MySettings Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (13, -20, D:1) a club (20, -18, D:1) a robe (28, 18, D:1) a +0 club (29, -22, D:1) a +0 dagger (37, 8, D:1) a +0 leather armour (42, -13, D:1) a +0 helmet (45, 18, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (3, -17, D:2) a +0 dagger (5, 0, D:2) a +0 whip 5 stones a +0 ring mail (6, -1, D:2) a +0 club a +0 ring mail (6, 0, D:2) a +0 club (9, -20, D:2) a +0 whip (32, -28, D:2) a staff of cold (32, -7, D:2) a long sword (33, -2, D:2) 3 stones (34, -2, D:2) a spear (34, -1, D:2) 5 stones (48, -10, D:2) a +0 dagger a +0 sling (49, -10, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a robe (1, 27, D:3) a +0 short sword a +0 scale mail (8, 11, D:3) 5 poisoned darts (11, 45, D:3) a +0 falchion (21, 3, D:3) a book of Blood (21, 6, D:3) a morningstar (47, 41, D:3) a +0 mace a +0 mace (47, 42, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour (51, 25, D:3) a +0 club Level 4 of the Dungeon (1, 5, D:4) a +0 ring mail (7, -5, D:4) a +2 vampiric spear a potion of degeneration a +0 flail (8, -5, D:4) a +0 whip a +0 robe a +0 halberd (9, -32, D:4) a +0 club (9, -6, D:4) a +0 halberd (39, 4, D:4) a +0 scythe a +0 robe a potion of degeneration (42, -34, D:4) a +0 whip a +0 ring mail (49, -31, D:4) a +0 mace (57, 12, D:4) a potion of lignification (60, -42, D:4) a leather armour Level 5 of the Dungeon (0, 0, D:5) a ring mail (18, 18, D:5) a +0 dagger a +0 robe (21, 8, D:5) a +0 giant club (22, 6, D:5) a +0 flail (23, 9, D:5) a +0 dagger a +0 robe a +0 hand axe (43, 27, D:5) a whip (45, 2, D:5) a potion of lignification Level 6 of the Dungeon [Shop] Murunish's General Store a +2 falchion of holy wrath (243 gold) an amulet of reflection (420 gold) the +1 plate armour of Ruad {rPois rF+ Int-2} (588 gold) Int: It affects your intelligence (-2). rF: It protects you from fire. rPois: It protects you from poison. If you switch to wearing this armour, your AC would decrease by 17 (51 -> 34). Sif Muna's Further Progress in Wizarding (784 gold) Spells Type Level Known a - Death Channel Necromancy 6 no b - Summon Cactus Giant Summoning 6 yes c - Eringya's Noxious Bog Transmutation/Poison 6 yes d - Statue Form Transmutation/Earth 6 yes a potion of mutation (112 gold) a wand of mindburst (6) (117 gold) a potion of curing (42 gold) a potion of curing (42 gold) [Shop] Kumpy's Book Shoppe a book of Flames (308 gold) a manual of Throwing (880 gold) a book of Scorching (330 gold) an Inescapable Atlas (352 gold) a book of Armaments (396 gold) a book of Minor Magic (198 gold) a book of Dangerous Friends (440 gold) a book of Spectacle (440 gold) (0, 0, D:6) a +0 dagger (0, 3, D:6) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (0, 4, D:6) a +0 flail 3 boomerangs a +0 leather armour (3, -8, D:6) a +0 hand axe (3, 7, D:6) a +0 ring mail (5, 2, D:6) a +0 giant spiked club (12, -17, D:6) 2 stones (14, -18, D:6) a +0 dagger (25, -12, D:6) a chain mail (26, 2, D:6) a +0 robe (27, 2, D:6) a +0 robe a +1 falchion (29, 6, D:6) a dagger (51, -16, D:6) a +0 flail a +0 robe a +3 hand axe a +0 robe (51, -15, D:6) a +1 scimitar of freezing a +0 robe a +0 long sword a +0 robe (54, -15, D:6) a +0 trident a +0 robe Level 7 of the Dungeon (0, 0, D:7) a leather armour (1, -2, D:7) a rapier (6, 5, D:7) 4 stones (10, 5, D:7) a +0 flail a +0 leather armour a +0 club a +0 chain mail a +0 dagger (11, 5, D:7) a +1 flail of draining a +0 leather armour (11, 6, D:7) a +0 hand axe a +0 leather armour (18, 29, D:7) a +0 hand axe (20, 41, D:7) 7 stones (29, 19, D:7) a book of Callings (30, -3, D:7) a potion of lignification (31, 4, D:7) a staff of cold (32, 14, D:7) a +0 robe (43, 15, D:7) 4 stones (43, 22, D:7) a spear (43, 30, D:7) 7 stones (44, 2, D:7) 6 stones (46, 16, D:7) a +0 shortbow (49, 6, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +5 mace (1, 2, D:8) a +0 giant spiked club a +0 giant club (4, -20, D:8) a gold piece (4, -13, D:8) a +0 short sword (5, -20, D:8) a gold piece (5, -19, D:8) a gold piece (5, -16, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (5, -13, D:8) a +0 dagger a potion of degeneration a +0 flail (6, -20, D:8) 2 gold pieces (6, -13, D:8) a +2 flail of protection a +1 whip of flaming a +4 hand axe a +0 battleaxe a +0 scale mail a +0 club a +0 ring mail a +0 plate armour (6, 20, D:8) a +0 short sword a +0 leather armour (16, -3, D:8) a scale mail (21, -11, D:8) a +0 whip (22, -11, D:8) a +0 dagger a +0 robe (23, -11, D:8) a +0 club a +0 leather armour (25, -16, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 0, D:9) a +0 dagger 4 stones (1, 1, D:9) a +0 short sword (2, -2, D:9) a +0 short sword (15, 25, D:9) a +0 club (19, -6, D:9) a +0 war axe (19, -5, D:9) a +0 battleaxe (28, 25, D:9) a +0 dagger a curare-tipped dart (28, 26, D:9) a +0 vampiric short sword (29, 26, D:9) a +0 short sword a +0 dagger a +0 dagger a +0 dagger a +0 short sword 8 stones (35, 12, D:9) a potion of lignification a +0 ring mail a +0 spear (37, 10, D:9) a +0 flail (38, 10, D:9) a +0 club (38, 11, D:9) a +0 ring mail a +0 spear (38, 12, D:9) a +0 war axe (40, 11, D:9) a +0 shortbow a +0 spear (40, 28, D:9) a +0 long sword (62, 19, D:9) +0 steam dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest a +0 club (1, -1, D:10) a curare-tipped dart a +0 club (2, -1, D:10) a +0 club (2, 0, D:10) a +0 club (3, 3, D:10) a +0 short sword 2 stones (3, 5, D:10) a +1 dagger of draining 5 stones (3, 22, D:10) a +0 giant club a +0 giant club (17, 20, D:10) 4 stones (19, 25, D:10) a +0 giant club (21, -9, D:10) a +0 scale mail (21, 21, D:10) a leather armour (43, 3, D:10) a +0 shortbow (50, -6, D:10) a +0 robe (50, 20, D:10) a +0 robe a +0 flail a +0 robe a +5 dagger (51, 20, D:10) a +0 robe a +0 great sword a +0 robe a +0 flail (51, 27, D:10) a scale mail (52, 20, D:10) a +0 robe Level 11 of the Dungeon [Shop] Xuzovasch's General Store a +0 dire flail (48 gold) a +2 hand axe of flaming (208 gold) a +0 plate armour (276 gold) a +0 war axe (42 gold) a +0 ring mail (48 gold) a scroll of identify (24 gold) a +0 club (12 gold) a wand of roots (2) (57 gold) a scroll of identify (24 gold) (0, 0, D:11) a +0 scale mail a +0 club (1, -2, D:11) a +0 giant spiked club (2, -2, D:11) a +0 club (2, -1, D:11) a +0 giant club a +0 chain mail a +0 battleaxe (5, -11, D:11) a +0 dagger a +0 robe (6, -15, D:11) a +0 troll leather armour (6, -13, D:11) a +0 war axe (6, -2, D:11) a +0 dagger (6, 1, D:11) a box of beasts (7, -2, D:11) a +0 leather armour 2 boomerangs of dispersal a +0 hand axe (7, -1, D:11) a +0 hand axe (9, 1, D:11) a +0 scale mail 3 boomerangs a +0 flail (10, 1, D:11) a +0 ring mail a +0 hand axe (10, 5, D:11) a +0 morningstar (12, 10, D:11) a +0 giant spiked club (14, 16, D:11) a +0 giant club (15, 8, D:11) a +0 giant spiked club (15, 14, D:11) 4 stones (15, 16, D:11) a +0 giant club (15, 17, D:11) a +0 giant club a +0 dire flail (16, 5, D:11) a +0 whip (17, 20, D:11) a +0 rapier (21, 1, D:11) a +0 troll leather armour (29, -15, D:11) a robe (29, -9, D:11) a ring mail (35, -12, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 7 stones (6, 18, D:12) a +0 hand axe (8, 23, D:12) a +0 leather armour (9, 16, D:12) the +4 scale mail "Jufroant" {Harm Int+4} Int: It affects your intelligence (+4). Harm: It increases damage dealt and taken. If you switch to wearing this armour, your AC would decrease by 22 (51 -> 29). (11, 14, D:12) a flail (11, 17, D:12) a robe (12, -2, D:12) a +0 ring mail (12, 0, D:12) a +0 chain mail (15, 30, D:12) 4 large rocks (17, 5, D:12) a dagger (17, 21, D:12) a ring mail (26, 2, D:12) a potion of degeneration (27, -22, D:12) the +5 hand axe of the Other Side {holy, rC+ Int+3 Dex+7} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+7). rC: It protects you from cold. (27, -21, D:12) a +2 heavy executioner's axe (28, -22, D:12) a +2 war axe of electrocution (28, -21, D:12) an amulet of reflection (29, -21, D:12) a piece from Xom's chessboard (15/15) (29, 0, D:12) the +0 ring mail "Gahoy" {*Corrode rElec rF- SInv} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. If you switch to wearing this armour, your AC would decrease by 29 (51 -> 22). (29, 1, D:12) a +0 giant club a +0 giant club (29, 9, D:12) a leather armour (30, -1, D:12) a +0 giant club a +0 giant club (34, 4, D:12) a +0 sling (46, -1, D:12) a +0 long sword a +0 scimitar a +0 short sword a +0 flail (46, 0, D:12) a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) a +0 trident (3, 12, D:13) a buckler (15, -25, D:13) the +0 robe of the Eternal Fruit {rF- rN++ Will- Int+4} Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. Will: It decreases your willpower. If you switch to wearing this armour, your AC would decrease by 35 (51 -> 16). (19, -19, D:13) a +0 dire flail (20, -18, D:13) 4 large rocks (21, -19, D:13) a +0 battleaxe a +0 long sword a +0 hand axe (21, -17, D:13) a +0 mace a +0 longbow a +0 chain mail a +0 halberd a stone (23, -15, D:13) a +0 troll leather armour a +0 shortbow a +0 shortbow a +0 short sword (23, -13, D:13) a +0 ring mail a +0 broad axe a +0 arbalest (36, -29, D:13) a club (47, -24, D:13) a phial of floods (47, 1, D:13) 6 stones (61, -7, D:13) a +0 war axe (61, 0, D:13) a +0 sling a +0 war axe Level 14 of the Dungeon (0, 0, D:14) a potion of degeneration (4, -29, D:14) a leather armour (5, -37, D:14) a chain mail (6, 10, D:14) 6 stones (15, 8, D:14) a +0 leather armour (16, -19, D:14) a +2 heavy hand axe (18, -14, D:14) a +0 mace a +0 scimitar (18, -13, D:14) a +0 mace a +0 war axe (26, -31, D:14) the +2 dagger "Ser Nete" {elec, +Blink Str+2 Dex+4} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). +Blink: It lets you blink. (45, -17, D:14) a ring of flight (47, -2, D:14) a +0 buckler (47, -1, D:14) a +0 battleaxe a +0 ring mail (48, -38, D:14) 6 large rocks Level 15 of the Dungeon (0, 0, D:15) 2 large rocks (1, 21, D:15) a +0 shortbow (2, 22, D:15) a +0 shortbow (2, 23, D:15) a +0 shortbow (3, 22, D:15) a +0 shortbow (5, 10, D:15) a +0 robe (9, 7, D:15) 5 javelins (13, 18, D:15) a +0 scale mail (20, 11, D:15) a +0 chain mail (24, 15, D:15) a +0 arbalest (24, 16, D:15) a +0 arbalest (24, 17, D:15) a +0 arbalest (25, 17, D:15) a +0 arbalest (26, 17, D:15) a +0 arbalest (43, 36, D:15) 5 stones (44, 2, D:15) a +0 falchion (45, 23, D:15) a +0 buckler (52, 26, D:15) a +0 arbalest (52, 35, D:15) 6 stones (57, -10, D:15) the +3 broad axe of Virtue {freeze, Will+ Int+2} Int: It affects your intelligence (+2). Will: It increases your willpower. (58, -10, D:15) the +7 broad axe of Insomnia {heavy, Int+8} Int: It affects your intelligence (+8). (58, -9, D:15) a +1 battleaxe of freezing (59, -10, D:15) the +6 executioner's axe "Ybuwkuq" {heavy, rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe a +2 glaive of freezing a +2 chain mail of poison resistance a +0 buckler (0, 1, Orc:1) a +0 club (0, 3, Orc:1) a +0 giant club (1, 1, Orc:1) a +0 giant spiked club (2, 8, Orc:1) a +0 ring mail 3 boomerangs a +0 club (3, 7, Orc:1) a +0 chain mail a +0 dire flail (9, 12, Orc:1) a +0 plate armour a +0 battleaxe (10, 2, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (14, 7, Orc:1) a +0 robe a +0 dagger (15, 11, Orc:1) a +0 robe a +0 dagger (15, 12, Orc:1) a +0 robe a +4 dagger a +0 robe a +0 dagger (15, 15, Orc:1) 5 large rocks (16, 9, Orc:1) a +0 plate armour a +0 war axe (26, 26, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (26, 27, Orc:1) a +0 war axe (26, 28, Orc:1) a +0 ring mail a +0 dagger a +0 leather armour a +0 whip (30, 19, Orc:1) a +0 mace (31, 19, Orc:1) a +0 plate armour a +0 dire flail (31, 22, Orc:1) a +0 giant club (still there?) a +0 chain mail (still there?) a +1 great mace (still there?) a +0 arbalest (still there?) (31, 23, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant spiked club (32, 22, Orc:1) a +0 giant club a +0 dire flail (32, 23, Orc:1) the +6 executioner's axe of Exoneration {freeze, Dex+5} Dex: It affects your dexterity (+5). (33, 21, Orc:1) a +0 robe a +0 dagger (33, 22, Orc:1) a +0 giant spiked club (33, 23, Orc:1) a +0 giant club a +0 giant club a +0 giant club (33, 24, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Moawut's Jewellery Shoppe a ring of flight (245 gold) a +4 ring of protection (unknown) (504 gold) a ring of see invisible (210 gold) a ring of resist corrosion (280 gold) an amulet of reflection (420 gold) a +6 ring of intelligence (504 gold) an amulet of the acrobat (420 gold) [Shop] Boezebb's Antique Armour Emporium a robe (16 gold) a pair of gloves (108 gold) a pair of gloves (108 gold) a pair of gloves (108 gold) a leather armour (48 gold) [Shop] Dawn's Jewellery Boutique a ring of protection from cold (unknown) (325 gold) a +4 ring of protection (unknown) (468 gold) the amulet "Cankeo" {rF+ Regen+ Int-4 SInv} (517 gold) [amulet of regeneration] Int: It affects your intelligence (-4). rF: It protects you from fire. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. a ring of protection from fire (325 gold) [Shop] Paseidd's Assorted Antiques a runed rapier (133 gold) a wand of charming (3) (136 gold) a scroll of identify (38 gold) a scroll of enchant weapon (142 gold) a scroll of noise (19 gold) a scroll of amnesia (76 gold) (0, 0, Orc:2) a +0 plate armour a +0 trident (0, 1, Orc:2) a +0 hand axe (1, 2, Orc:2) a +2 scale mail of fire resistance a +0 dagger (8, -2, Orc:2) a +0 giant club a +0 giant club (11, -2, Orc:2) a +0 troll leather armour (12, -18, Orc:2) a +0 flail (12, -16, Orc:2) a +0 ring mail a +0 long sword (12, -4, Orc:2) a +0 short sword (12, -2, Orc:2) a +0 chain mail a +0 battleaxe (13, -4, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (13, -3, Orc:2) a +0 leather armour a +1 flail of protection a +0 giant spiked club a +0 troll leather armour (13, -2, Orc:2) a +0 cloak a +0 short sword (14, -5, Orc:2) a +0 robe a +0 dagger 5 large rocks (15, -38, Orc:2) a +0 club a +0 ring mail (15, -6, Orc:2) a +0 giant club (16, -33, Orc:2) a +0 giant spiked club a +0 club a +0 plate armour a +0 short sword a +0 mace a +0 dagger a +0 plate armour a +0 battleaxe a +0 flail (16, -17, Orc:2) a +0 giant club a +0 giant club (17, -20, Orc:2) a +0 leather armour a +0 hand axe a +3 chain mail a +0 great mace (17, -12, Orc:2) a +0 flail (18, -9, Orc:2) a +0 robe a +0 spear (18, -8, Orc:2) a +0 leather armour a +0 trident a +0 flail (19, -6, Orc:2) a +0 leather armour (21, -13, Orc:2) a +0 robe a +0 flail (22, -13, Orc:2) a +0 giant spiked club a +0 giant club (22, -3, Orc:2) a +0 leather armour a +0 flail (24, -13, Orc:2) 3 large rocks a +0 giant club a +0 giant spiked club (26, -14, Orc:2) a +0 plate armour a +0 short sword a +0 giant spiked club a +0 giant spiked club (28, -16, Orc:2) 3 boomerangs a +0 mace (28, -15, Orc:2) a +0 dagger (29, -17, Orc:2) a +0 ring mail a +0 club a +0 giant club (29, -16, Orc:2) a +0 giant club (30, -17, Orc:2) a +0 troll leather armour a +0 chain mail a +0 war axe a +0 arbalest a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (32, -17, Orc:2) a +0 giant spiked club (33, -16, Orc:2) a +0 chain mail a +0 short sword a +0 giant club a +0 giant club (33, -15, Orc:2) a +0 dire flail a +0 giant club (41, -21, Orc:2) a +6 ring of dexterity Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (1, 1, Elf:1) a +0 hand axe of electrocution (2, -15, Elf:1) a +0 shortbow (2, -14, Elf:1) a +0 long sword a +0 leather armour a +0 buckler a +0 short sword a +0 chain mail a +0 scimitar a +1 shortbow of freezing (15, -18, Elf:1) a robe (20, -7, Elf:1) a +1 robe of the Archmagi a +2 spectral lajatang (21, -1, Elf:1) a +1 flail of draining a +0 leather armour a +0 dagger a +0 longbow (21, 0, Elf:1) a +0 dagger a +0 leather armour a +0 dagger a +0 longbow (21, 1, Elf:1) a +4 long sword (22, 21, Elf:1) a +0 leather armour (24, -1, Elf:1) a +0 long sword (25, 1, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 long sword (26, 1, Elf:1) a +0 chain mail a +0 long sword a +0 chain mail a +0 dagger a +0 leather armour a +0 short sword (27, 1, Elf:1) a +0 rapier (28, 0, Elf:1) a +0 dagger (28, 3, Elf:1) a +0 chain mail a +0 dagger (29, 0, Elf:1) a helmet (30, 21, Elf:1) a +2 short sword of draining (31, -13, Elf:1) a +2 short sword of holy wrath (31, -9, Elf:1) a scroll of noise a +0 short sword (36, -22, Elf:1) a +0 dagger a +0 rapier (36, -21, Elf:1) a +0 leather armour a +0 long sword (37, -21, Elf:1) a +0 long sword (38, -21, Elf:1) a +2 long sword of pain a +2 heavy battleaxe (39, -20, Elf:1) a +0 short sword (42, 10, Elf:1) a +0 rapier (49, -1, Elf:1) a +0 rapier a +0 rapier a +0 leather armour (50, 0, Elf:1) a +0 short sword (51, 3, Elf:1) a +0 long sword (53, 5, Elf:1) a +3 mace of distortion a +0 long sword (54, 3, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (54, 5, Elf:1) a +1 scimitar of holy wrath a +1 scimitar of holy wrath a +0 long sword a +0 ring mail (55, 1, Elf:1) a +0 short sword of venom a +0 chain mail (65, 3, Elf:1) a flail Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword (0, 9, Elf:2) a quarterstaff (2, -9, Elf:2) a +2 leather armour of poison resistance a +0 short sword a +0 shortbow (3, -10, Elf:2) a +0 long sword of holy wrath (4, -11, Elf:2) a +0 long sword a +0 longbow (4, -2, Elf:2) a potion of lignification (4, 5, Elf:2) a +1 heavy long sword (5, -12, Elf:2) a +0 heavy trident (5, 5, Elf:2) a +1 scimitar of freezing (6, -12, Elf:2) a +2 trident of protection (6, 5, Elf:2) a +0 long sword (8, -15, Elf:2) a +2 vampiric long sword (9, -32, Elf:2) a plate armour (10, -12, Elf:2) a +0 scimitar (10, -11, Elf:2) a +0 robe (10, 9, Elf:2) a robe (11, -10, Elf:2) a +0 ring mail a +0 rapier (12, -12, Elf:2) a +0 leather armour a +0 short sword (12, -11, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (13, -11, Elf:2) a +0 leather armour of fire resistance a +0 scimitar a +0 shortbow (16, -20, Elf:2) a +0 dagger (16, -18, Elf:2) 10 scrolls of amnesia (17, -19, Elf:2) a +0 short sword a +0 ring mail a +0 short sword a +0 ring mail a +0 long sword of protection a +0 ring mail a +0 dagger a +0 scimitar of freezing a +0 rapier a +0 leather armour a +0 short sword a +0 shortbow (19, -24, Elf:2) a +0 rapier (21, -23, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (21, -6, Elf:2) a +0 short sword (22, -23, Elf:2) a +0 dagger (23, 16, Elf:2) a throwing net (25, -16, Elf:2) a +0 falchion (28, -32, Elf:2) 7 stones (29, -13, Elf:2) a +0 long sword (29, 10, Elf:2) a +3 heavy scimitar (30, -26, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour a +0 long sword (31, -20, Elf:2) a +0 robe (31, -9, Elf:2) a +0 short sword (31, -6, Elf:2) a +2 quick blade of draining (32, -9, Elf:2) a +5 heavy hand axe (32, -8, Elf:2) a +6 battleaxe of freezing (33, -7, Elf:2) a +0 leather armour a +0 long sword a +5 vampiric long sword (33, -6, Elf:2) a +0 mace of venom a +0 long sword a +0 rapier a +0 leather armour a +0 rapier (34, -6, Elf:2) a +2 trident of flaming (34, 4, Elf:2) a +0 leather armour a +0 scimitar a +0 shortbow (35, -8, Elf:2) a +0 chain mail a +0 short sword (35, -6, Elf:2) a +0 rapier (35, -5, Elf:2) a +2 eveningstar of electrocution (36, -6, Elf:2) a +0 long sword (36, -5, Elf:2) a +0 chain mail a +0 long sword (37, -6, Elf:2) a +0 short sword of flaming a +0 heavy mace (37, 0, Elf:2) a +0 