Musteatbrain Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (42, 4, D:1) a +0 club (29, 5, D:1) a +0 club (-2, 7, D:1) 23 stones (1, 11, D:1) a +0 short sword (25, 11, D:1) a +0 hunting sling (11, 12, D:1) 11 arrows (21, 12, D:1) 13 stones (20, 18, D:1) a +0 hunting sling (47, 19, D:1) a +0 mace (34, 26, D:1) a +0 ring mail (45, 26, D:1) a +0 club (6, 27, D:1) 4 curare-tipped needles (4, 29, D:1) a cursed +0 ring mail (6, 31, D:1) 19 bolts (1, 46, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 3, D:2) 25 stones (47, 3, D:2) a +0 dagger (4, 6, D:2) 11 sling bullets (-6, 9, D:2) a +0 ring mail (5, 14, D:2) a +0 hunting sling (22, 22, D:2) a +4 long sword of freezing (-7, 32, D:2) a +0 helmet (19, 32, D:2) a +0 whip a +0 robe (39, 33, D:2) a +0 club (41, 33, D:2) a +0 club (47, 44, D:2) a stone (46, 45, D:2) a stone (47, 45, D:2) a stone (47, 46, D:2) a +0 whip (44, 47, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 hand axe (0, 1, D:3) 17 stones (-20, 2, D:3) a +0 hand axe (0, 2, D:3) a +0 chain mail a +0 club (1, 2, D:3) a +0 leather armour a +0 dagger (2, 2, D:3) a +0 trident (-39, 3, D:3) a +0 pair of gloves (-18, 5, D:3) a plain deck of changes (-26, 7, D:3) a throwing net (-17, 15, D:3) a stone (-17, 16, D:3) a stone (-17, 17, D:3) a +0 leather armour a cursed +0 mace (-17, 18, D:3) 2 stones a +0 short sword a +0 hand axe a +0 ring mail (-16, 18, D:3) a +0 ring mail a +0 morningstar (-15, 18, D:3) a +1 dagger of speed a stone (-6, 18, D:3) a +0 whip (-18, 21, D:3) a +0 hunting sling (0, 21, D:3) a scroll of immolation (-22, 22, D:3) 10 sling bullets (-20, 24, D:3) a +0 centaur barding (-26, 26, D:3) a +0 trident (-36, 29, D:3) an uncursed ring of loudness (-1, 29, D:3) a +0 club (-2, 30, D:3) a +0 club a cursed -2 flail (-1, 30, D:3) a +0 flail (-37, 31, D:3) a +0 hand axe a +0 flail a +0 hand axe (-1, 31, D:3) a +0 spear (-37, 32, D:3) a +0 dagger a +0 robe a +0 mace (2, 34, D:3) a +0 club (-25, 35, D:3) a +0 spear (-19, 35, D:3) a +0 ring mail a +0 hand axe (8, 38, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 3, D:4) a +0 ring mail (1, 3, D:4) a +0 mace a cursed +0 leather armour (1, 4, D:4) a +0 dagger a +0 leather armour (1, 5, D:4) a +0 dagger a +0 robe (-1, 12, D:4) a +0 robe (-43, 14, D:4) a +0 whip (-16, 20, D:4) a +0 club (-42, 22, D:4) a +0 scale mail (-5, 24, D:4) a +0 giant spiked club (-22, 30, D:4) a +0 dagger a +1 robe of cold resistance (-21, 30, D:4) a +1 dagger of flaming a +0 robe (-21, 31, D:4) a +0 dagger a +0 robe a +0 flail a cursed +0 leather armour (-17, 33, D:4) a +0 whip (-36, 35, D:4) a +0 quarterstaff (-29, 37, D:4) a +0 hand axe (-29, 38, D:4) a +0 dagger a +0 club (-29, 39, D:4) a +0 dagger a +0 robe (-28, 39, D:4) a +0 mace Level 5 of the Dungeon [Shop] Fyroimom's Elemental Accessories a stone of tremors (560 gold) an uncursed