Musteatbrain Level 1 of the Dungeon (0, 0, D:1) 14 poisoned needles (10, 8, D:1) a +0 hand axe (10, 9, D:1) a +0 club (23, 10, D:1) a +0 club (52, 10, D:1) a +0 dagger (7, 11, D:1) a stone (7, 12, D:1) a stone (51, 20, D:1) a +0 club (34, 23, D:1) a +0 dagger (55, 38, D:1) 24 sling bullets (21, 40, D:1) a +0 chain mail (34, 47, D:1) a +0 club (42, 47, D:1) a cursed -2 spear (27, 48, D:1) a +0 short sword (unseen) (17, 52, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 15 stones (36, 4, D:2) a +0 ring mail (9, 11, D:2) a +0 spear (8, 13, D:2) a +0 whip (-4, 19, D:2) a +0 mace (22, 21, D:2) 19 stones (3, 22, D:2) 24 bolts (-16, 31, D:2) a +0 club (15, 34, D:2) a +0 leather armour a +0 club (40, 36, D:2) 3 javelins (-4, 39, D:2) a +0 whip (-4, 41, D:2) a stone (-5, 42, D:2) a stone (14, 42, D:2) a +0 hunting sling (18, 42, D:2) a +2 helmet (-10, 43, D:2) a cursed -1 club (-18, 58, D:2) a cursed -1 dagger (-13, 58, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (2, 1, D:3) 11 silver bolts (-18, 6, D:3) a +0 whip a +0 blowgun 11 poisoned needles (-16, 7, D:3) a poisoned needle (-13, 7, D:3) a +0 club (-10, 14, D:3) a +0 hand axe (1, 15, D:3) a +0 ring mail 4 tomahawks a +0 dagger (2, 15, D:3) a tomahawk (1, 16, D:3) a +0 mace a +0 club (-13, 27, D:3) a poisoned needle (-12, 28, D:3) a poisoned needle (-9, 28, D:3) a +0 short sword of draining a +0 blowgun (14, 30, D:3) a +0 chain mail (-17, 33, D:3) a +0 scale mail (-6, 33, D:3) 19 stones (-5, 33, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 18 arrows (12, 3, D:4) a +0 short sword (13, 6, D:4) a +0 leather armour (26, 6, D:4) a cursed -2 club (25, 7, D:4) a +0 club (13, 8, D:4) a +0 spear (18, 8, D:4) a +0 mace a +0 ring mail (25, 8, D:4) a +0 club (18, 9, D:4) a +0 flail a +0 club (28, 9, D:4) a +0 war axe a +0 shield a +0 scale mail (29, 9, D:4) 20 stones (28, 10, D:4) a throwing net a +0 flail (18, 12, D:4) a +0 club (19, 12, D:4) a +0 club (20, 12, D:4) a +0 short sword (24, 14, D:4) a +0 dagger (26, 14, D:4) a +0 club (11, 15, D:4) a +0 club (16, 16, D:4) a stone (14, 17, D:4) a +0 dagger a stone (25, 19, D:4) a +0 dagger of venom a +0 dagger (13, 21, D:4) a +0 club (15, 21, D:4) 2 poisoned javelins (16, 23, D:4) a +0 dagger a +0 mace a +0 leather armour a +0 club Level 5 of the Dungeon [Shop] Keruoh's General Store a scroll of enchant weapon (90 gold) a scroll of vulnerability (90 gold) 13 arrows of flame (78 gold) 13 stones (15 gold) a scroll of identify (24 gold) 25 sling bullets (150 gold) 8 stones (9 gold) 26 stones (31 gold) a bread ration (60 gold) [Shop] Keammuigusk's Antique Weapon Boutique a +0 trident (87 gold) a +0 flail (87 gold) a +0 flail (87 gold) the +9 dire flail of Spores {drain, rPois rF- Str+6 Dex+4} (225 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. a +0 dagger of speed (50 gold) a +0 scythe (75 gold) a +0 dagger (50 gold) a +0 club (25 gold) a +0 scimitar of protection (100 gold) a +0 rapier (100 gold) a cursed -1 trident (87 gold) (0, 0, D:5) 18 stones (-11, 10, D:5) 9 poisoned needles (11, 10, D:5) a throwing net (38, 10, D:5) 24 arrows (24, 12, D:5) a +0 whip (25, 12, D:5) a +0 club (-8, 17, D:5) 22 stones (11, 23, D:5) 18 stones (1, 29, D:5) a +0 flail a +0 leather armour (1, 30, D:5) a +0 hand axe a +0 ring mail a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 34, D:5) 20 stones (7, 35, D:5) a hound corpse (skeletalised by now) (31, 35, D:5) a +0 spear Level 6 of the Dungeon [Shop] Tecuel's Antique Weapon Shoppe a +0 quarterstaff (136 gold) a +1 scimitar of holy wrath (136 gold) a +0 hunting sling (51 gold) a +0 hand crossbow (119 gold) a +0 short sword (102 gold) a +0 great sword of slicing (221 gold) a +0 halberd (136 gold) a +4 antimagic rapier (136 gold) the +10 quarterstaff "Comoor" {antimagic, +Fly Str+9 Dex-3} (306 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+9). It affects your dexterity (-3). It lets you fly. a +0 spear (102 gold) the +8 demon whip "Ogreslayer" {elec, *Noise rPois Int+8} (680 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+8). It protects you from poison. It may make noises in combat. (0, 0, D:6) a +0 leather armour (-5, 8, D:6) a +0 hunting sling (-5, 9, D:6) 19 arrows (-9, 21, D:6) a +0 ring mail (-27, 23, D:6) an arrow (-19, 25, D:6) a worker ant corpse