chain mail a +0 long sword (42, -4, Elf:2) a +0 scimitar (43, -4, Elf:2) a +4 heavy dire flail (44, -35, Elf:2) a scroll of amnesia (44, -29, Elf:2) 7 stones (45, 15, Elf:2) a +3 ring mail a +0 rapier (45, 17, Elf:2) a +0 leather armour a +0 long sword (48, -37, Elf:2) a +0 long sword a +2 chain mail of willpower (53, -25, Elf:2) a +0 long sword (56, 15, Elf:2) a +0 long sword a +0 buckler (57, 15, Elf:2) a +3 battleaxe of venom (58, 13, Elf:2) a +0 dagger Level 3 of the Elven Halls (0, 0, Elf:3) a staff of cold (0, 6, Elf:3) a +0 rapier (0, 7, Elf:3) a +0 vampiric morningstar a scroll of noise a +0 short sword a +0 longbow 2 datura-tipped darts a +4 plate armour of fire resistance a +0 long sword a +0 chain mail a +0 long sword a +0 long sword a +0 rapier a +0 rapier a +0 leather armour a ring of see invisible a +3 heavy spear a +2 leather armour of fire resistance (0, 8, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (0, 9, Elf:3) a scimitar (2, -2, Elf:3) a +0 executioner's axe (2, 9, Elf:3) a +0 long sword a +0 ring mail of cold resistance (3, -2, Elf:3) a short sword (3, -1, Elf:3) a staff of cold (3, 10, Elf:3) the +3 shortbow of Cetociam {heavy, Int+3} Int: It affects your intelligence (+3). (4, -2, Elf:3) a +0 rapier (4, -1, Elf:3) 5 stones (4, 11, Elf:3) a +5 heavy flail (5, 11, Elf:3) a +0 longbow a +0 leather armour (6, -3, Elf:3) a staff of poison (6, -2, Elf:3) a short sword (8, 11, Elf:3) a +2 antimagic war axe a +0 leather armour a +2 vampiric dagger (8, 12, Elf:3) a +0 demon blade of flaming (9, -5, Elf:3) a +4 shortbow of flaming (9, -4, Elf:3) a short sword (9, 13, Elf:3) a long sword (12, 15, Elf:3) a +0 leather armour a +0 long sword (12, 17, Elf:3) a +0 ring mail a +0 long sword a +0 shortbow (13, 17, Elf:3) a +0 long sword (13, 18, Elf:3) a +0 short sword (15, 18, Elf:3) a +0 short sword a +0 long sword (15, 27, Elf:3) a +0 robe a +0 dagger (16, -5, Elf:3) 7 stones (16, 12, Elf:3) a +0 pair of boots (16, 18, Elf:3) a +0 buckler a +0 ring mail a +0 short sword (16, 19, Elf:3) a +0 rapier (17, -4, Elf:3) a +0 rapier (17, -3, Elf:3) a +0 shortbow (17, 11, Elf:3) the staff of air "Macwiq" {rElec rF+ Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.3 XLs. Damage rating: 16 (Base 5 x 182% (Str) x 145% (Skill) + 3 (Slay)). rF: It protects you from fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (18, -3, Elf:3) a +2 heavy arbalest (18, 11, Elf:3) the staff of fire "Huzydwof" {+Blink rF+ Int-3 SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.3 XLs. Damage rating: 16 (Base 5 x 182% (Str) x 145% (Skill) + 3 (Slay)). Int: It affects your intelligence (-3). rF: It protects you from fire. SInv: It lets you see invisible. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (19, -3, Elf:3) the +3 Elemental Staff {rElec rF+ rC+ AC+3} It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. (19, 19, Elf:3) a +0 chain mail a +0 flail (19, 22, Elf:3) a +0 long sword (19, 23, Elf:3) a +0 shortbow a +0 leather armour a +1 great sword of distortion (19, 24, Elf:3) a +0 rapier (20, 10, Elf:3) a +0 short sword (20, 11, Elf:3) a +0 dagger (20, 19, Elf:3) a +0 dagger (20, 21, Elf:3) a +0 leather armour a +0 hand axe a +0 plate armour a +0 flail a +0 rapier (20, 22, Elf:3) a +0 plate armour a +0 short sword (21, 10, Elf:3) a +0 dagger (21, 20, Elf:3) a +0 scale mail a +0 long sword a +0 long sword a +0 chain mail a +0 battleaxe a +0 arbalest a +0 scimitar a +0 shortbow a +0 long sword a +1 leather armour of willpower a +0 scimitar a +0 rapier a +0 leather armour a +0 rapier a +0 scale mail a +0 short sword the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a ring of see invisible a +1 morningstar of protection the +6 war axe "Impbane" {spect, Will+} Will: It increases your willpower. a +1 heavy long sword the +3 hand axe of Defiance {venom, rPois rC- MP+9 Int+3} Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 ring mail (22, -2, Elf:3) a +3 dagger of draining (22, -1, Elf:3) a +0 spear (22, 0, Elf:3) a short sword (22, 19, Elf:3) a +1 glaive of protection (22, 20, Elf:3) a +0 rapier (22, 23, Elf:3) a +0 longbow a +2 arbalest 6 stones a +1 leather armour of poison resistance (23, 19, Elf:3) a +0 long sword (25, 19, Elf:3) a +0 ring mail a +0 long sword (26, 21, Elf:3) a +0 ring mail a +1 halberd of freezing a ring of see invisible (28, -1, Elf:3) 2 throwing nets (31, 47, Elf:3) a +1 short sword of venom (39, 19, Elf:3) a +0 rapier of draining a +0 leather armour (39, 35, Elf:3) a +0 ring mail of fire resistance a +0 long sword (40, 31, Elf:3) a +0 ring mail a +0 short sword a +1 hand axe of electrocution a +0 leather armour a +0 short sword a +3 dire flail of protection (41, 2, Elf:3) a ring of see invisible (41, 33, Elf:3) a +0 buckler a +0 short sword (49, 27, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (50, 15, Elf:3) a wand of charming (6) (51, 20, Elf:3) a +0 robe of positive energy (52, 29, Elf:3) a +0 scale mail a +0 rapier (54, 31, Elf:3) a +8 halberd of flaming (57, 30, Elf:3) a +0 robe (58, 19, Elf:3) a +0 long sword (59, 16, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (59, 20, Elf:3) a +0 rapier a +0 leather armour a +0 short sword of venom (63, 27, Elf:3) a war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of degeneration (15, 16, Lair:1) a long sword (26, -5, Lair:1) 5 scrolls of noise (26, -4, Lair:1) a +1 pair of gloves of infusion (26, -3, Lair:1) a +1 quarterstaff of pain (27, -3, Lair:1) a +1 battleaxe of electrocution (44, -19, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 javelins a +2 chain mail of willpower (4, -24, Lair:2) 4 stones (20, -28, Lair:2) a plate armour (22, 4, Lair:2) a robe (30, 5, Lair:2) a glaive (32, 18, Lair:2) a +0 plate armour (51, 11, Lair:2) a condenser vane (54, -16, Lair:2) a rapier (61, -8, Lair:2) a trident (61, 0, Lair:2) 3 atropa-tipped darts (64, -10, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a scale mail (3, 24, Lair:3) a +0 long sword (4, -11, Lair:3) 5 stones (12, 7, Lair:3) a +1 longbow of flaming a +0 barding (27, 36, Lair:3) a +2 hand axe of electrocution (36, -8, Lair:3) a -2 demon whip of venom (38, 38, Lair:3) a +1 dagger of venom a +0 robe (40, 31, Lair:3) 4 stones (44, 3, Lair:3) 5 atropa-tipped darts (44, 34, Lair:3) a scroll of noise (46, -11, Lair:3) a +0 spear (46, -10, Lair:3) a +3 trident (47, -11, Lair:3) a +0 spear (48, -12, Lair:3) a +0 heavy war