Mutation Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 9, D:1) 15 stones (8, 10, D:1) a +1 short sword (-19, 15, D:1) a +0 club (unseen) (-28, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a +0 leather armour a +0 robe a +0 leather armour (-20, 1, D:2) a +0 club (-24, 2, D:2) a +0 short sword (-28, 8, D:2) a +0 club (3, 9, D:2) 11 poisoned needles (-23, 15, D:2) a +0 club (-43, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-24, 2, D:3) a cursed +0 whip (-24, 3, D:3) a +0 club (-11, 7, D:3) 24 stones (24, 8, D:3) 8 stones (10, 15, D:3) a +0 club (-1, 19, D:3) a poisoned needle (22, 19, D:3) 14 arrows (-9, 20, D:3) 8 poisoned needles (-7, 20, D:3) a poisoned needle (-6, 20, D:3) a poisoned needle (-5, 20, D:3) a poisoned needle (-4, 20, D:3) a poisoned needle (-2, 20, D:3) a poisoned needle (-1, 20, D:3) 2 poisoned needles (25, 22, D:3) a potion of confusion (29, 22, D:3) a +0 club (-1, 24, D:3) a +1 helmet (15, 25, D:3) a stone (27, 27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (11, 0, D:4) 15 sling bullets (5, 7, D:4) a bread ration (35, 19, D:4) 19 stones (-10, 22, D:4) a bread ration (23, 23, D:4) a +2 falchion (-16, 24, D:4) a +0 dagger (-17, 25, D:4) a +4 falchion (28, 25, D:4) a +2 short sword (9, 26, D:4) a +0 dagger (8, 28, D:4) 4 potions of heal wounds (-3, 29, D:4) a potion of magic (-18, 33, D:4) 17 gold pieces (0, 34, D:4) 12 gold pieces (13, 44, D:4) a +1 dagger Level 5 of the Dungeon [Shop] Iriclim's Antique Armour Emporium a +0 leather armour (40 gold) a +1 robe (14 gold) a +0 leather armour (40 gold) a +0 chain mail (90 gold) a +0 scale mail (80 gold) a +0 ring mail (80 gold) a +1 leather armour of cold resistance (40 gold) the +0 pair of boots "Opial" {+Inv rElec rF+ Stlth+} (190 gold) It protects you from fire. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. the cursed +1 pair of gloves of the Countless Wishes {rPois rF+ rC+} (190 gold) It protects you from fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. a +1 chain mail of fire resistance (90 gold) a gold dragon hide (1400 gold) (0, 0, D:5) a cursed -3 dagger (-14, 1, D:5) a +0 robe (6, 3, D:5) a +0 giant spiked club (-21, 5, D:5) 23 stones (-29, 9, D:5) a +0 hand axe a +0 leather armour (-1, 9, D:5) a +0 trident (-30, 11, D:5) a +0 whip (-29, 11, D:5) a +2 leather armour (-21, 23, D:5) 17 gold pieces (-25, 26, D:5) a +0 scale mail (still there?) a +0 scale mail (still there?) a wand of draining (0) (still there?) a cursed -1 giant club (still there?) (16, 27, D:5) a +0 whip a +0 spear (-11, 32, D:5) 10 poisoned needles (-26, 34, D:5) 17 stones (-5, 35, D:5) 22 stones (1, 37, D:5) a +0 giant club (-13, 40, D:5) a +5 short sword (unseen) (-7, 41, D:5) a +0 cutlass (-14, 44, D:5) a +0 war axe (-4, 49, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (-1, 8, D:6) a cursed -1 club (-44, 12, D:6) a +0 hammer (-49, 14, D:6) a +2 quarterstaff of chaos (-58, 29, D:6) a +0 robe (-15, 31, D:6) a +2 leather armour (-41, 42, D:6) a +2 blowgun a +0 blowgun (-16, 42, D:6) a tomahawk (-15, 46, D:6) 2 tomahawks (-31, 48, D:6) a cursed -2 club (-16, 48, D:6) 4 curare-tipped needles Level 7 of the Dungeon (0, 0, D:7) a potion of confusion (-16, 7, D:7) a +0 dagger (-21, 12, D:7) a +0 robe (-26, 15, D:7) 16 bolts (-24, 16, D:7) 19 stones (19, 16, D:7) a cursed +2 halberd a +0 robe (20, 16, D:7) a +2 mace a +0 robe (-27, 17, D:7) 2 stones (-18, 20, D:7) a +0 club a +0 dagger a +0 club (-19, 21, D:7) a +0 leather armour (13, 21, D:7) a +0 long sword a +0 robe (-26, 22, D:7) a +2 dagger a +1 sling of freezing 8 stones (12, 22, D:7) a +2 dagger of flaming (unseen) (12, 23, D:7) a +0 dagger a +0 mace a +0 leather armour (26, 23, D:7) a +0 dagger (20, 24, D:7) a +0 scale mail (17, 27, D:7) a +0 whip (18, 37, D:7) a +0 bardiche Level 8 of the Dungeon (0, 0, D:8) 24 stones (27, 22, D:8) a rotting bat corpse (still there?) a green rat corpse (skeletalised by now) (still there?) (29, 23, D:8) a rotting bat corpse (0, 24, D:8) a rat corpse (skeletalised by now) (9, 24, D:8) a +0 giant spiked club (41, 26, D:8) a yak corpse (skeletalised by now) (30, 27, D:8) a rat corpse (skeletalised by now) (32, 27, D:8) a rat corpse (skeletalised by now) (37, 27, D:8) a +2 vampiric long sword (33, 29, D:8) a bat corpse (skeletalised by now) (34, 29, D:8) a yak corpse (skeletalised by now) (38, 31, D:8) a rat corpse (skeletalised by now) (28, 34, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger 2 stones (26, 13, D:9) a +0 giant spiked club an ogre corpse (24, 14, D:9) a +0 long sword a +0 leather armour (-25, 17, D:9) a killer bee corpse (rotten by now) (0, 19, D:9) a crocodile corpse (rotten by now) (-12, 28, D:9) a +0 club a +0 scale mail (15, 28, D:9) a bat corpse (14, 32, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 5 gold pieces (-2, 13, D:10) a +0 shortbow of flaming (unseen) (-2, 14, D:10) an arrow (-3, 15, D:10) 2 arrows (-1, 21, D:10) 20 gold pieces the Ecumenical Temple