Musteatbrain the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) a +0 shield a +0 scale mail the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +3 ring of strength (62, 1, D) the +1 leather armour of the Special Dances {Regen+} It increases your rate of regeneration. (67, 1, D) a +0 club (68, 1, D) a +0 club (69, 1, D) a book of Transfigurations (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a lantern of shadows (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (62, 4, D) a +0 dagger (unseen) (63, 4, D) a +0 dagger a +0 robe (68, 4, D) a +0 hand axe a draconian corpse (73, 4, D) a +0 dagger a +0 robe a cursed +0 buckler (74, 4, D) a +0 rapier a +0 robe a spriggan corpse (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (63, 5, D) 4 tomahawks (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +4 rod of clouds (11/11) (62, 9, D) the +2 quarterstaff of Risk Management {freeze, *Rage +Blink +Fly rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you fly. It lets you blink. It may make you go berserk in combat. (63, 9, D) a plain deck of wonders (70, 9, D) an uncursed amulet of resist corrosion (71, 9, D) the +1 short sword of Ulaobeoq {drain, +Rage rF+ rC+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from cold. It lets you see invisible. It lets you go berserk. (72, 9, D) the +0 scale mail of the Land of Plenty {rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. (62, 10, D) a +1 leather armour of cold resistance (70, 10, D) an uncursed staff of air (72, 10, D) a +0 dagger (71, 17, D) a lantern of shadows (72, 17, D) an Akashic Record (73, 17, D) a book of Transfigurations (71, 18, D) a +4 dagger of venom (72, 18, D) a scroll of brand weapon (73, 18, D) a legendary deck of wonders