axe a +0 chain mail (49, -11, Lair:3) a +0 trident a boomerang (56, 1, Lair:3) a glaive (56, 24, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (4, 13, Lair:4) a +0 leather armour (11, -15, Lair:4) a plate armour (15, -30, Lair:4) a potion of lignification (31, 23, Lair:4) a +0 chain mail (36, 15, Lair:4) 4 stones (39, -15, Lair:4) a club (59, -25, Lair:4) a plate armour (68, -28, Lair:4) a chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a falchion (24, -7, Lair:5) a +1 heavy war axe (42, -8, Lair:5) 4 boomerangs (57, -1, Lair:5) a +4 spectral quarterstaff (57, 5, Lair:5) a staff of poison (57, 19, Lair:5) the +1 robe of the Hurricane {rF- rN+ Regen+ Archmagi} rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. If you switch to wearing this armour, your AC would decrease by 34 (51 -> 17). (58, 11, Lair:5) a trident (59, 4, Lair:5) a leather armour (68, 11, Lair:5) a +0 dagger Level 1 of the Shoals (0, 0, Shoals:1) a +0 quarterstaff (5, -41, Shoals:1) a +0 trident (7, -21, Shoals:1) a +0 ring mail (8, -42, Shoals:1) a +0 buckler of protection (15, -39, Shoals:1) a +0 trident (18, -30, Shoals:1) an orb of mayhem (19, -14, Shoals:1) 3 boomerangs a +0 trident (26, -16, Shoals:1) a +0 trident (27, -21, Shoals:1) a throwing net (33, -23, Shoals:1) a +0 trident a +0 leather armour (33, -22, Shoals:1) a +0 trident a silver boomerang (34, -22, Shoals:1) a +0 spear (35, -29, Shoals:1) a potion of lignification (43, -35, Shoals:1) a +0 cloak (43, -9, Shoals:1) an orb of wrath (48, -31, Shoals:1) a +0 spear a +0 sling (50, -33, Shoals:1) a +0 club a +0 sling (50, -25, Shoals:1) a scarf of resistance (51, -33, Shoals:1) a +0 spear (52, -32, Shoals:1) a +0 spear a +3 sling Level 2 of the Shoals (0, 0, Shoals:2) the +1 dagger "Ponnih" {antimagic, Str+4} Str: It affects your strength (+4). (4, 9, Shoals:2) a +0 ring mail (9, -8, Shoals:2) 4 stones (19, 11, Shoals:2) a +0 trident (20, 14, Shoals:2) a +0 trident (21, -14, Shoals:2) 5 large rocks (21, -13, Shoals:2) a +0 club a +0 sling (21, 14, Shoals:2) a +0 spear (23, -14, Shoals:2) a +0 leather armour a +2 trident of protection (23, 15, Shoals:2) a +0 spear a +0 sling (27, -7, Shoals:2) a wand of charming (6) (28, 12, Shoals:2) a +0 spear a +0 sling (28, 13, Shoals:2) a +0 spear a +0 sling (29, -13, Shoals:2) 2 boomerangs a +0 trident a throwing net a +0 halberd (29, 11, Shoals:2) a +0 quarterstaff a +0 sling (29, 12, Shoals:2) a +0 spear a +0 longbow (30, -13, Shoals:2) a +1 glaive of flaming (31, -13, Shoals:2) a boomerang a +0 trident a +0 leather armour a +0 trident (31, -12, Shoals:2) a +0 glaive (38, 14, Shoals:2) a throwing net a +0 trident (39, 16, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 longbow a +0 spear (4, -4, Shoals:3) a +0 chain mail (8, -14, Shoals:3) a +1 heavy trident (33, -1, Shoals:3) a leather armour (36, 3, Shoals:3) a +0 robe (36, 4, Shoals:3) a +0 quarterstaff (37, -12, Shoals:3) a +1 helmet of intelligence (38, 13, Shoals:3) a +0 tower shield a +0 kite shield (39, -13, Shoals:3) a scroll of vulnerability (40, -1, Shoals:3) a +0 trident (41, -2, Shoals:3) a +0 quarterstaff a +0 sling (41, -1, Shoals:3) a +0 spear a +0 sling (42, -2, Shoals:3) a +0 long sword (43, 1, Shoals:3) a +0 club a +0 sling (45, -15, Shoals:3) a +0 robe a +1 antimagic trident (45, 7, Shoals:3) a scarf of resistance (48, 1, Shoals:3) a +0 pair of gloves a +0 cloak a +2 rapier of electrocution (51, -2, Shoals:3) 7 stones (54, -11, Shoals:3) an amulet of guardian spirit (62, -15, Shoals:3) 5 boomerangs Level 4 of the Shoals (0, 0, Shoals:4) a +0 quarterstaff a +0 longbow a +0 trident (0, 1, Shoals:4) a +3 war axe of electrocution a +0 trident a +0 spear (0, 6, Shoals:4) a +0 robe a +3 antimagic rapier (3, -9, Shoals:4) a falchion (4, -20, Shoals:4) a +3 trident (6, 15, Shoals:4) a +0 rapier a +0 robe (7, -11, Shoals:4) a flail (7, 15, Shoals:4) a +0 trident (9, 18, Shoals:4) a +2 rapier of draining a +0 robe (10, 19, Shoals:4) the +4 chain mail of Lyorur {Fly rElec rF- rCorr Str-2} Str: It affects your strength (-2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 18 (51 -> 33). (11, 20, Shoals:4) a +0 spear a +0 sling a +0 club a +0 sling (12, 19, Shoals:4) a +0 club a +0 sling (12, 20, Shoals:4) a +0 longbow a +2 spear of venom a +0 spear a +2 longbow of freezing (13, 19, Shoals:4) a +0 spear a +0 sling (14, 16, Shoals:4) an arbalest (16, -19, Shoals:4) a ring mail (18, -23, Shoals:4) a potion of lignification (19, -22, Shoals:4) a +0 leather armour a +0 trident (19, -20, Shoals:4) a +0 spear (19, -1, Shoals:4) a +0 trident (19, 19, Shoals:4) a +0 robe a +2 trident of protection (20, -21, Shoals:4) a +0 leather armour a +0 trident (20, -2, Shoals:4) a +0 spear (20, -1, Shoals:4) a +2 pair of gloves of hurling (20, 18, Shoals:4) a +0 vampiric trident a +0 robe a +0 spear a +0 longbow a +0 rapier of venom a +0 robe a +2 spear of venom 3 javelins a +2 leather armour of fire resistance a +0 spear a +0 sling a +0 leather armour 3 silver javelins a +2 spear of venom (20, 19, Shoals:4) a throwing net a +0 robe (21, -1, Shoals:4) a book of Chaos (22, -2, Shoals:4) a +3 heavy scimitar (29, -18, Shoals:4) a potion of degeneration (40, -20, Shoals:4) a +0 trident a boomerang a +0 trident (41, 0, Shoals:4) a +0 spear a +0 robe (41, 1, Shoals:4) a +0 rapier a +0 leather armour (41, 2, Shoals:4) a +4 trident of flaming a +0 robe a +0 spear (41, 3, Shoals:4) a +0 longbow a +0 spear (41, 4, Shoals:4) a +0 spear a +0 sling of flaming (41, 5, Shoals:4) the +1 battleaxe "Musoij" {heavy, Will+} Will: It increases your willpower. a +3 leather armour of willpower (41, 6, Shoals:4) a +0 rapier a +0 robe a +4 trident of flaming a +0 leather armour (42, 0, Shoals:4) a +0 trident 3 boomerangs (42, 5, Shoals:4) a +0 trident a +0 leather armour (42, 7, Shoals:4) a +0 trident of flaming a +0 plate armour Level 1 of the Spider Nest (0, 0, Spider:1) a +0 halberd (5, -9, Spider:1) a +0 war axe (5, 19, Spider:1) a +0 cloak (9, 4, Spider:1) 3 stones (9, 26, Spider:1) a +0 buckler of fire resistance (22, 10, Spider:1) a +0 sling (26, -2, Spider:1) a mace (35, -21, Spider:1) a robe (37, 32, Spider:1) a +0 short sword (39, 30, Spider:1) a +2 heavy mace Level 2 of the Spider Nest (0, 0, Spider:2) 4 stones (0, 5, Spider:2) 5 stones (3, 7, Spider:2) 5 stones (13, 18, Spider:2) a +0 hand axe a +0 leather armour (16, 26, Spider:2) 7 stones (18, 21, Spider:2) a +0 war axe a +0 robe (19, 26, Spider:2) a +0 war axe a +0 robe (41, 28, Spider:2) a +1 spectral morningstar a +0 chain mail a +0 kite shield (45, 16, Spider:2) a +3 ring mail (59, 11, Spider:2) the -1 pair of gloves of the Lotus Blossom {+Inv Int+2} Int: It affects your intelligence (+2). +Inv: It lets you turn invisible. If you switch to wearing this armour, your AC would decrease by 4 (51 -> 47). (67, 12, Spider:2) a short sword Level 3 of the Spider Nest (0, 0, Spider:3) a scale mail (0, 1, Spider:3) a war axe (9, -34, Spider:3) a +0 pair of gloves (11, -33, Spider:3) a +0 pair of gloves (13, -25, Spider:3) the +3 scale mail of Etuir {rN+ Regen+ Dex-5} Dex: It affects your dexterity (-5). