Musteatbrain the Dungeon (8, 1, D) a +0 long sword a +0 shield a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 1, D) a +2 whip of flaming (21, 1, D) a +1 shortbow of flaming (22, 1, D) an uncursed ring of positive energy (24, 1, D) the +6 spear of Mourning {antimagic, MP+9} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your magic capacity (+9). (26, 1, D) a +0 dagger of electrocution (35, 1, D) a +0 scythe of protection (36, 1, D) the Catalogue of Helpful Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Flight Charms/Air 3 c - Recall Summoning/Translocation 3 d - Call Canine Familiar Summoning 3 e - Summon Ice Beast Ice/Summoning 4 f - Excruciating Wounds Charms/Necromancy 5 the ring of Piqoeph {rN++ SInv} [ring of see invisible] It greatly protects you from negative energy. It enhances your eyesight. (37, 1, D) a book of Spatial Translocations (39, 1, D) 2 scrolls of brand weapon a +6 ring of dexterity a disc of storms (40, 1, D) a +2 cloak of poison resistance (41, 1, D) 7 scrolls of fog (42, 1, D) a +2 leather armour of poison resistance (49, 1, D) a +5 ring of dexterity (50, 1, D) an uncursed ring of magical power (51, 1, D) a +3 shortbow of freezing (53, 1, D) Roxanne's Volume of Cankerous Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Stoneskin Transmutation/Earth 2 d - Spider Form Transmutation/Poison 3 e - Alistair's Intoxication Transmutation/Poison 4 f - Irradiate Conjuration/Transmutation 5 (54, 1, D) a +3 ring of strength (55, 1, D) the Compendium of Flamy Arcane Weapons Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 an ornate deck of defence (61, 1, D) the +8 blowgun of the Wasp {evade, rPois rN++} It affects your evasion (+5 to EV). It protects you from poison. It greatly protects you from negative energy. (62, 1, D) an uncursed staff of cold (67, 1, D) an uncursed staff of death (68, 1, D) an uncursed ring of magical power (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (20, 2, D) a +2 scimitar of protection (21, 2, D) a book of Clouds (22, 2, D) a +3 falchion of electrocution (23, 2, D) an uncursed staff of death (24, 2, D) a +7 hand axe of venom (25, 2, D) a crystal ball of energy (26, 2, D) a book of Transfigurations (27, 2, D) a cursed staff of energy (29, 2, D) a book of Clouds (36, 2, D) a book of Debilitation (37, 2, D) a +0 club (38, 2, D) a +0 quarterstaff of crushing a +0 ring mail a fan of gales (39, 2, D) a +0 animal skin (40, 2, D) a phial of floods (42, 2, D) a +2 falchion of holy wrath (50, 2, D) a stone of tremors (inert) a +1 fire dragon armour (51, 2, D) a +2 robe of cold resistance (52, 2, D) the +0 scale mail "Icetout" {+Fly rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (53, 2, D) the +6 falchion "Irchymoul" {drain, Noisy rF+ MR+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. It may make noises in combat. (55, 2, D) a +2 great sword of holy wrath (62, 2, D) a +3 ring mail of magic resistance (73, 2, D) a +1 dire flail of protection (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (27, 3, D) a +2 mottled dragon armour (unseen) (39, 3, D) a +0 short sword (unseen) (68, 3, D) a +0 hand axe a cursed +0 leather armour (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (23, 4, D) a +0 trident (24, 4, D) a +0 dire flail (27, 4, D) a +4 hunting sling of flaming (37, 4, D) a +0 hunting sling (unseen) (38, 4, D) a wand of confusion (28) (42, 4, D) an uncursed staff of poison a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (22, 5, D) a +0 trident the cursed -2 hand crossbow of Taxation {penet, rPois rF+ rC- SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It enhances your eyesight. It has a curse placed upon it. (23, 5, D) a +1 scythe of slicing (27, 5, D) a +0 trident (unseen) (38, 5, D) a -1 spear a +2 ring mail of magic resistance (39, 5, D) a +0 great sword (unseen) (40, 5, D) a +1 longbow of flaming (unseen) (41, 5, D) a +1 whip of flaming (unseen) (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (36, 6, D) a +2 quarterstaff of chaos a +0 cloak (37, 6, D) a curare-tipped needle a poisoned arrow (38, 6, D) a javelin (39, 6, D) a poisoned arrow (40, 6, D) a poisoned arrow (42, 6, D) a +0 scythe (still there?) a potion of curing (still there?) (51, 6, D) a cursed +1 dagger (unseen) (4, 7, D) a +3 large shield (unseen) (37, 