Musteatbrain the Dungeon (8, 1, D) 7 scrolls of fog a +6 ring of intelligence a +6 ring of intelligence (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) a +0 war axe (still there?) a +0 war axe (still there?) a +0 scale mail (still there?) a +0 shield (still there?) the +7 great mace "Firestarter" {flame, inner flame, rF++} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +14 plutonium sword {Contam Stlth-} (still there?) It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (still there?) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} (still there?) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} (still there?) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power (still there?) the +1 Mace of Variability {chaos} (still there?) Each time it hits an enemy it has a different, random effect. the +7 Singing Sword (still there?) the +7 longbow "Piercer" {penet, EV-2} (still there?) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) Fiadoaq's Guide on Harmful Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Static Discharge Conjuration/Air 3 d - Olgreb's Toxic Radiance Poison 4 e - Alistair's Intoxication Transmutation/Poison 4 f - Venom Bolt Conjuration/Poison 5 (21, 1, D) a disc of storms (22, 1, D) a +0 leather armour (23, 1, D) a +0 spear of flaming (24, 1, D) the +1 hand axe of the Desert {chop, rF+ rN+ MR+ Str+4 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-4). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (25, 1, D) a +0 shortbow 17 arrows an uncursed amulet of faith (26, 1, D) a fan of gales (27, 1, D) a crystal ball of energy (35, 1, D) a +3 glaive of venom (36, 1, D) an uncursed staff of fire (37, 1, D) a +2 robe of magic resistance (38, 1, D) a book of the Earth (39, 1, D) a +4 ring of protection (41, 1, D) a stone of tremors (42, 1, D) a plain deck of changes (49, 1, D) a disc of storms (51, 1, D) the +4 ring mail of the Bagpipe {rCorr Str+3} It affects your strength (+3). It protects you from acid and corrosion. (52, 1, D) a lamp of fire (53, 1, D) a phial of floods (54, 1, D) a +8 plate armour of ponderousness (55, 1, D) a +3 hand crossbow of evasion (62, 1, D) a plain deck of wonders (63, 1, D) an uncursed ring of protection from fire (67, 1, D) a book of Party Tricks (68, 1, D) a cursed amulet of guardian spirit (69, 1, D) the +7 glaive "Pluot" {venom, rC++ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It greatly protects you from cold. (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (19, 2, D) a lantern of shadows (23, 2, D) a +0 long sword of draining (still there?) a +1 chain mail of magic resistance (still there?) (24, 2, D) the ring "Stuaphuf" {rElec rC+ rN+ MR+ Str+5 Dex-5} [ring of protection from cold] It affects your strength (+5). It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (25, 2, D) the ring "Frei" {rC++ Str+3} [ring of strength] It affects your strength (+3). It greatly protects you from cold. (26, 2, D) a +0 broad axe of chopping (27, 2, D) a +0 large shield of positive energy (28, 2, D) a +0 longbow (still there?) a book of Clouds (still there?) (29, 2, D) a +4 blowgun (36, 2, D) a +6 greatsling of flaming (37, 2, D) a book of Fire (38, 2, D) an uncursed amulet of stasis (39, 2, D) an uncursed staff of energy (40, 2, D) a book of Alchemy (41, 2, D) a plain deck of changes (42, 2, D) a sack of spiders (49, 2, D) a +3 dire flail of protection (50, 2, D) a plain deck of defence (52, 2, D) the +1 shield "Vuykh" {rPois Int+6 Dex-4} It affects your intelligence (+6). It affects your dexterity (-4). It protects you from poison. (53, 2, D) an uncursed staff of earth (54, 2, D) Sif Muna's Papyrus of Warped