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. If you switch to wearing this armour, your AC would decrease by 23 (51 -> 28). (17, 2, Spider:3) 2 atropa-tipped darts (18, -10, Spider:3) an amulet of magic regeneration (20, 1, Spider:3) a staff of poison (20, 2, Spider:3) 2 atropa-tipped darts (27, -8, Spider:3) a +0 plate armour (31, 2, Spider:3) a flail (32, -1, Spider:3) 5 stones Level 4 of the Spider Nest (0, 0, Spider:4) an orb of guile (0, 1, Spider:4) an orb of energy (1, 3, Spider:4) a +0 scimitar (7, 6, Spider:4) a morningstar (21, 2, Spider:4) a +0 war axe a +0 leather armour (31, 5, Spider:4) a robe (51, -9, Spider:4) the +0 plate armour "Jeptyupu" {Drain rPois rC- Will++} rC: It makes you vulnerable to cold. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. If you switch to wearing this armour, your AC would decrease by 18 (51 -> 33). (51, 17, Spider:4) a dagger (53, -2, Spider:4) a trident (63, -3, Spider:4) a rapier (65, 0, Spider:4) 5 stones (67, 8, Spider:4) 9 stones (69, 8, Spider:4) a scroll of vulnerability Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 pair of boots (0, 1, Slime:5) a +0 ring mail (0, 9, Slime:5) a +0 leather armour of poison resistance (1, 9, Slime:5) a +3 morningstar of protection (2, -1, Slime:5) a +0 spectral quarterstaff (2, 1, Slime:5) the +5 battleaxe of Judgement {heavy, rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. (2, 8, Slime:5) a +0 heavy hand axe (2, 9, Slime:5) 5 stones (3, 0, Slime:5) a ring of ice (3, 1, Slime:5) a +0 flail (3, 8, Slime:5) a potion of degeneration (3, 9, Slime:5) the amulet of Qeaggu {Spirit rPois rF++ Dex-4} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rPois: It protects you from poison. (3, 12, Slime:5) a +0 spear (4, -2, Slime:5) a short sword (4, 0, Slime:5) a +0 chain mail (4, 2, Slime:5) a +4 sling of freezing (4, 7, Slime:5) a +1 rapier of speed (4, 11, Slime:5) a +0 robe (8, 2, Slime:5) the ring of Perfectionism {Str+3 Dex+6} [ring of dexterity] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). (9, 7, Slime:5) a +2 demon blade of draining (9, 9, Slime:5) 6 stones (9, 11, Slime:5) an amulet of the acrobat (10, -3, Slime:5) a book of Hexes (10, 0, Slime:5) a +1 mace of protection (10, 1, Slime:5) a +0 ring mail (10, 6, Slime:5) a +6 ring of intelligence (10, 8, Slime:5) a ring of see invisible (10, 12, Slime:5) a falchion (11, -2, Slime:5) a potion of lignification (11, -1, Slime:5) an amulet of faith (11, 1, Slime:5) a +0 shortbow of freezing (11, 2, Slime:5) 5 stones (11, 7, Slime:5) a staff of fire (11, 8, Slime:5) a +2 lajatang of distortion (11, 9, Slime:5) an amulet of reflection (11, 10, Slime:5) the staff of conjuration "Unaa" {Fragile rPois rN+++ rCorr} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.3 XLs. Damage rating: 16 (Base 5 x 182% (Str) x 145% (Skill) + 3 (Slay)). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (11, 11, Slime:5) 3 stones (12, 0, Slime:5) a staff of air (12, 1, Slime:5) a +6 ring of strength (12, 9, Slime:5) a +3 heavy falchion Level 1 of the Vaults (0, 0, Vaults:1) 9 stones (4, -22, Vaults:1) a +0 long sword a +0 plate armour (4, -21, Vaults:1) a +2 war axe a +0 chain mail a +0 morningstar a +0 leather armour (9, 9, Vaults:1) a +0 morningstar a +0 ring mail (10, 8, Vaults:1) a +0 great mace a +0 leather armour (10, 10, Vaults:1) a +0 dagger of protection a +0 robe (11, 8, Vaults:1) a +1 vampiric glaive a +0 plate armour (13, 3, Vaults:1) a lightning rod (4/4) (16, 8, Vaults:1) a +0 scale mail a +0 war axe (17, 23, Vaults:1) a leather armour (19, 1, Vaults:1) a +0 animal skin a +0 great mace (20, -4, Vaults:1) a +4 arbalest (20, -3, Vaults:1) a +0 scale mail a +0 dire flail (26, -19, Vaults:1) a ring of ice (28, 8, Vaults:1) a potion of degeneration (35, 8, Vaults:1) a +0 ring mail a +0 great mace (36, 9, Vaults:1) a +0 troll leather armour (36, 11, Vaults:1) a +0 robe a +0 dagger a +0 scale mail a +0 flail (38, 23, Vaults:1) a +0 arbalest (40, 13, Vaults:1) a +0 chain mail a +0 glaive (40, 22, Vaults:1) a +0 arbalest (41, 12, Vaults:1) a +0 plate armour a +0 battleaxe (41, 13, Vaults:1) the +10 war axe "Unoa" {pain, rPois Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. The Shining One disapproves of the use of such an item. a +0 plate armour a +0 dire flail (41, 22, Vaults:1) a +0 arbalest (41, 23, Vaults:1) a +0 arbalest (44, 7, Vaults:1) a +0 arbalest (54, -11, Vaults:1) a scale mail (61, -22, Vaults:1) a +0 hat (61, -21, Vaults:1) a +0 robe a +0 dagger (62, -23, Vaults:1) a +2 heavy dire flail a +0 dire flail (63, 7, Vaults:1) a +0 dire flail a +0 ring mail (63, 8, Vaults:1) a +0 great sword a +0 arbalest a +3 plate armour of positive energy (63, 9, Vaults:1) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail (64, -27, Vaults:1) a +0 ring mail a +0 morningstar a +0 buckler a +0 scale mail a +1 war axe of venom (64, 7, Vaults:1) a +0 dire flail a +0 chain mail a +2 flail of holy wrath a +0 scale mail (64, 8, Vaults:1) a +0 troll leather armour (64, 9, Vaults:1) a +0 flail a +0 leather armour (70, 9, Vaults:1) a +0 troll leather armour (72, -7, Vaults:1) a ring of protection from fire Level 2 of the Vaults (0, 0, Vaults:2) a +0 ring mail a +0 war axe of freezing a +0 arbalest (1, 2, Vaults:2) a +0 scale mail a +0 falchion (2, 2, Vaults:2) a +0 chain mail a +0 great sword (2, 33, Vaults:2) a +0 falchion a +0 scale mail (3, 1, Vaults:2) a +0 plate armour a +0 battleaxe (3, 33, Vaults:2) a +0 flail a +0 leather armour (4, 0, Vaults:2) a +3 leather armour a +0 great mace of protection (4, 1, Vaults:2) the amulet of Fedhas's Condemnation {Rampage Regen+ Str-5 Int-4 Slay+5 Stlth+} [amulet of regeneration] Str: It affects your strength (-5). Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. a +0 kite shield a +0 chain mail a +1 long sword (4, 11, Vaults:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. If you switch to wearing this armour, your AC would increase by 2 (51 -> 53). (5, 0, Vaults:2) a +0 ring mail a +0 long sword a +0 chain mail a +0 war axe a +0 chain mail a +0 long sword (5, 1, Vaults:2) a +0 ring mail a +0 flail (9, 14, Vaults:2) a +0 scale mail a +0 morningstar a +0 arbalest (11, 14, Vaults:2) a +0 pair of gloves (11, 24, Vaults:2) a +0 arbalest (13, 38, Vaults:2) a +0 war axe a +0 scale mail (17, 35, Vaults:2) a +0 dagger a +0 robe (18, 12, Vaults:2) a +0 ring mail (22, 12, Vaults:2) 2 atropa-tipped darts (23, 1, Vaults:2) a +0 scale mail a +0 great mace (24, -10, Vaults:2) a spear (29, 12, Vaults:2) a +0 arbalest (30, 12, Vaults:2) a +0 plate armour a +0 battleaxe of draining (31, 12, Vaults:2) a +0 arbalest (32, 11, Vaults:2) a +0 arbalest (32, 12, Vaults:2) a +0 arbalest (32, 13, Vaults:2) a +0 barding (still there?) a +0 arbalest (still there?) a +0 scale mail (still there?) a +0 falchion of holy wrath (still there?) (35, 39, Vaults:2) a +0 flail a +0 scale mail (36, 0, Vaults:2) a +0 scale mail (42, 40, Vaults:2) a +0 morningstar (43, 0, Vaults:2) a +0 arbalest (43, 1, Vaults:2) a +0 chain mail a +2 bardiche of pain (43, 2, Vaults:2) a +2 arbalest of freezing (43, 3, Vaults:2) a +0 arbalest (43, 40, Vaults:2) a +0 vampiric morningstar (44, 0, Vaults:2) a +0 arbalest (54, 12, Vaults:2) 3 stones (57, -7, Vaults:2) a shortbow Level 3 of the Vaults [Shop] Dainapt's Weapon Boutique a +0 short sword of venom (72 gold) a +0 morningstar (52 gold) a +0 club (13 gold) a +0 whip (32 gold) the +5 great mace "Hesoug" {flame, Dex+3} (650 gold) Dex: It affects your dexterity (+3). a +0 trident (45 gold) the +0 arbalest "Ackaf" {heavy, rF++} (423 gold) rF: It greatly protects you from fire. 3 stones (3 gold) a +0 great sword (84 gold) (0, 0, Vaults:3) a +0 morningstar a +0 ring mail (1, 2, Vaults:3) a +0 animal skin a +0 dire flail (1, 3, Vaults:3) a +0 ring mail a +0 morningstar (2, -39, Vaults:3) a scroll of torment (2, 1, Vaults:3) a +0 ring mail (2, 7, Vaults:3) a +0 arbalest (10, -32, Vaults:3) a +0 scale mail (12, -34, Vaults:3) a +0 scale mail (13, -20, Vaults:3) a +0 chain mail (15, -16, Vaults:3) a +0 arbalest (16, -16, Vaults:3) a +0 leather armour a +0 flail (16, -15, Vaults:3) a +0 arbalest (17, -17, Vaults:3) a +1 arbalest of flaming (17, -16, Vaults:3) a +0 arbalest of freezing (19, -37, Vaults:3) a +0 scale mail a +0 long sword (20, -38, Vaults:3) a +0 arbalest (20, -37, Vaults:3) a +0 arbalest (20, -36, Vaults:3) a +0 arbalest (23, -6, Vaults:3) a pair of gloves (26, -11, Vaults:3) a +0 arbalest (27, -11, Vaults:3) a +0 arbalest (27, -10, Vaults:3) a +0 arbalest (29, -5, Vaults:3) a +0 scale mail (34, -33, Vaults:3) a potion of degeneration (34, -31, Vaults:3) a +0 long sword a +0 ring mail (34, -12, Vaults:3) a ring of protection from fire (35, -47, Vaults:3) a +0 arbalest (35, -46, Vaults:3) a +3 battleaxe a +0 arbalest a +0 chain mail (35, 13, Vaults:3) a +0 ring mail a +0 long sword a +0 arbalest (37, -33, Vaults:3) a scale mail (38, -46, Vaults:3) a +0 arbalest (39, -27, Vaults:3) a +0 long sword a +0 ring mail (39, -2, Vaults:3) a +0 ring mail a +0 flail (40, -28, Vaults:3) the +1 broad axe of Gallantry {chaos, rPois Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. The Shining One disapproves of the use of such an item. (41, 12, Vaults:3) a +0 chain mail a +0 long sword (44, 13, Vaults:3) 6 stones (47, -36, Vaults:3) a +0 dire flail a +0 animal skin (51, -42, Vaults:3) a +0 great mace a +0 ring mail (55, -22, Vaults:3) a potion of degeneration (56, 5, Vaults:3) a +0 plate armour a +0 great sword (62, 7, Vaults:3) a +1 spear of venom Level 4 of the Vaults (0, 0, Vaults:4) 6 stones (9, 29, Vaults:4) a +0 scale mail a +0 falchion (9, 30, Vaults:4) a +0 flail a +0 ring mail (9, 31, Vaults:4) a +1 falchion of holy wrath a +0 ring mail a +0 scale mail a +0 mace a +0 scale mail (10, 31, Vaults:4) a +4 battleaxe of freezing a +0 chain mail (12, 18, Vaults:4) an amulet of guardian spirit (13, -6, Vaults:4) a +0 morningstar a +2 scale mail of poison resistance (13, -5, Vaults:4) a +0 morningstar a +0 scale mail (14, 4, Vaults:4) a short sword (16, -10, Vaults:4) a +0 morningstar of distortion (16, -2, Vaults:4) a +0 longbow (17, -12, Vaults:4) a scroll of noise (20, -14, Vaults:4) a rapier (22, -21, Vaults:4) a +0 chain mail a +2 great mace of protection (25, -19, Vaults:4) a +0 plate armour a +3 great sword a +0 chain mail a +2 war axe a +0 arbalest (25, -18, Vaults:4) a +0 chain mail (still there?) a +1 great mace of protection (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 great mace (still there?) a +0 arbalest (still there?) a +0 giant club (still there?) (25, -17, Vaults:4) a +0 plate armour a +0 dire flail a +0 chain mail a +0 broad axe (26, -17, Vaults:4) a +0 chain mail a +0 short sword a +0 plate armour a +0 battleaxe a +0 plate armour a +0 long sword of protection a +0 chain mail a +1 great mace (26, 27, Vaults:4) a buckler (27, -19, Vaults:4) a +0 buckler a +0 scale mail a +3 broad axe (27, -18, Vaults:4) a +0 chain mail a +0 long sword a +0 chain mail a +2 battleaxe (27, -17, Vaults:4) a +0 chain mail a +1 great sword a +0 chain mail a +1 battleaxe a +0 chain mail a +0 battleaxe (35, -16, Vaults:4) a +0 morningstar a +0 arbalest a +0 scale mail (36, 21, Vaults:4) a +0 ring mail a +0 great mace (37, 20, Vaults:4) a +0 dire flail (still there?) a +0 dire flail (still there?) a +0 scale mail (still there?) a +1 mace of protection (still there?) a +0 ring mail (still there?) a +2 great mace of protection (still there?) (37, 21, Vaults:4) the scarf of the Stars {rC+ rF+, rElec Int-5 Slay+3} Int: It affects your intelligence (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. If you switch to wearing this armour, your AC would decrease by 2 (51 -> 49). (37, 22, Vaults:4) a +1 great mace a +2 ring mail of cold resistance a +0 long sword (38, 21, Vaults:4) 6 large rocks (38, 22, Vaults:4) a +0 great mace a +0 leather armour a +0 chain mail a +0 battleaxe (44, 0, Vaults:4) a +0 arbalest (44, 2, Vaults:4) a +0 arbalest (46, 16, Vaults:4) a +0 robe (47, 2, Vaults:4) a +0 arbalest (49, -9, Vaults:4) 2 stones (54, -6, Vaults:4) a +0 great mace (60, 21, Vaults:4) a +0 