Musteatbrain Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (19, 17, D:1) a +0 hunting sling (-35, 31, D:1) a +0 dagger (-9, 34, D:1) a +0 club (-26, 36, D:1) 4 stones (-14, 37, D:1) a +0 club (-17, 42, D:1) a +0 whip Level 2 of the Dungeon (7, 1, D:2) a +0 robe (34, 3, D:2) a +0 dagger (11, 5, D:2) a stone (13, 6, D:2) a stone (12, 7, D:2) a stone (16, 7, D:2) a +0 dagger (20, 7, D:2) a +0 whip (5, 9, D:2) a cursed +0 cloak (9, 10, D:2) a +0 club (-4, 18, D:2) a cursed +0 dagger (2, 20, D:2) a +0 leather armour (38, 25, D:2) a +0 short sword of venom (20, 27, D:2) 15 sling bullets (24, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (-4, 1, D:3) 3 stones (34, 4, D:3) a +0 spear (-8, 6, D:3) a +0 dagger (4, 12, D:3) a +0 dagger (-1, 33, D:3) 12 stones (20, 36, D:3) a +0 spear (25, 41, D:3) a +1 mace of holy wrath (15, 49, D:3) 25 bolts (27, 57, D:3) 30 stones Level 4 of the Dungeon [Shop] Baducib's Weapon Emporium a +0 lajatang (210 gold) 3 large rocks (29 gold) a +0 club (14 gold) a +0 broad axe (56 gold) 22 arrows (61 gold) 16 bolts (44 gold) a +0 flail (49 gold) the +12 broad axe "Demonspawn's Doom" {flame, +Blink Dex+4} (1254 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It lets you blink. 19 stones (26 gold) a +2 great mace of holy wrath (331 gold) a +0 quarterstaff (56 gold) a +0 quarterstaff of crushing (112 gold) (0, 0, D:4) 13 sling bullets (-1, 2, D:4) a +0 centaur barding (-1, 3, D:4) a +0 whip a +0 club (0, 3, D:4) a +0 halberd (1, 3, D:4) a +0 spear (0, 4, D:4) a +0 flail (15, 6, D:4) 12 poisoned needles (24, 13, D:4) a +0 cloak (12, 15, D:4) a +0 dagger (34, 21, D:4) a +0 short sword (11, 26, D:4) a +0 club 15 stones (13, 26, D:4) a stone (19, 26, D:4) a stone (34, 26, D:4) a stone (4, 27, D:4) a +0 leather armour (17, 27, D:4) a stone (18, 27, D:4) a stone (38, 31, D:4) a +0 club (33, 34, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword 3 stones (0, 1, D:5) a stone a +0 club (42, 1, D:5) 2 arrows (-4, 3, D:5) a +0 dagger a stone (-3, 3, D:5) a stone (46, 5, D:5) 22 arrows a +0 shortbow (12, 6, D:5) a +0 morningstar a +0 leather armour a +0 flail a +3 leather armour a +0 dagger a +0 robe (12, 7, D:5) a +2 dagger of venom a +0 robe a +1 flail of protection a +0 scale mail (9, 10, D:5) a +0 giant spiked club (7, 18, D:5) a +0 club (2, 21, D:5) 3 tomahawks of returning (1, 25, D:5) a +0 club (19, 29, D:5) a poisoned arrow (19, 30, D:5) a poisoned arrow (20, 31, D:5) a poisoned arrow (20, 32, D:5) a poisoned arrow (38, 33, D:5) 9 stones (20, 35, D:5) 5 poisoned arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) 18 stones (-9, 3, D:6) a +0 whip (-5, 3, D:6) a +0 giant club (-1, 3, D:6) a +0 hand axe (-9, 4, D:6) a +0 whip a +0 flail a +0 club a +0 leather armour (-6, 4, D:6) a +0 whip a +0 robe (-27, 5, D:6) 16 stones (-9, 5, D:6) a +0 short sword a +0 ring mail (-8, 6, D:6) a +0 dagger a +0 robe a +0 halberd (-9, 7, D:6) a +0 dagger a +0 robe (-8, 7, D:6) a +0 dire flail a +0 plate armour (-7, 7, D:6) a +0 dagger (-6, 7, D:6) a +0 war axe (-10, 8, D:6) a +0 club a +0 leather armour (-9, 8, D:6) a +0 mace (-24, 17, D:6) 7 curare-tipped needles (-12, 19, D:6) a +0 giant club (-14, 21, D:6) 22 steel sling bullets (8, 22, D:6) a +0 scale mail (-27, 30, D:6) 13 poisoned needles (-18, 31, D:6) a +0 cloak (-7, 34, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation (-42, 2, D:7) a +0 pair of gloves (-13, 4, D:7) an arrow (-13, 5, D:7) an arrow (-13, 6, D:7) an arrow (-13, 7, D:7) a +0 shortbow 21 arrows (-25, 11, D:7) a +0 hand axe a +0 robe (-9, 18, D:7) a +0 short sword of holy wrath (-19, 22, D:7) a +0 leather armour (-45, 26, D:7) 18 stones (-47, 29, D:7) a +0 leather armour (-46, 29, D:7) a +0 short sword (-47, 30, D:7) a +1 dagger of venom a +0 robe (-46, 30, D:7) a +0 dagger a +0 robe (-12, 30, D:7) a +0 falchion (-6, 45, D:7) a +0 dagger (-6, 46, D:7) a +0 short sword a stone (-5, 46, D:7) a +0 giant spiked club (-5, 48, D:7) a stone (-3, 50, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) 22 stones (8, 1, D:8) a +0 whip of flaming a +2 robe of cold resistance (41, 3, D:8) a stone (41, 4, D:8) a scroll of noise 2 scrolls of random uselessness the +2 robe of Zicae {rPois MR- rCorr Str-3 Stlth+} It affects your strength (-3). It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you more stealthy. (-15, 5, D:8) a +0 short sword (2, 5, D:8) a cursed -1 whip (42, 5, D:8) a stone (35, 11, D:8) 25 stones a +1 lajatang of electrocution (31, 14, D:8) 2 fruits (33, 14, D:8) 2 fruits (32, 15, D:8) 2 fruits (33, 15, D:8) 2 fruits (34, 15, D:8) 2 fruits (33, 16, D:8) 2 fruits (-2, 17, D:8) a +0 whip a cursed +0 ring mail (34, 17, D:8) 2 fruits (-2, 18, D:8) a +0 leather armour a +0 flail a +0 leather armour a +0 halberd a +0 plate armour (21, 22, D:8) a stone (20, 23, D:8) a stone (43, 32, D:8) a +0 whip a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (43, 33, D:8) a +0 club (-12, 34, D:8) 19 stones (30, 34, D:8) a +0 dagger (43, 34, D:8) a +0 dagger a +0 robe (-13, 36, D:8) a +0 short sword (-10, 36, D:8) a cursed +1 scimitar a +0 robe (5, 44, D:8) a cursed -2 halberd (6, 44, D:8) a +0 flail (3, 45, D:8) a +2 spear a +0 robe (4, 45, D:8) a cursed -2 halberd (5, 45, D:8) a cursed +0 mace a +0 robe the Ecumenical Temple