Dungeon Sprint DCSS version 0.18-a0-1159-gf481d65 (webtiles) character file. 52 Musteatbrain the Skirmisher (level 3, 31/31 HPs) Began as a Demonspawn Fighter on Jan 24, 2016. Got out of the dungeon alive. The game lasted 00:00:21 (422 turns). Musteatbrain the Skirmisher (Demonspawn Fighter) Turns: 422, Time: 00:00:21 Health: 31/31 AC: 7 Str: 16 XL: 3 Next: 60% Magic: 3/3 EV: 8 Int: 9 God: Gold: 0 SH: 8 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: demonic guardian 1, nightstalker 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 4.4 Fighting * Level 4.3 Axes + Level 3.9 Armour + Level 2.6 Dodging - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are slightly more attuned to the shadows. Message History Your Axes skill increases to level 4! Your Dodging skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. HP restored. You start waiting. Things that are here: a dagger; 4 stones There is an open door to the Dungeon, spattered with blood here. You see here a dagger. There is a staircase leading out of the dungeon here. You see here a stone. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@...))....).....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A hound (D) An adder (D) A giant gecko (D) An orc (D) 2 bats (D) A goblin (D) A kobold (D) A ball python zombie (D) A quokka skeleton (D) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Musteatbrain the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D | Reached skill level 1 in Dodging 81 | D | Noticed a hound 89 | D | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 89 | D | Reached XP level 2. HP: 23/25 MP: 2/2 103 | D | Reached skill level 4 in Fighting 103 | D | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 103 | D | Reached XP level 3. HP: 3/31 MP: 3/3 422 | D | Got out of the dungeon alive. Vault maps used: D: linesprint Action || total -------------------------++------- Melee: War axe || 40