Musteatbrain Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 1, D:1) a cursed +0 ring mail (24, 6, D:1) a +0 spear (17, 15, D:1) a +0 short sword (23, 16, D:1) a +0 dagger (39, 16, D:1) a +0 robe (23, 24, D:1) 20 stones (57, 27, D:1) a +0 pair of gloves (42, 28, D:1) a +0 club (43, 35, D:1) a +0 club (44, 38, D:1) a +0 mace (37, 49, D:1) a +0 short sword (48, 54, D:1) a +0 dagger Level 2 of the Dungeon (-14, 1, D:2) a +0 club (-5, 5, D:2) 23 arrows (21, 8, D:2) 28 stones (-14, 15, D:2) a +0 dagger (25, 15, D:2) 11 silver sling bullets (-22, 26, D:2) a +0 dagger (-21, 26, D:2) 22 stones (23, 27, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 flail (9, 5, D:3) a +0 club (-11, 6, D:3) a +0 leather armour (-18, 7, D:3) 14 arrows (-1, 7, D:3) a +0 club (-10, 9, D:3) a +0 mace (-1, 9, D:3) a +0 chain mail (-10, 12, D:3) a +0 mace (-36, 14, D:3) a +0 club a +0 club (-19, 18, D:3) 16 stones (5, 30, D:3) a +0 trident (-36, 32, D:3) 12 poisoned needles (-27, 50, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Lutoyve's Distillery a potion of heal wounds (70 gold) a potion of agility (56 gold) a potion of berserk rage (70 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of cancellation (112 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of poison (14 gold) a potion of curing (42 gold) (0, 0, D:4) a +0 club (9, 2, D:4) 16 stones (2, 9, D:4) a +0 robe (9, 36, D:4) a +0 club (12, 37, D:4) a +0 hand axe (-12, 50, D:4) 18 stones Level 5 of the Dungeon (-32, 7, D:5) a +0 whip a +0 leather armour (-33, 8, D:5) a +0 leather armour a +0 war axe a +0 chain mail (-32, 8, D:5) a +0 dagger a +0 ring mail (8, 19, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 9 sling bullets of frost (-53, 5, D:6) 2 arrows (-52, 5, D:6) 2 arrows (-51, 5, D:6) an arrow (-50, 5, D:6) an arrow (-47, 5, D:6) a +0 shortbow 5 arrows (-44, 10, D:6) a +0 ring mail (-21, 14, D:6) 18 arrows (-21, 16, D:6) a +0 flail (-10, 16, D:6) a +0 dagger a +0 robe (-49, 17, D:6) a +0 giant club (-17, 17, D:6) a +0 giant club (-39, 21, D:6) an uncursed amulet of inaccuracy (-36, 21, D:6) a +0 rapier (-18, 24, D:6) a +0 leather armour (-9, 24, D:6) a +0 war axe a +2 leather armour of cold resistance a +1 scale mail a +2 flail of holy wrath (-45, 42, D:6) 8 tomahawks (-51, 46, D:6) a +0 ring mail (-49, 47, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) 18 sling bullets of frost (-23, 6, D:7) a +0 mace (-23, 10, D:7) a +0 ring mail (-5, 10, D:7) 15 stones (-26, 13, D:7) 3 tomahawks (2, 13, D:7) 23 bolts (-10, 16, D:7) an arrow (-10, 17, D:7) an arrow (-9, 17, D:7) an arrow (-12, 18, D:7) 5 arrows (-11, 18, D:7) an arrow (-18, 20, D:7) 14 bolts of frost (-14, 20, D:7) a +0 shortbow 12 arrows (-15, 24, D:7) 29 bolts (-6, 31, D:7) a +0 hand axe (-39, 32, D:7) a +2 mace of protection (-23, 33, D:7) a +0 club (2, 33, D:7) 6 poisoned arrows (-7, 35, D:7) a +0 leather armour a cursed -1 club a +0 whip a +0 chain mail a +0 flail (-7, 36, D:7) a +0 plate armour a +0 trident (-7, 38, D:7) 8 poisoned needles (2, 38, D:7) a +0 giant spiked club (0, 39, D:7) a +4 dagger a +0 robe Level 8 of the Dungeon [Shop] Caotosi's Jewellery Shoppe an uncursed amulet of resist mutation (600 gold) an uncursed ring of fire (375 gold) an uncursed amulet of warding (225 gold) an uncursed ring of ice (375 gold) a +6 ring of evasion (1170 gold) a cursed ring of loudness (67 gold) a +2 ring of dexterity (112 gold) a cursed ring of fire (330 gold) an uncursed ring of poison resistance (300 gold) a cursed -3 ring of slaying (30 gold) [Shop] Boimiar's Jewellery Emporium an uncursed ring of see invisible (150 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of wizardry (300 gold) a cursed ring of teleportation (145 gold) an uncursed amulet of resist corrosion (200 gold) an uncursed amulet of resist corrosion (200 gold) an uncursed ring of poison resistance (200 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of wizardry (300 gold) a cursed -3 ring of dexterity (20 gold) an uncursed ring of