Curses Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Confusing Touch Hexes 2 c - Sure Blade Hexes/Charms 2 d - Blink Translocation 2 e - Tukima's Dance Hexes 3 f - Teleport Other Translocation 3 (55, 2, D) a cursed staff of air (62, 2, D) an ornate deck of defence (73, 2, D) a +3 morningstar of pain (75, 2, D) an uncursed staff of wizardry (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (22, 3, D) a +0 longbow (unseen) (23, 3, D) a +2 spear of piercing 19 javelins of penetration a +0 leather armour (24, 3, D) 2 large rocks a +0 longbow a +0 leather armour the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +0 shortbow 53 arrows (25, 3, D) a +0 longbow (unseen) (26, 3, D) a +0 longbow (unseen) (27, 3, D) a +0 longbow (unseen) (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (21, 4, D) a large rock (22, 4, D) a +3 whip (unseen) (23, 4, D) a +0 longbow a +0 leather armour a +0 shortbow a +5 short sword of venom 58 arrows (24, 4, D) a +3 longbow of velocity (unseen) (25, 4, D) a poisoned arrow (unseen) (26, 4, D) a cursed +0 halberd (still there?) 3 arrows (still there?) (27, 4, D) a +0 trident (still there?) a large rock (still there?) (28, 4, D) 2 poisoned arrows (29, 4, D) a +0 shortbow (unseen) (62, 4, D) a +0 robe a +0 dagger a +0 mace a +0 leather armour (63, 4, D) a +0 club (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (22, 5, D) 2 large rocks a +0 shortbow a +0 battleaxe of venom 9 arrows (23, 5, D) 2 javelins a +0 dagger of chaos a +0 robe an arrow (24, 5, D) a large rock 12 arrows (25, 5, D) an arrow (still there?) a poisoned bolt (still there?) (26, 5, D) a large rock (still there?) an arrow (still there?) (27, 5, D) a +0 longbow (still there?) a poisoned arrow (still there?) (52, 5, D) a cursed +0 trident (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (22, 6, D) an arrow (23, 6, D) a javelin a large rock the cursed -2 long sword "Killer Bee's Doom" {slice, rPois Dex+5 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +0 shortbow 13 arrows of frost (24, 6, D) a javelin 4 arrows (25, 6, D) an arrow (26, 6, D) a large rock (unseen) (37, 6, D) a +2 scythe of flaming (41, 6, D) a +0 trident (51, 6, D) a +0 mace a +0 robe (52, 6, D) an uncursed staff of fire a potion of blood a +0 falchion a +0 robe (4, 7, D) a +3 large shield (unseen) (22, 7, D) a javelin (24, 7, D) 5 arrows (25, 7, D) 2 arrows (38, 7, D) a cursed +1 dagger a +3 arbalest of flaming a +0 robe (4, 8, D) a +5 crystal plate armour (unseen) (25, 8, D) a large rock (61, 9, D) a plain deck of wonders (62, 9, D) a book of Control (63, 9, D) an uncursed staff of death (70, 9, D) an uncursed ring of positive energy (71, 9, D) a +0 trident (72, 9, D) a +0 trident (24, 10, D) 2 arrows a poisoned bolt (62, 10, D) the +9 scimitar of the Nexus {drain, +Rage Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). It lets you go berserk. (70, 10, D) a box of beasts (72, 10, D) a +0 trident (23, 11, D) a javelin of penetration (69, 11, D) a +1 scythe of freezing (72, 11, D) a +0 trident (unseen) (71, 12, D) a +0 long sword of slicing the cursed +3 long sword of Kismet {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It has a curse placed upon it. (49, 13, D) a +3 great sword of protection (50, 13, D) a +2 spear of flaming (51, 13, D) a stone of tremors (53, 13, D) a plain deck of defence (54, 13, D) the Volume of the Boosting Oath Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Spectral Weapon Hexes/Charms 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Discord Hexes 8 (50, 14, D) the Tome of Dark Arts Spells Type Level a - Vampiric Draining Necromancy 3 b - Control Undead Necromancy 4 