Mvbhfdvhfcksjkasc Level 1 of the Dungeon (0, 0, D:1) 4 stones (7, 0, D:1) a +0 mace (9, 26, D:1) a +0 whip (21, 8, D:1) a +0 dagger (23, 7, D:1) 15 stones (32, 23, D:1) a +0 club (35, 23, D:1) 10 stones (46, 9, D:1) a +0 ring mail (48, 11, D:1) a +0 club (49, 9, D:1) 10 bolts (49, 19, D:1) a +0 club a +0 short sword (50, 7, D:1) a cursed -1 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 3, D:2) a +0 plate armour (15, -6, D:2) 17 stones (18, 26, D:2) a +0 club (33, -7, D:2) a +0 dagger (33, 3, D:2) 20 stones (38, 35, D:2) a +0 spear (46, 20, D:2) a +0 chain mail (48, 31, D:2) a +0 ring mail (51, 26, D:2) 18 stones (51, 48, D:2) 21 bolts (53, -4, D:2) a +0 scale mail (56, 11, D:2) a +0 whip (59, 3, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 12 bolts (2, 5, D:3) 9 stones (12, -21, D:3) a +0 flail a +0 dagger a +0 leather armour a +0 club a +0 flail (12, 9, D:3) a +0 scale mail (16, -4, D:3) a +0 club (16, 18, D:3) a +0 club (24, -5, D:3) an uncursed amulet of the gourmand (28, 19, D:3) a +3 hunting sling (31, -15, D:3) 4 tomahawks (33, -6, D:3) a +0 short sword (44, -4, D:3) a +0 spear (44, 25, D:3) a +0 hunting sling 10 stones (46, -6, D:3) a +0 helmet (47, -1, D:3) 22 bolts (47, 12, D:3) a +0 plate armour (53, -19, D:3) 21 stones (54, -24, D:3) 14 sling bullets (59, -3, D:3) a cursed +0 ring mail (61, -22, D:3) a +0 dagger Level 4 of the Dungeon (1, 8, D:4) the +10 long sword "Wimom" {flame, rElec Int+2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. (3, 13, D:4) a +0 club (4, 14, D:4) 8 poisoned needles (17, 22, D:4) 10 sling bullets (21, -2, D:4) 7 tomahawks (21, 18, D:4) a +0 dagger a +0 leather armour a +0 falchion (22, 22, D:4) a +0 halberd (23, 11, D:4) a +0 leather armour (25, 12, D:4) a cursed -3 club (28, 14, D:4) a +0 leather armour (29, -8, D:4) a tomahawk (29, -5, D:4) a +0 dagger 3 tomahawks a +0 ring mail (29, -4, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (29, -3, D:4) 4 tomahawks (29, -2, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 flail (30, -1, D:4) a +0 club a +0 leather armour (31, 0, D:4) a +0 dagger (33, 0, D:4) a +0 buckler (41, 11, D:4) a +0 buckler (44, -6, D:4) a +0 pair of gloves (44, 9, D:4) 23 stones (46, -3, D:4) a +0 whip (47, -1, D:4) a +0 leather armour (53, 34, D:4) a +0 dagger (54, 24, D:4) a +0 war axe (60, 43, D:4) 17 stones Level 5 of the Dungeon [Shop] Sifajad's Armour Boutique a +0 robe (10 gold) a +0 helmet (67 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +2 helmet of see invisible (322 gold) a +4 scale mail of cold resistance (465 gold) a +0 robe (10 gold) (1, 7, D:5) a +0 giant club (13, 4, D:5) 16 sling bullets (14, 16, D:5) 15 stones (27, 36, D:5) a +0 helmet (31, 23, D:5) a +1 dagger (46, 14, D:5) a +0 falchion (47, 5, D:5) a +0 dagger (55, 5, D:5) a +0 helmet Level 6 of the Dungeon (5, 4, D:6) 6 gold pieces (37, 12, D:6) 2 tomahawks the Ecumenical Temple an ossuary (0, 0, Ossuary) a potion of heal wounds (4, -2, Ossuary) a scroll of teleportation (4, -1, Ossuary) a potion of curing (4, 0, Ossuary) a scroll of magic mapping (5, -2, Ossuary) a scroll of identify (5, -1, Ossuary) a potion of magic (5, 0, Ossuary) a potion of curing (6, -2, Ossuary) a scroll of enchant weapon (6, -1, Ossuary) a potion of curing (6, 0, Ossuary) a scroll of magic mapping