Musica Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -28, D:1) a +0 leather armour (9, -45, D:1) 4 stones (12, -40, D:1) a bat corpse (skeletalised by now) (13, -28, D:1) a +0 hunting sling (14, -14, D:1) a +0 short sword (14, 8, D:1) a +0 plate armour (15, -16, D:1) a +0 club (16, -30, D:1) 16 stones (16, -12, D:1) 7 stones (19, -40, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, -31, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (28, -2, D:1) a +0 hunting sling (33, -13, D:1) a +0 dagger (34, -22, D:1) a +0 chain mail (35, -28, D:1) a +0 mace (42, -5, D:1) 26 stones (42, -4, D:1) a stone (45, -37, D:1) a cursed -3 whip a gnoll corpse (skeletalised by now) (45, -20, D:1) a +0 scale mail (45, -11, D:1) a +0 dagger (46, -20, D:1) a +0 club (46, -3, D:1) a +0 mace (49, -4, D:1) a meat ration Level 2 of the Dungeon (0, 0, D:2) 15 stones a +0 ring mail (19, 21, D:2) 20 stones (20, 11, D:2) a bat corpse (22, -2, D:2) a goblin skeleton (30, 0, D:2) 12 gold pieces (33, 1, D:2) a cursed -3 dagger (unseen) (36, -18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a potion of agility