7, D) 3 curare-tipped needles (38, 7, D) a sling bullet a poisoned arrow (39, 7, D) a sling bullet (53, 7, D) a cursed +0 scimitar (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (36, 8, D) a javelin (37, 9, D) a +1 scimitar of flaming (unseen) (38, 9, D) a poisoned arrow (63, 9, D) a +2 robe of cold resistance (70, 9, D) a crystal ball of energy (71, 9, D) a +0 mace of holy wrath (72, 9, D) a +0 pair of gloves of archery (38, 10, D) a poisoned arrow a +0 short sword a wand of flame (36) a potion of degeneration (70, 10, D) a cursed staff of summoning (38, 11, D) a poisoned arrow (49, 13, D) the ring "Stev" {Ice rElec MR- MP+9 Int+6 Stlth-} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. (50, 13, D) a +3 vampiric long sword (51, 13, D) a lamp of fire (52, 13, D) a +2 short sword of flaming (53, 13, D) the +2 chain mail "Plyn" {Contam rF+ rN+ Dex+4 Stlth+} It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. It makes you more stealthy. (54, 13, D) the cursed -5 robe "Weasun" {rC+ MR- Str+7 Stlth+} It affects your strength (+7). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (56, 13, D) a book of Necromancy a manual of Polearms (61, 13, D) a +0 dagger a +0 robe a +0 buckler (62, 13, D) a +0 short sword a +0 robe (63, 13, D) a +0 dagger a +0 robe (50, 14, D) a +3 giant spiked club (51, 14, D) an uncursed staff of wizardry (52, 14, D) a +2 robe of fire resistance (54, 14, D) a stone of tremors (inert) (55, 14, D) a +0 war axe of chopping (6, 15, D) an uncursed staff of fire (7, 15, D) a potion of might (8, 15, D) a +1 chain mail of cold resistance (35, 15, D) a book of Burglary (36, 15, D) a plain deck of war (38, 15, D) a +0 dagger (39, 15, D) an uncursed ring of stealth a +0 falchion (35, 16, D) a +0 flail (36, 16, D) a +0 leather armour (37, 16, D) a +0 quarterstaff of protection (38, 16, D) a crystal ball of energy (39, 16, D) a +3 dagger of venom (40, 16, D) a +0 hunting sling of freezing (41, 16, D) a book of Clouds (42, 16, D) a +0 flail (43, 16, D) a +0 scale mail (20, 17, D) a +1 rapier of venom (21, 17, D) a book of Necromancy (22, 17, D) a wand of fire (5) (23, 17, D) a +0 great sword (24, 17, D) a +5 ring of evasion (25, 17, D) a plain deck of changes (26, 17, D) an uncursed staff of earth (27, 17, D) a book of Necromancy (28, 17, D) a +3 morningstar of holy wrath (29, 17, D) a scroll of holy word (61, 17, D) a +3 scale mail of positive energy (62, 17, D) a phantom mirror (63, 17, D) an uncursed ring of teleport control (64, 17, D) a lamp of fire (72, 17, D) a +2 blowgun of evasion (73, 17, D) the +9 war axe of Wirghuto {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (19, 18, D) a wand of cold (5) the cursed -3 broad axe of the Blessed Realm {pain, rC+ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. (20, 18, D) a +1 mace of protection (21, 18, D) an uncursed staff of cold (22, 18, D) the Compendium of Twisted Dislocation Spells Type Level a - Sublimation of Blood Necromancy 2 b - Blink Translocation 2 c - Force Lance Conjuration/Translocation 4 d - Gell's Gravitas Hexes/Translocation 5 e - Dispel Undead Necromancy 5 (23, 18, D) a +0 dagger (24, 18, D) a +0 dagger (25, 18, D) a +0 robe (26, 18, D) a +1 scale mail of magic resistance (27, 18, D) a +0 robe (29, 18, D) an uncursed staff of cold (37, 18, D) a +0 dagger (38, 18, D) the +5 falchion of the Thirteen Souls {slice, SInv} It inflicts extra damage upon your enemies. It enhances your eyesight. (39, 18, D) a +0 chain mail (still there?) the cursed +0 short sword of Dullness {flame, +Rage Int+7} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It lets you go berserk. It has a curse placed upon it. (62, 18, D) the cursed -2 morningstar of Reyseatei {freeze, MR- Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 18, D) a +2 robe of magic resistance (64, 18, D) a +1 mace of crushing (71, 18, D) a +0 ring mail of magic resistance (72, 18, D) an uncursed ring of fire (73, 18, D) a +2 chain mail of positive energy (23, 19, D) a book of Annihilations (25, 19, D) a +0 robe (38, 19, D) a +0 short sword (unseen) (39, 19, D) a +0 short sword of speed (40, 19, D) a +0 dagger (8, 20, D) a +0 short sword (38, 20, D) a +0 club a +2 chain mail of magic resistance a cursed -2 club a +0 leather armour the +9 great mace of Taxation {vamp, Contam rPois MR+ MP+9 Dex-4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes magical contamination when unequipped. a +0 chain mail (40, 20, D) an uncursed amulet of rage (41, 20, D) a +0 war axe (unseen) (7, 21, D) a +0 hand axe (38, 21, D) a +0 great sword of flaming (40, 21, D) a cursed -1 club (still there?) the +2 scale mail "Dozun" {-Cast Str+5} (still there?) It affects your strength (+5). It prevents spellcasting. (8, 22, D) a +0 dire flail (9, 22, D) a +0 dagger (unseen) (25, 22, D) a cursed +0 falchion (unseen) (8, 23, D) a +0 flail (24, 23, D) a +0 short sword an uncursed staff of summoning a +0 robe (26, 23, D) a cursed +1 short sword a +1 robe of magic resistance (21, 24, D) a +5 rod of ignition (11/11) a +0 chain mail a +1 antimagic great mace a +0 ring mail (22, 24, D) an uncursed staff of cold a +1 robe of positive energy a +0 mace (23, 24, D) a cursed -3 dagger a +0 robe (24, 24, D) a +0 long sword a +3 ring of dexterity (25, 24, D) a +0 hand axe (24, 25, D) a +0 dagger a cursed +0 robe (49, 25, D) a +0 leather armour (50, 25, D) a +0 long sword (51, 25, D) the cursed +1 whip of the Candle {vamp, +Blink} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It lets you blink. It has a curse placed upon it. (52, 25, D) an uncursed staff of cold (53, 25, D) a fan of gales (54, 25, D) a +1 short sword of venom (55, 25, D) an uncursed ring of invisibility (22, 26, D) a +0 dire flail (unseen) (50, 26, D) the +6 arbalest "Thrinod" {velocity, +Fly rN++ Str-4} Any bolt fired from it inflicts extra damage. It affects your strength (-4). It greatly protects you from negative energy. It lets you fly. (51, 26, D) the +1 whip of Eternal Harmony {venom, -Tele rF+ Str+3 Dex+7} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+7). It protects you from fire. It prevents most forms of teleportation. (52, 26, D) an uncursed staff of earth (53, 26, D) a cursed staff of conjuration (54, 26, D) a plain deck of changes (25, 27, D) a +0 halberd (unseen) (61, 27, D) an uncursed staff of energy (63, 27, D) an uncursed staff of earth (64, 27, D) an uncursed amulet of warding (65, 27, D) a +1 robe (71, 27, D) a crystal ball of energy (72, 27, D) a +0 plate armour of cold resistance (50, 28, D) a +0 short sword (still there?) 3 arrows (still there?) (52, 28, D) a +0 rapier (unseen) (62, 28, D) the +1 leather armour of Lufof {rN+ Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). It protects you from negative energy. (71, 28, D) a +3 mace of protection (34, 29, D) the +1 longbow "Ittopli" {venom, MR++} It poisons the ammo it fires. It affects your resistance to hostile enchantments. (35, 29, D) an uncursed staff of conjuration (39, 29, D) a book of Air (41, 29, D) a +2 plate armour of positive energy (42, 29, D) a +0 cloak of magic resistance (44, 29, D) a disc of storms (47, 29, D) an arrow (50, 29, D) a +0 longbow (still there?) an arrow (still there?) (51, 29, D) a +0 ring mail a +2 long sword of holy wrath (52, 29, D) a +2 scimitar of freezing a +0 chain mail of fire resistance (53, 29, D) a +0 short sword (35, 30, D) a +2 short sword of draining (36, 30, D) the +0 Sword of Power 3 royal jellies (37, 30, D) a stone of tremors (inert) (41, 30, D) an uncursed ring of flight (42, 30, D) a +5 ring of evasion (51, 30, D) a +2 ring mail of fire resistance a +1 hand axe a +0 robe a +0 rapier a +0 rapier a +0 leather armour 2 arrows (52, 30, D) an arrow (53, 30, D) a +0 long sword (53, 31, D) a +0 long sword (still there?) a cursed -2 short sword (still there?) (39, 32, D) a +0 mace (41, 32, D) a +0 hand axe (51, 32, D) a cursed -3 dagger (unseen) (52, 32, D) a +0 leather armour (still there?) an arrow (still there?) (65, 32, D) the cursed -2 long sword "Graz" {freeze, rPois rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It has a curse placed upon it. (19, 33, D) a +0 trident (21, 33, D) an uncursed staff of power (22, 33, D) an uncursed staff of cold (23, 33, D) an Akashic Record (24, 33, D) a +1 robe (25, 33, D) a fan of gales (26, 33, D) a +0 spear (28, 33, D) the Grimoire of Aid and Flight Spells Type Level a - Shock Conjuration/Air 1 b - Sure Blade Hexes/Charms 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Airstrike Air 4 f - Deflect Missiles Charms/Air 6 (29, 33, D) a +4 ring mail of cold resistance (19, 34, D) an uncursed staff of conjuration (20, 34, D) a +0 robe (22, 34, D) a +0 spear of venom (23, 34, D) a disc of storms (24, 34, D) an uncursed staff of earth (25, 34, D) a manual of Axes 3 scrolls of enchant armour (26, 34, D) an uncursed staff of energy (27, 34, D) a plain deck of wonders (28, 34, D) the cursed -4 robe of the Wumpus {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (29, 34, D) a +2 great sword of holy wrath (21, 35, D) a book of Flames (23, 35, D) the +8 hand axe of the Unspeakable One {holy, rPois rC+ Str-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-2). It protects you from cold. It protects you from poison. Yredelemnul disapproves of the use of such an item. (24, 35, D) a scroll of brand weapon (26, 35, D) a lamp of fire (27, 35, D) an uncursed amulet of regeneration (21, 36, D) a +0 trident (22, 36, D) a +0 spear a +2 scale mail of fire resistance (23, 36, D) a +2 spear of venom a +0 leather armour (24, 36, D) a +5 spear of freezing 15 javelins of returning a +0 leather armour (25, 36, D) a +0 rapier of draining a +0 robe (21, 37, D) a +0 trident a +0 robe a +0 trident the cursed -1 chain mail "Pycikoog" {rPois Str-4 Stlth+} It affects your strength (-4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. the ring of the Raven {rF+ rN+ MR+ Int+3} [ring of protection from magic] It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 glaive of venom 8 tomahawks (23, 37, D) a +0 rapier a +0 robe 14 javelins an uncursed ring of poison resistance (24, 37, D) a +0 glaive a +2 war axe of electrocution a +2 shortbow of flaming 10 poisoned javelins a cursed +0 leather armour a +0 shortbow 3 poisoned arrows (25, 37, D) a +6 spear of venom 20 javelins a +0 leather armour (26, 37, D) a +2 spear of piercing (still there?) 15 javelins of penetration (still there?) (27, 37, D) a +0 trident (49, 37, D) the +2 robe "Xyik" {rC+ Dex+3 Stlth+} It affects your dexterity (+3). It protects you from cold. It makes you more stealthy. (50, 37, D) a +6 ring of dexterity (51, 37, D) a lamp of fire (52, 37, D) a +3 ring of strength (53, 37, D) an uncursed staff of air (54, 37, D) the +8 hunting sling "String" {freeze, rC+ rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. (59, 37, D) a +4 blowgun (60, 37, D) a +6 hunting sling of freezing (61, 37, D) a +0 dagger of electrocution (62, 37, D) a lantern of shadows (63, 37, D) an uncursed staff of wizardry (69, 37, D) a +1 dagger of pain (70, 37, D) a +2 ring mail of poison resistance (71, 37, D) a plain deck of defence (72, 37, D) a +0 scimitar (73, 37, D) a book of Ice (21, 38, D) a javelin of penetration (22, 38, D) a +1 trident of pain a +0 leather armour a +0 trident (23, 38, D) a javelin of returning (24, 38, D) a poisoned javelin (26, 38, D) a +4 trident of venom (unseen) (27, 38, D) a +0 trident (49, 38, D) a +2 whip of holy wrath (50, 38, D) a +0 helmet of intelligence (52, 38, D) the cursed +2 broad axe of Dishonour {freeze, Noisy rElec Str+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. It enhances your eyesight. It may make noises in combat. It has a curse placed upon it. (61, 38, D) a +7 dagger of venom (62, 38, D) an uncursed ring of ice (63, 38, D) a +5 shortbow of flaming (71, 38, D) a +6 ring of intelligence a +6 ring of intelligence the amulet "Bloclam" {Clar SInv} [amulet of clarity] It provides mental clarity. It enhances your eyesight. (72, 38, D) a +0 dagger (73, 38, D) the +3 ice dragon armour "Stranalae" {rElec rF- rC++ MR- Regen+ Str-4 Dex+4} It affects your strength (-4). It affects your dexterity (+4). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (24, 39, D) 2 poisoned arrows (21, 40, D) 3 javelins of penetration (24, 40, D) a poisoned arrow (52, 40, D) a +0 shortbow (unseen) (51, 41, D) a +0 trident (52, 41, D) 2 arrows (70, 41, D) a +0 long sword a +0 long sword a +0 shortbow 24 arrows a +0 short sword a +0 short sword (71, 41, D) a +0 long sword (50, 42, D) a +3 long sword (unseen) (51, 42, D) a +2 trident of freezing a +0 robe (52, 42, D) an arrow (71, 42, D) the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. a +0 leather armour an arrow (62, 43, D) a cursed +2 dagger of freezing a cursed +0 robe (70, 43, D) a +2 scimitar of holy wrath (74, 43, D) a +2 trident of piercing (51, 44, D) an arrow