Musteatbrain the Dungeon (10, 0, D) a +0 long sword (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) a +0 shield a +0 scale mail the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 hunting sling of flaming (63, 1, D) an uncursed ring of see invisible (67, 1, D) the +4 chain mail of Awe {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. (68, 1, D) a +2 chain mail of cold resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (73, 2, D) a lantern of shadows (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (68, 3, D) a +0 scimitar a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (63, 9, D) a +2 falchion of freezing (71, 9, D) a +6 dagger of draining (72, 9, D) a +3 quarterstaff of draining (62, 10, D) an uncursed ring of protection from cold (72, 10, D) an uncursed amulet of the gourmand (61, 17, D) a phial of floods (62, 17, D) the +0 Staff of Olgreb {rPois} It protects you from poison. (63, 17, D) an uncursed ring of protection from magic (64, 17, D) a +4 broad axe of freezing (71, 17, D) a phantom mirror (62, 18, D) a +0 trident (63, 18, D) a +4 war axe of freezing (71, 18, D) an uncursed staff of conjuration (73, 18, D) a +1 robe of the Archmagi (62, 21, D) a +2 battleaxe of chopping (unseen) (72, 21, D) an uncursed staff of conjuration (61, 27, D) a book of Annihilations (62, 27, D) a +2 rapier of draining (63, 27, D) a scroll of brand weapon (64, 27, D) a book of Alchemy (65, 27, D) a +9 giant club (71, 27, D) a +2 hunting sling of flaming (73, 27, D) a phantom mirror (62, 28, D) an uncursed staff of wizardry (63, 28, D) an uncursed ring of flight (64, 28, D) the +1 ring mail of Vanity {rF- rN++ Str+2} It affects your strength (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. (71, 28, D) an uncursed staff of wizardry (73, 30, D) a cursed +1 trident (unseen) (73, 31, D) a +3 battleaxe (unseen) (71, 32, D) a cursed +2 falchion (unseen) (59, 37, D) a +1 hand crossbow of flaming (60, 37, D) a lantern of shadows (62, 37, D) a +0 spear of freezing (69, 37, D) the +3 hand axe of Glory {chop, +Rage rF+ rN++ MP-9 Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from fire. It greatly protects you from negative energy. It affects your magic capacity (-9). It lets you go berserk. (70, 37, D) a +6 ring of dexterity an uncursed ring of protection from cold a box of beasts (71, 37, D) a +2 dagger of venom (73, 37, D) 4 scrolls of enchant armour (59, 38, D) an uncursed ring of stealth (60, 38, D) a +0 pair of gloves of strength (61, 38, D) a book of Hinderance (62, 38, D) an uncursed staff of fire (63, 38, D) a crystal ball of energy (70, 38, D) a +2 hand crossbow of freezing (71, 38, D) a +6 rapier of flaming (72, 38, D) a +5 halberd of freezing (73, 38, D) an uncursed staff of conjuration