Musteatbrain the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +6 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a book of Cantrips (62, 1, D) a lamp of fire (63, 1, D) a +0 buckler of protection (67, 1, D) a +3 spear of freezing (68, 1, D) an uncursed ring of protection from fire (69, 1, D) a cursed -2 ring of protection (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a +0 ring mail of cold resistance (73, 2, D) a +1 leather armour of fire resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (68, 4, D) a +0 shield a +0 scale mail (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (63, 9, D) the Compendium of Enchantment Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Confuse Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Enslavement Hexes 4 f - Invisibility Hexes 6 (71, 9, D) a +3 hand crossbow of freezing (72, 9, D) a +2 mace of protection (71, 10, D) a manual of Crossbows (72, 10, D) the +7 broad axe "Proitis" {elec, Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. (61, 17, D) the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (62, 17, D) the ring of Lugonu's Approval {rN+ MR+ Str+2 Int+4} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (64, 17, D) a plain deck of defence (71, 17, D) an uncursed staff of earth (72, 17, D) a +0 chain mail of poison resistance (73, 17, D) an uncursed staff of power (62, 18, D) the Grimoire of Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Petrify Transmutation/Earth 4 (64, 18, D) a book of Envenomations (71, 18, D) a book of Conjurations (73, 18, D) a +6 scimitar of holy wrath (73, 20, D) a +0 rapier (unseen) (72, 21, D) a +1 long sword of holy wrath a cursed +0 short sword (73, 22, D) a +0 rapier (51, 26, D) the cursed +0 short sword of Overwhelming Force {pierce, +Inv Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you turn invisible. It has a curse placed upon it. (52, 26, D) a +4 flail of holy wrath (53, 26, D) an uncursed ring of flight (63, 27, D) an uncursed staff of death (64, 27, D) a +3 plate armour of cold resistance (65, 27, D) the Reference Book on Ignition and Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Inner Flame Hexes/Fire 3 d - Fireball Conjuration/Fire 5 e - Delayed Fireball Conjuration/Fire 7 (71, 27, D) a +8 plate armour of ponderousness (72, 27, D) a +0 quarterstaff of draining (73, 27, D) the ring "Mnedan" {Ice rN+ Str+2 Int-2 SInv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+2). It affects your intelligence (-2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It enhances your eyesight. (62, 28, D) a +0 robe of positive energy (63, 28, D) a +0 battleaxe (64, 28, D) an uncursed ring of poison resistance (71, 28, D) a plain deck of destruction (72, 28, D) a +1 arbalest of flaming (73, 28, D) the ring of Twaof {rF+ AC+4 Int+4} [ring of protection] It affects your AC (+4). It affects your intelligence (+4). It protects you from fire. (62, 30, D) a +0 flail (unseen) (63, 30, D) a +4 war axe of electrocution a +0 arbalest 13 silver bolts (62, 31, D) a +0 great mace of draining (unseen) (64, 31, D) a +2 dire flail of crushing (unseen) (63, 32, D) a bolt a silver bolt (64, 32, D) 2 bolts (65, 32, D) a +0 arbalest (unseen) (52, 33, D) a +0 flail (63, 33, D) a bolt (50, 37, D) a +1 trident of protection (51, 37, D) a +0 hand crossbow of freezing (52, 37, D) a book of Annihilations (53, 37, D) the cursed -2 ring mail "Nappon" {rElec Dex-3 Slay+2} It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It has a curse placed upon it. (54, 37, D) an uncursed staff of fire (59, 37, D) an uncursed staff of earth (60, 37, D) a +0 spear (61, 37, D) a book of Frost (62, 37, D) the ring "Liojilel" {rPois Int+7 Dex-4} [ring of poison resistance] It affects your intelligence (+7). It affects your dexterity (-4). It protects you from poison. (63, 37, D) a book of Envenomations (69, 37, D) an uncursed amulet of stasis (72, 37, D) a +1 scale mail of fire resistance (73, 37, D) a +2 leather armour of poison resistance (49, 38, D) a +0 spear (50, 38, D) an uncursed staff of earth (53, 38, D) a +2 battleaxe of electrocution (59, 38, D) a book of Geomancy (60, 38, D) the +5 mace of Lypypah {crush, MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). (61, 38, D) a +2 great mace of crushing (63, 38, D) a book of the Tempests (72, 38, D) the +5 greatsling "Teci" {venom, -Cast +Inv Int+3 SInv} It poisons the ammo it fires. It affects your intelligence (+3). It enhances your eyesight. It lets you turn invisible. It prevents spellcasting. (73, 38, D) an uncursed staff of cold (55, 39, D) a +0 demon trident of draining (60, 40, D) a +0 longbow a +0 spear 12 arrows (69, 40, D) a +3 glaive of protection (unseen) (71, 40, D) a +0 long sword (60, 41, D) 3 arrows (61, 41, D) 2 arrows (62, 41, D) a +0 quarterstaff (still there?) a +0 short sword (still there?) (63, 41, D) a +0 antimagic quarterstaff (unseen) (70, 41, D) a +0 great mace a +0 chain mail (71, 41, D) the +6 shortbow "Spiderslayer" {freeze, rC- Str+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It makes you vulnerable to cold. (72, 41, D) a +0 great mace (unseen) (59, 42, D) a +0 hand axe (61, 42, D) a +0 longbow 21 arrows (62, 42, D) an arrow (70, 42, D) a +0 long sword (unseen) (51, 43, D) a +2 rapier of speed a +0 robe (52, 43, D) an uncursed staff of fire (59, 43, D) a +2 eveningstar of freezing (61, 43, D) a +3 falchion of slicing a +0 robe a +1 lajatang of venom a +0 robe (63, 43, D) a +0 antimagic flail (unseen) (70, 43, D) the +8 war axe of Chauli Sme {freeze, rC- MR+ Str+7 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It enhances your eyesight. (unseen) (60, 44, D) a +0 war axe (unseen) (61, 44, D) an arrow