staff of cold (350 gold) the Papyrus of Excruciating Flight (716 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Airstrike Air 4 e - Summon Lightning Spire Summoning/Air 4 f - Silence Hexes/Air 5 g - Poisonous Cloud Conjuration/Poison/Air 6 h - Freezing Cloud Conjuration/Ice/Air 6 a wand of fire (5) (252 gold) (0, 0, D:5) a tomahawk (1, 0, D:5) a tomahawk (4, 1, D:5) a +3 flail a tomahawk (22, 7, D:5) a +1 falchion of electrocution (22, 10, D:5) 25 stones (-13, 15, D:5) a +0 flail (44, 15, D:5) 26 stones (19, 20, D:5) a +0 robe (6, 21, D:5) 19 arrows (16, 23, D:5) a scroll of immolation (-13, 24, D:5) a +0 falchion (36, 28, D:5) a +0 leather armour (-9, 40, D:5) a +0 flail Level 6 of the Dungeon (18, 6, D:6) Sif Muna's Guide on the Snowflakes Spells Type Level a - Freeze Ice 1 (48, 10, D:6) the +1 falchion of the Butterfly {slice, rC+ Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It protects you from cold. (0, 17, D:6) 33 stones (51, 17, D:6) a +0 hunting sling (12, 19, D:6) a +0 leather armour a +0 whip (13, 19, D:6) a +0 club a +0 flail a +0 club (22, 19, D:6) a +0 robe (13, 20, D:6) a +0 spear (14, 20, D:6) a +0 spear (43, 24, D:6) 19 sling bullets (27, 39, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (8, 6, D:7) a +0 war axe a +0 robe (6, 7, D:7) a cursed +0 scimitar a +2 robe of resistance (8, 7, D:7) a +0 dire flail a +0 robe (8, 8, D:7) a +0 falchion a +0 robe (2, 13, D:7) a +0 dagger a +0 robe (10, 14, D:7) a +0 mace (25, 19, D:7) a +0 rapier (32, 26, D:7) a +0 giant club (-6, 27, D:7) a +0 dagger (17, 27, D:7) 11 stones (8, 29, D:7) a +0 giant club (-1, 31, D:7) 26 stones (28, 32, D:7) 22 stones (10, 36, D:7) a +0 leather armour (2, 38, D:7) a +0 quarterstaff (4, 38, D:7) a +0 scale mail (32, 48, D:7) 12 sling bullets of flame (47, 48, D:7) 2 javelins Level 8 of the Dungeon (-7, 2, D:8) a +0 animal skin (24, 2, D:8) a +0 animal skin (-1, 6, D:8) a +0 giant spiked club (-24, 11, D:8) a +1 great sword a +0 robe (-24, 12, D:8) a +0 war axe a +0 robe (-23, 12, D:8) a +1 hand axe a +0 robe (-22, 12, D:8) a +3 dire flail a +0 robe (-23, 13, D:8) a +3 spear a +0 robe (0, 32, D:8) an arrow (0, 33, D:8) a +0 shortbow 13 arrows (17, 38, D:8) 2 arrows (20, 38, D:8) an arrow (21, 38, D:8) a +0 shortbow 15 arrows (17, 39, D:8) an arrow (-14, 47, D:8) a +0 leather armour (22, 50, D:8) a +1 whip of flaming a +0 robe Level 9 of the Dungeon [Shop] Eppuolaq's General Store a plain deck of summoning (210 gold) a potion of cancellation (120 gold) a potion of haste (150 gold) a book of Summonings (1050 gold) a wand of confusion (24) (292 gold) a potion of curing (45 gold) the +4 skin of Zhor {rC+++} (934 gold) It renders you almost immune to cold. a meat ration (75 gold) 26 stones (39 gold) a +0 robe (10 gold) (27, 13, D:9) a +0 giant club (30, 17, D:9) a +2 scimitar of