Mutation Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (-34, 34, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 2, D:2) a bat corpse (skeletalised by now) (4, 5, D:2) 23 stones (3, 6, D:2) a bat corpse (skeletalised by now) (-11, 7, D:2) an adder corpse (skeletalised by now) (-6, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (-6, 10, D:2) a giant gecko corpse (skeletalised by now) (-26, 14, D:2) a rat corpse (skeletalised by now) (0, 19, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (14, 6, D:3) a worm corpse (rotten by now) a giant newt corpse (rotten by now) Level 4 of the Dungeon (0, 1, D:4) 10 steel sling bullets (-32, 4, D:4) a +1 cloak (-36, 9, D:4) 4 tomahawks (-37, 11, D:4) a jackal corpse (rotten by now) (-9, 12, D:4) 6 tomahawks (-8, 12, D:4) a potion of invisibility (-40, 13, D:4) 18 stones (-32, 14, D:4) 23 stones (-43, 15, D:4) 19 bolts (-1, 18, D:4) a goblin corpse (-30, 19, D:4) a scroll of fog (-29, 23, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a kobold corpse (-9, 4, D:5) a bat corpse (rotten by now) (-2, 4, D:5) a stone (0, 15, D:5) a +1 sling (1, 15, D:5) a +0 club (5, 26, D:5) a scroll of magic mapping