Musteatbrain the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) a +0 long sword (still there?) a +0 long sword (still there?) a +0 shield (still there?) a +0 scale mail (still there?) the +7 great mace "Firestarter" {flame, inner flame, rF++} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (still there?) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13 Scythe of Curses {drain, Curse} (still there?) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +12 Mace of Variability {chaos} (still there?) Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} (still there?) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a lantern of shadows (62, 1, D) a +0 chain mail of poison resistance (63, 1, D) a +3 halberd of venom (67, 1, D) a stone of tremors (69, 1, D) a +0 dagger (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a book of the Tempests (73, 2, D) a +0 dagger (75, 2, D) a +0 club (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (68, 3, D) an uncursed staff of conjuration a +0 robe (73, 3, D) a +0 quarterstaff of crushing (unseen) (74, 3, D) an uncursed staff of poison (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (61, 4, D) a +0 hand axe a +0 leather armour a +0 hand axe (62, 4, D) a +0 flail a +0 leather armour (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (60, 5, D) a +0 club (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +3 ring mail of positive energy (62, 9, D) a lamp of fire (63, 9, D) an uncursed staff of conjuration (70, 9, D) a book of Envenomations (72, 9, D) a plain deck of changes (62, 10, D) a +0 antimagic quarterstaff (70, 10, D) an ornate deck of changes (72, 10, D) an uncursed staff of fire (61, 17, D) a cursed staff of power (62, 17, D) an uncursed staff of power (63, 17, D) a plain deck of summoning (64, 17, D) 2 potions of haste (71, 17, D) a lantern of shadows (72, 17, D) an uncursed staff of earth (62, 18, D) a plain deck of wonders (63, 18, D) an uncursed staff of earth (64, 18, D) the +9 spear of Equivalence {pierce, +Blink +Rage rC+ rN+ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from cold. It protects you from negative energy. It lets you blink. It lets you go berserk. (71, 18, D) the +5 shadow dragon armour of the Harvest Moon {rElec MR- rCorr Str-4 Dex-3 Stlth++++} It affects your strength (-4). It affects your dexterity (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you much more stealthy. (72, 18, D) a +3 giant spiked club (70, 21, D) a +0 trident (71, 22, D) a +0 shortbow of flaming 19 arrows (72, 24, D) a throwing net 2 arrows (71, 28, D) a +2 plate armour of fire resistance (72, 28, D) a +3 short sword of speed (73, 28, D) a +2 robe (71, 30, D) a +0 long sword a +0 ring mail (72, 32, D) a +0 short sword