flight (175 gold) [Shop] Casil's Jewellery Shop an uncursed amulet of the gourmand (390 gold) an uncursed amulet of faith (520 gold) an uncursed ring of positive energy (260 gold) the amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1} (522 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. an uncursed ring of fire (325 gold) a cursed ring of loudness (58 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of sustain attributes (227 gold) an uncursed ring of sustain attributes (227 gold) a +4 ring of strength (351 gold) [Shop] Gofusur's Weapon Emporium a +0 arbalest (63 gold) 14 stones (19 gold) a +0 blowgun (35 gold) a +0 falchion (42 gold) 16 stones (22 gold) a +0 morningstar (56 gold) a +0 battleaxe (91 gold) 24 stones (33 gold) a +0 glaive (91 gold) a +0 great sword (91 gold) the +5 flail "Jisabauw" {pain, rF+} (667 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 whip a +0 ring mail (-1, 2, D:8) a +0 dagger a +0 robe (0, 2, D:8) a +0 club (4, 3, D:8) a +0 robe (-18, 7, D:8) a +0 leather armour (6, 9, D:8) a +0 trident a +0 plate armour (-22, 11, D:8) a +0 giant club a +0 giant spiked club a +0 dagger a +0 robe (-21, 12, D:8) a +0 dagger a +0 robe (-34, 13, D:8) a +0 hand axe a +1 shortbow of flaming 8 arrows (-33, 13, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (-35, 14, D:8) a +0 flail (-34, 14, D:8) 3 arrows (-31, 15, D:8) a cursed -2 dagger a +0 robe (-32, 16, D:8) a tomahawk (-31, 16, D:8) a tomahawk (-30, 17, D:8) a +0 dagger a +0 robe (-33, 18, D:8) a +0 falchion 3 tomahawks (-37, 20, D:8) a +0 robe (-6, 21, D:8) a +1 short sword of venom (-6, 23, D:8) a +0 scale mail (-27, 28, D:8) a +0 leather armour (-6, 31, D:8) 18 poisoned needles (2, 33, D:8) a +0 long sword (-13, 34, D:8) a +0 ring mail (9, 36, D:8) 8 stones (9, 37, D:8) 16 stones (6, 38, D:8) a stone (7, 38, D:8) a stone (8, 38, D:8) 2 stones Level 9 of the Dungeon (0, 0, D:9) 24 stones (-11, 1, D:9) a +0 shortbow 12 arrows (-11, 2, D:9) 6 arrows (-11, 3, D:9) an arrow (-12, 4, D:9) an arrow (-13, 5, D:9) 2 arrows (-13, 6, D:9) an arrow (1, 7, D:9) a cursed +0 ring mail (3, 11, D:9) 18 bolts (3, 17, D:9) 13 arrows (-12, 19, D:9) 19 stones (29, 19, D:9) a +0 robe (34, 21, D:9) a cursed +0 short sword 13 stones a +0 robe a +1 long sword of venom a +0 robe a +2 dagger a +0 robe a cursed +1 falchion a +0 robe (35, 21, D:9) 4 stones (36, 22, D:9) 2 javelins of penetration (-14, 24, D:9) 21 arrows (6, 30, D:9) 8 javelins (14, 31, D:9) a +0 rapier (-12, 33, D:9) a -3 ring of dexterity (27, 45, D:9) the +4 robe of the Doldrums {rC+ MP+9 Stlth+} It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (-11, 4, D:10) 5 javelins of returning (19, 8, D:10) a +0 battleaxe a +0 plate armour (-1, 9, D:10) 29 arrows (-2, 10, D:10) 21 sling bullets (-10, 12, D:10) a +0 great sword (22, 14, D:10) a +0 trident a +0 leather armour a +0 halberd a +0 plate armour (9, 15, D:10) a +0 giant spiked club (21, 15, D:10) a +0 mace a +0 dagger a +0 leather armour (9, 16, D:10) a +0 trident (17, 29, D:10) a +0 helmet (26, 31, D:10) a +0 long sword a +0 leather armour a +0 buckler (27, 31, D:10) a +0 hand axe (-10, 32, D:10) a +0 halberd a +0 robe (12, 32, D:10) a +0 whip (22, 32, D:10) 2 arrows (-16, 33, D:10) a cursed +2 halberd a +0 robe (-11, 33, D:10) a +0 hand axe a cursed -1 robe (-16, 34, D:10) a cursed +2 falchion a +0 robe (-8, 34, D:10) a +0 dagger (-7, 34, D:10) an uncursed amulet of the gourmand a +0 club a +0 ring mail a +0 hand axe a +0 scale mail (-15, 35, D:10) a +0 dagger a +0 ring mail (-14, 35, D:10) a +1 short sword of speed a cursed +0 plate armour a +0 giant spiked club a cursed +0 morningstar a +2 robe of magic resistance (-7, 35, D:10) a +0 dagger a +0 robe (22, 35, D:10) a +0 scale mail (-3, 40, D:10) a +0 hand axe a +0 chain mail (-4, 41, D:10) a +0 hand axe (-7, 43, D:10) a +4 flail a tomahawk (-6, 43, D:10) a +0 ring mail (-5, 43, D:10) a tomahawk a +0 short sword (-4, 43, D:10) 17 bolts Level 11 of the Dungeon (10, 6, D:11) a +0 short sword (unseen)