c - Cigotuvi's Embrace Necromancy 5 d - Simulacrum Ice/Necromancy 6 (51, 14, D) a +1 ring mail of magic resistance (52, 14, D) a book of Power (53, 14, D) a cursed staff of wizardry (54, 14, D) a book of Burglary (55, 14, D) the +6 chain mail of Impressiveness {+Inv} It lets you turn invisible. (71, 14, D) a throwing net a tomahawk (4, 15, D) a potion of agility (5, 15, D) a +2 leather armour of fire resistance (6, 15, D) a +2 halberd of protection (35, 15, D) a +4 flail of venom (36, 15, D) a +3 quarterstaff of draining (37, 15, D) a plain deck of defence (38, 15, D) a phantom mirror (39, 15, D) the cursed -8 plate armour of the Depths {rF++ rC+} It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. (40, 15, D) an uncursed staff of earth (41, 15, D) a sack of spiders (42, 15, D) a +6 ring of strength a +6 ring of strength (43, 15, D) an uncursed staff of energy (35, 16, D) a +2 hand axe of flaming (36, 16, D) a +4 dagger of speed (37, 16, D) a +2 scimitar of electrocution (38, 16, D) a disc of storms (39, 16, D) a +2 ring mail of fire resistance (40, 16, D) a book of Conjurations (41, 16, D) a +4 great sword of electrocution (42, 16, D) a +3 quarterstaff of draining (43, 16, D) an uncursed staff of cold (20, 17, D) a +1 gold dragon armour (23, 17, D) a phial of floods (24, 17, D) an uncursed ring of stealth (25, 17, D) a cursed amulet of warding (26, 17, D) a +2 great sword of slicing (28, 17, D) a fan of gales (29, 17, D) a crystal ball of energy (51, 17, D) the ring of the Coward {+cTele MR- Dex+5} [ring of teleport control] It can be evoked for teleport control. It affects your dexterity (+5). It affects your resistance to hostile enchantments. (52, 17, D) a +1 great sword a +0 robe (61, 17, D) a cursed staff of wizardry (62, 17, D) a +1 chain mail of fire resistance (63, 17, D) an uncursed staff of conjuration (71, 17, D) a +0 chain mail of magic resistance (72, 17, D) a plain deck of changes (73, 17, D) a disc of storms (19, 18, D) an uncursed staff of death (20, 18, D) a +0 glaive of freezing (21, 18, D) the +10 short sword of Frustration {freeze, rPois rF- rC+ Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (22, 18, D) a cursed -3 ring of dexterity (23, 18, D) an uncursed staff of wizardry (26, 18, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (27, 18, D) a phantom mirror (28, 18, D) a +0 flail of protection (51, 18, D) a +0 trident (52, 18, D) a +0 great sword of flaming an uncursed ring of ice (62, 18, D) an uncursed staff of energy (63, 18, D) a +0 dire flail of holy wrath (64, 18, D) a plain deck of wonders (71, 18, D) a phial of floods (72, 18, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. Yredelemnul disapproves of the use of such an item. (73, 18, D) an uncursed amulet of stasis (25, 19, D) the +9 quarterstaff "Mnustiv" {elec, rF+ rC+ Str+6 Stlth-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It protects you from fire. It protects you from cold. It makes you less stealthy. (52, 19, D) a +0 battleaxe a +0 plate armour of fire resistance (54, 19, D) a +2 great sword of flaming (6, 20, D) a ghoul corpse (53, 20, D) a +0 spear (5, 21, D) a +0 halberd (7, 22, D) a +2 demon whip (62, 22, D) the +5 hunting sling "Cerchicit" {speed, rElec rPois rC- Int+3 Dex+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (6, 23, D) a +0 scimitar (21, 23, D) a cursed +0 dire flail a +0 robe (22, 23, D) an uncursed staff of poison a +0 robe (24, 23, D) a +1 robe of fire resistance (3, 24, D) a +4 eveningstar of distortion (unseen) (7, 24, D) a +0 glaive (22, 24, D) a +2 great sword of flaming (23, 24, D) a potion of blood (25, 24, D) a +3 rod of the swarm (14/14) (5, 