holy wrath (30, 18, D:9) 2 tomahawks (53, 18, D:9) 4 large rocks (16, 22, D:9) 20 stones (35, 22, D:9) a +0 giant club (38, 24, D:9) a +0 war axe (34, 27, D:9) 12 arrows of flame (13, 29, D:9) a +1 shortbow of flaming (14, 29, D:9) 7 arrows (15, 29, D:9) a +0 dagger (18, 29, D:9) 4 arrows (14, 30, D:9) a +0 dagger (15, 30, D:9) a +0 dagger a +0 robe of cold resistance (11, 35, D:9) a +2 trident of distortion a +0 scale mail a +0 shield (12, 35, D:9) a +0 halberd (1, 41, D:9) 12 stones (58, 41, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) 15 bolts (30, 0, D:10) 18 stones (35, 5, D:10) a +0 arbalest (27, 9, D:10) 14 arrows (33, 12, D:10) the +3 leather armour "Nofaaj" {-Tele rF+ Regen+ Dex+3} It affects your dexterity (+3). It protects you from fire. It prevents most forms of teleportation. It increases your rate of regeneration. (38, 12, D:10) a throwing net (38, 15, D:10) a +0 chain mail (46, 16, D:10) a +0 robe a cursed +3 battleaxe a +0 robe a +2 scimitar a +0 robe a +2 short sword (47, 16, D:10) a cursed +0 robe a cursed +2 morningstar a +0 robe a +0 long sword (51, 19, D:10) a +0 quarterstaff (23, 27, D:10) a +0 trident (19, 31, D:10) 11 bolts of frost (31, 37, D:10) a +0 quarterstaff (27, 39, D:10) 16 bolts of frost Level 11 of the Dungeon [Shop] Jyll's Gadget Boutique a disc of storms (300 gold) a wand of frost (33) (262 gold) a wand of flame (32) (255 gold) a fan of gales (600 gold) a wand of cold (6) (300 gold) a wand of slowing (26) (315 gold) a +3 lightning rod (9/9) (1275 gold) a wand of paralysis (8) (150 gold) a plain deck of summoning (210 gold) a wand of draining (8) (180 gold) a +6 rod of ignition (11/11) (1605 gold) a wand of enslavement (17) (285 gold) a wand of magic darts (28) (135 gold) (0, 0, D:11) an adder corpse (skeletalised by now) (8, 2, D:11) 9 arrows of frost (4, 3, D:11) a +0 spear (23, 6, D:11) a +0 dagger a +0 robe (11, 7, D:11) a mottled dragon hide (21, 7, D:11) a +0 morningstar a +0 mace a +0 ring mail (22, 7, D:11) a +0 dagger a +0 robe a cursed -1 long sword 3 tomahawks a +0 chain mail a +0 dagger a +0 scale mail (23, 7, D:11) a +0 flail a cursed +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 chain mail (-19, 9, D:11) a +0 shortbow 11 arrows (-19, 10, D:11) an arrow (8, 10, D:11) a cursed -3 quarterstaff (42, 10, D:11) 6 bolts (-19, 11, D:11) an arrow (40, 11, D:11) a +0 hand axe (-18, 12, D:11) an arrow (-17, 13, D:11) an arrow (-16, 14, D:11) an arrow (9, 27, D:11) a +0 mace an orc corpse (skeletalised by now) (-22, 36, D:11) 19 stones (-15, 36, D:11) a cursed -2 giant club (-15, 38, D:11) 16 arrows (0, 40, D:11) a book of Alchemy (-11, 41, D:11) a +0 leather armour (-21, 47, D:11) a +0 hand axe (-5, 47, D:11) 3 tomahawks Level 12 of the Dungeon (0, 0, D:12) an adder corpse (3, 4, D:12) a scroll of identify the Ecumenical Temple