +0 dagger 2 stones (4, -56, D:10) 7 curare-tipped needles (4, -8, D:10) a +0 robe a +0 dagger (5, -13, D:10) a +0 short sword a +0 scale mail a +0 giant spiked club (5, -10, D:10) a +0 dagger (5, -8, D:10) a +1 whip of freezing (12, -57, D:10) a +0 long sword (13, -28, D:10) a +0 war axe (26, -12, D:10) a +0 giant club a +0 giant spiked club (37, -59, D:10) a +0 robe (50, -45, D:10) 13 sling bullets (56, -16, D:10) a +0 mace a +0 scale mail (57, -16, D:10) a cursed -1 dagger a +0 robe a +0 buckler (58, -15, D:10) a +0 morningstar a +0 leather armour (58, -8, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) 11 gold pieces (4, -4, D:11) a book of Beasts (9, -17, D:11) a stone (11, -22, D:11) a +0 whip (11, -21, D:11) a +0 club (11, -19, D:11) a stone (12, -22, D:11) a +0 dagger (13, -22, D:11) a +0 dagger (25, 2, D:11) 19 sling bullets (29, 3, D:11) a cursed -1 glaive (32, -9, D:11) a cursed -1 leather armour (44, -5, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (18, -14, Lair:1) a +0 hand crossbow (22, -7, Lair:1) a +0 shortbow a +2 flail of protection a wand of random effects (12/48) (28, 7, Lair:1) a +0 hand axe (34, -4, Lair:1) a +0 leather armour (36, 3, Lair:1) a +0 quarterstaff (47, 8, Lair:1) a +0 club (48, 15, Lair:1) 28 stones (50, 21, Lair:1) a +0 cloak (54, 5, Lair:1) a +0 robe a +3 scimitar of flaming (63, 18, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 mace of crushing (2, 1, Lair:2) 19 stones (30, -40, Lair:2) a potion of lignification Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (11, 12, Lair:3) a +0 leather armour (31, 20, Lair:3) a +0 leather armour (34, 26, Lair:3) a potion of degeneration (37, 0, Lair:3) a scroll of random uselessness (45, -6, Lair:3) a cursed -3 great sword (46, 1, Lair:3) a +0 dagger a cursed +0 robe a +0 buckler (48, 19, Lair:3) a cursed +0 rapier a +0 robe (53, 13, Lair:3) 22 bolts (58, 4, Lair:3) a +0 rapier a +0 robe a +0 buckler (58, 5, Lair:3) a +0 rapier a +0 robe 17 arrows (59, 6, Lair:3) a +0 short sword a +0 robe (60, 5, Lair:3) a +0 rapier a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (12, 44, Lair:4) 7 bolts (15, 4, Lair:4) a +0 hand axe (18, 37, Lair:4) a +0 scale mail (27, 42, Lair:4) a potion of mutation (32, 30, Lair:4) a +0 helmet (36, 41, Lair:4) a +0 scale mail (42, -10, Lair:4) a potion of lignification (44, -10, Lair:4) a +0 short sword (49, 37, Lair:4) a cursed -2 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 stones (10, 20, Lair:5) a +1 battleaxe of venom (14, 24, Lair:5) 5 bolts (23, 19, Lair:5) 18 arrows (30, 24, Lair:5) the ring "Qyifoy" {+Fly rC+ Int+4} [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. It lets you fly. a wand of polymorph (8/24) a wand of slowing (27/48) a wand of paralysis (11/24) (30, 37, Lair:5) a book of Maledictions (46, 10, Lair:5) a +0 hunting sling (49, -4, Lair:5) a cursed +0 robe (50, 16, Lair:5) a +0 broad axe (50, 31, Lair:5) a book of Beasts a book of Geomancy (63, -15, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 arrows (4, 17, Lair:6) a scroll of noise (12, 8, Lair:6) 9 stones (17, 6, Lair:6) a +0 ring mail (18, 3, Lair:6) 2 arrows (19, 2, Lair:6) 2 arrows (19, 5, Lair:6) a +3 longbow of flaming 13 arrows a +0 centaur barding (20, -2, Lair:6) a potion of degeneration (24, -12, Lair:6) a +0 war axe (33, 10, Lair:6) a scroll of random uselessness (39, 36, Lair:6) a cursed -2 giant spiked club (56, 25, Lair:6) a catoblepas corpse (skeletalised by now) Level 1 of the Snake Pit (0, 0, Snake:1) a +4 rapier of electrocution a +2 cloak a +0 pair of gloves a potion of experience (1, 0, Snake:1) a shock serpent corpse (1, 2, Snake:1) a +0 shortbow (3, 8, Snake:1) a +0 scimitar of venom a +0 robe a black mamba corpse a naga corpse