25, D) a potion of blood (49, 25, D) the +7 chain mail of Kutudad {Str+7 Int+4} It affects your strength (+7). It affects your intelligence (+4). (50, 25, D) an uncursed staff of power (51, 25, D) an uncursed staff of earth (52, 25, D) a +2 large shield of poison resistance (53, 25, D) a +2 ice dragon armour (54, 25, D) the amulet "Qiagh" {rMut -Cast rElec rPois MR+ Int-2} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It prevents spellcasting. (55, 25, D) an uncursed ring of ice (5, 26, D) a +0 war axe (unseen) (6, 26, D) a +2 whip of electrocution (unseen) (24, 26, D) a +0 leather armour a +0 battleaxe of venom (50, 26, D) a +0 robe of magic resistance (51, 26, D) a +4 long sword of slicing (52, 26, D) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. (53, 26, D) a lantern of shadows (22, 27, D) a +0 long sword (25, 27, D) a +0 trident (62, 27, D) an uncursed staff of fire (63, 27, D) an uncursed staff of fire (64, 27, D) an uncursed staff of earth (65, 27, D) an uncursed staff of summoning (71, 27, D) an uncursed staff of poison (72, 27, D) a cursed +0 buckler a +0 dagger (73, 27, D) a +1 shortbow of velocity (24, 28, D) a +2 chain mail of cold resistance (still there?) a +2 great sword of flaming (still there?) (26, 28, D) a +0 flail (62, 28, D) a +0 flail (63, 28, D) a +0 dagger (64, 28, D) a cursed -2 ring of protection (71, 28, D) a scroll of brand weapon (72, 28, D) a cursed staff of wizardry (73, 28, D) a phial of floods (34, 29, D) an uncursed staff of poison (35, 29, D) a book of Changes (37, 29, D) a scroll of brand weapon (39, 29, D) a Necronomicon (40, 29, D) a cursed amulet of inaccuracy (41, 29, D) the ring of Xumos {Contam rPois Str+3 Int+3 Dex-5 Stlth-} [ring of loudness] It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-5). It protects you from poison. It causes magical contamination when unequipped. It makes you less stealthy. (42, 29, D) an uncursed ring of magical power (43, 29, D) 2 potions of haste (44, 29, D) Oreil's Reference Book on Damaging Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Tornado Air 9 (24, 30, D) a scroll of holy word an uncursed ring of protection from magic (35, 30, D) a +4 chain mail of fire resistance (37, 30, D) a lamp of fire (38, 30, D) a book of Fire (39, 30, D) a plain deck of changes (40, 30, D) an ornate deck of summoning (41, 30, D) a plain deck of escape (43, 30, D) 4 scrolls of enchant weapon (62, 30, D) a +1 falchion of holy wrath (unseen) (64, 30, D) a +0 trident (unseen) (62, 31, D) a +0 club (unseen) (63, 31, D) a +0 hand axe a cursed +0 chain mail a potion of haste a +0 short sword a +0 chain mail (71, 31, D) a +2 antimagic morningstar (unseen) (19, 33, D) a +3 chain mail of poison resistance (20, 33, D) the Tome of Evil Arts Spells Type Level a - Animate Skeleton Necromancy 1 b - Agony Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 (21, 33, D) an uncursed staff of wizardry (22, 33, D) the +5 flail "Leudun" {holy, rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. Yredelemnul disapproves of the use of such an item. (23, 33, D) a +0 club (24, 33, D) an uncursed amulet of resist corrosion (25, 33, D) a +0 halberd (27, 33, D) an uncursed staff of air (28, 33, D) the +7 trident "Fuunir" {flame, +Fly} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. (29, 33, D) a +0 halberd (19, 34, D) the +4 ring mail of the Voivode {-Cast rPois rC+} It protects you from cold. It protects you from poison. It prevents spellcasting. (23, 34, D) a wand of cold (5) a wand of fire (5) a cursed +6 ring of dexterity a cursed +6 ring of dexterity (24, 34, D) a +1 helmet of see invisible (25, 34, D) a plain deck of wonders (26, 34, D) the ring "Nitevook" {rElec rPois rF+ rC- Str+2 Int+3} [ring of strength] It affects your strength (+2). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (27, 34, D) a phial of floods (28, 34, D) a +3 rapier of protection (29, 34, D) an uncursed staff of energy (21, 35, D) the amulet of Pufiaddo {Inacc MR+ MP+9 Str+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (22, 35, D) a +0 whip (23, 35, D) an uncursed ring of poison resistance (24, 35, D) an uncursed staff of power (25, 35, D) the amulet "Shratonk" {+Rage rF+ Int-3 SInv} [amulet of rage] It affects your intelligence (-3). It protects you from fire. It enhances your eyesight. It lets you go berserk. (26, 35, D) a stone of tremors (27, 35, D) a +0 club (41, 36, D) a +3 falchion of freezing a +0 robe (49, 37, D) an ornate deck of wonders (50, 37, D) a scroll of acquirement (51, 37, D) a +3 scale mail of fire resistance (52, 37, D) a +3 chain mail of fire resistance (53, 37, D) a +3 mace of draining (54, 37, D) a +0 shortbow of flaming (59, 37, D) a +0 shield (60, 37, D) a +2 glaive of flaming (61, 37, D) a book of Summonings (62, 37, D) an uncursed ring of positive energy (63, 37, D) an uncursed staff of wizardry (69, 37, D) a crystal ball of energy (70, 37, D) a book of Ice (71, 37, D) a book of the Warp (72, 37, D) a plain deck of changes (42, 38, D) an uncursed staff of death (49, 38, D) a plain deck of summoning (50, 38, D) a +1 mace of protection (51, 38, D) a +2 robe of the Archmagi (52, 38, D) a +3 short sword of speed (53, 38, D) a plain deck of summoning (60, 38, D) an uncursed staff of wizardry (61, 38, D) a +0 dagger (63, 38, D) a Necronomicon (70, 38, D) a book of Ice (71, 38, D) an uncursed staff of air (72, 38, D) a +0 trident (73, 38, D) an uncursed staff of summoning (22, 39, D) a +0 spear (unseen) (23, 39, D) a +0 scimitar a +0 flail a +0 war axe a +2 robe of fire resistance (24, 39, D) a +6 flail of protection (still there?) a +0 long sword (still there?) (25, 39, D) a +1 whip of freezing (71, 39, D) a throwing net (22, 40, D) a +0 morningstar (unseen) (23, 40, D) a +0 hand axe an uncursed ring of poison resistance the cursed +0 falchion of Fear {slice, rN++ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It greatly protects you from negative energy. It has a curse placed upon it. a +0 robe (24, 40, D) a +0 robe (25, 40, D) a cursed -3 flail a +0 robe a +0 robe (26, 40, D) a +4 glaive of venom (40, 40, D) a cursed ring of loudness (62, 40, D) a cursed -3 trident (unseen) (70, 40, D) a cursed -2 trident (71, 40, D) a +0 trident (72, 40, D) 4 large rocks (23, 41, D) a +0 spear a +0 halberd a water moccasin corpse (skeletalised by now) (25, 41, D) an uncursed staff of energy a +0 robe (26, 41, D) a +6 rod of ignition (13/13) (61, 41, D) a +2 shortbow of freezing (63, 41, D) a +3 battleaxe of freezing the cursed +3 shortbow of Puun {velocity, Str+7 Dex+2 SInv} Any arrow fired from it inflicts extra damage. It affects your strength (+7). It affects your dexterity (+2). It enhances your eyesight. It has a curse placed upon it. 6 javelins a +0 scale mail (71, 41, D) 2 tomahawks (72, 41, D) the cursed +1 mace of the Shore {venom, +Inv MP-9 Str+6 Int-4 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+6). It affects your intelligence (-4). It affects your dexterity (+4). It affects your magic capacity (-9). It lets you turn invisible. It has a curse placed upon it. (unseen) (25, 42, D) a +0 flail (unseen) (61, 42, D) a +2 whip of electrocution a +1 longbow of flaming 15 poisoned arrows a +0 centaur barding (71, 42, D) a tomahawk (61, 43, D) a +4 demon whip of flaming a +0 cloak (61, 44, D) a poisoned arrow