ring mail a +0 long sword a +0 arbalest (60, 22, Vaults:4) a +0 plate armour a +4 vampiric battleaxe (65, 16, Vaults:4) a +0 scale mail (66, 14, Vaults:4) a +1 battleaxe of distortion (67, 13, Vaults:4) a +0 dire flail a +0 ring mail a +0 long sword a +0 chain mail a +0 troll leather armour (67, 14, Vaults:4) a +2 dire flail of protection a +0 ring mail (74, 33, Vaults:4) a scale mail Level 5 of the Vaults (0, 0, Vaults:5) a +0 arbalest 5 stones the +9 hand axe "Adivep" {vamp, Str+2} Str: It affects your strength (+2). The Shining One disapproves of the use of such an item. +2 storm dragon scales (0, 5, Vaults:5) a +0 great mace a +1 scale mail of willpower (0, 6, Vaults:5) a +0 giant club (0, 7, Vaults:5) a +0 long sword a +0 ring mail (0, 8, Vaults:5) a +3 glaive a +0 chain mail (0, 9, Vaults:5) a +0 dire flail a +0 dire flail a +1 great mace of protection 4 stones a +0 chain mail a +4 war axe a +0 plate armour a +2 scimitar a +0 plate armour 2 potions of degeneration a +2 battleaxe of freezing (0, 10, Vaults:5) a +0 heavy spear a +0 robe a +0 dagger a +0 robe (0, 13, Vaults:5) a +3 great mace a +0 chain mail (0, 14, Vaults:5) a +1 great mace of flaming a +0 chain mail (0, 23, Vaults:5) 7 stones (0, 28, Vaults:5) a +5 great sword of flaming (0, 30, Vaults:5) 9 stones (1, 2, Vaults:5) a +0 battleaxe a +0 plate armour (1, 5, Vaults:5) a +0 dire flail a +0 leather armour (2, 11, Vaults:5) a +0 short sword of freezing (3, -19, Vaults:5) a +0 troll leather armour (3, 11, Vaults:5) 4 large rocks (4, -20, Vaults:5) a ring of ice a +0 troll leather armour the +10 dagger "Wushaas" {freeze, rF- rC++ Will++} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. a +0 leather armour (4, -8, Vaults:5) a +0 scale mail a +1 great mace a +5 ring of evasion (6, 17, Vaults:5) a +2 battleaxe of freezing (7, -17, Vaults:5) a +0 dire flail a +0 dire flail (10, 16, Vaults:5) a ring mail (11, -13, Vaults:5) a +0 arbalest (11, 16, Vaults:5) the +10 short sword "Uryrykh" {freeze, rPois rCorr Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (11, 17, Vaults:5) a +2 vampiric whip (12, -14, Vaults:5) a +2 heavy great mace a +0 scale mail (12, 16, Vaults:5) 6 stones (12, 18, Vaults:5) the staff of conjuration "Goadiost" {rN++ Will- Int+3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.3 XLs. Damage rating: 16 (Base 5 x 182% (Str) x 145% (Skill) + 3 (Slay)). Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. Will: It decreases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (13, -23, Vaults:5) 4 stones (13, 7, Vaults:5) a +0 falchion a +0 ring mail (13, 16, Vaults:5) a +0 dire flail a +0 dire flail (13, 17, Vaults:5) a +1 cloak of stealth (13, 18, Vaults:5) a +0 glaive (14, -1, Vaults:5) a +0 falchion (14, 16, Vaults:5) 5 silver javelins (14, 17, Vaults:5) an orb of light (14, 18, Vaults:5) a scroll of vulnerability (15, 7, Vaults:5) a ring mail (15, 17, Vaults:5) a +0 short sword (16, 16, Vaults:5) a +0 whip a +0 robe (16, 17, Vaults:5) a +4 battleaxe of freezing (17, 17, Vaults:5) a +0 long sword a +0 ring mail a +1 buckler of reflection 3 large rocks (20, -13, Vaults:5) a +1 quarterstaff of speed (20, -12, Vaults:5) a +0 short sword (20, -7, Vaults:5) a +0 plate armour a +1 halberd of flaming (21, -14, Vaults:5) a +2 heavy hand axe (21, -11, Vaults:5) a +3 short sword of speed (21, -10, Vaults:5) a +0 rapier (25, 4, Vaults:5) a +0 chain mail a +1 great sword a +0 chain mail a +0 great sword (25, 5, Vaults:5) a +0 plate armour a +2 long sword of freezing (26, 3, Vaults:5) a +0 plate armour a +0 great sword (26, 4, Vaults:5) a +0 scale mail a +0 short sword (26, 5, Vaults:5) a +0 plate armour a +0 long sword a +0 plate armour a +0 great mace (26, 6, Vaults:5) a +0 ring mail a +0 falchion (27, 3, Vaults:5) a +0 plate armour a +0 long sword (27, 4, Vaults:5) a +0 giant club a +0 giant club (27, 6, Vaults:5) a +0 plate armour a +1 war axe (28, 4, Vaults:5) a +0 leather armour a +0 short sword a +0 giant club a +0 giant club 3 large rocks (28, 5, Vaults:5) a +0 plate armour a +1 broad axe of venom (28, 6, Vaults:5) a +0 scale mail a +0 great mace (31, -20, Vaults:5) a +2 great mace of protection a +0 ring mail (32, -22, Vaults:5) a +0 halberd a +0 chain mail (33, -22, Vaults:5) a +3 long sword of distortion a +0 chain mail a potion of lignification (34, -15, Vaults:5) a +0 morningstar (35, 16, Vaults:5) +0 shadow dragon scales (37, -23, Vaults:5) a scale mail (38, -16, Vaults:5) a +3 demon trident a +0 plate armour (40, -9, Vaults:5) a +3 scimitar of protection (42, -9, Vaults:5) a +0 robe (42, 17, Vaults:5) a hand axe (43, -10, Vaults:5) 2 atropa-tipped darts (43, 8, Vaults:5) a leather armour (43, 16, Vaults:5) a +0 club (43, 18, Vaults:5) a +0 shortbow (44, -9, Vaults:5) the staff of death "Ujuruikh" {rN+ Int+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.3 XLs. Damage rating: 16 (Base 5 x 182% (Str) x 145% (Skill) + 3 (Slay)). Int: It affects your intelligence (+2). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (44, 5, Vaults:5) a +0 plate armour (44, 15, Vaults:5) a +1 rapier of draining (44, 16, Vaults:5) 6 stones (44, 17, Vaults:5) a +0 ring mail (44, 25, Vaults:5) a +0 flail of holy wrath a +1 sling of draining 6 stones a +0 ring mail (48, 23, Vaults:5) a +0 whip a +0 robe a potion of lignification (49, -19, Vaults:5) quicksilver dragon scales (50, -19, Vaults:5) 5 large rocks (50, -18, Vaults:5) a +1 war axe of electrocution a +0 scale mail a +0 buckler (51, -19, Vaults:5) a +0 great mace a +0 scale mail a +0 great sword of flaming (51, -17, Vaults:5) a +0 long sword a +0 arbalest a +0 scale mail (51, 25, Vaults:5) a +0 trident (52, -20, Vaults:5) a +0 dire flail 6 stones a +0 leather armour a +0 long sword a +0 chain mail a +0 tower shield (52, 5, Vaults:5) a +0 shortbow a +2 halberd of venom a +0 chain mail a scroll of torment (53, -19, Vaults:5) a +1 battleaxe of freezing (53, 25, Vaults:5) a +0 great mace of protection Level 1 of the Crypt (8, 12, Crypt:1) a battleaxe (16, -19, Crypt:1) 4 stones (24, 2, Crypt:1) a ring mail (25, -10, Crypt:1) a +0 chain mail a +3 battleaxe (31, -11, Crypt:1) a +0 robe (33, -16, Crypt:1) a +0 robe (33, -12, Crypt:1) a +0 chain mail a +0 battleaxe (33, 4, Crypt:1) a +0 robe (36, 1, Crypt:1) a +0 robe (41, 25, Crypt:1) a +0 short sword (42, 19, Crypt:1) the +3 leather armour of Woacutawk {Will+ rCorr Dex-3 Stlth+} Dex: It affects your dexterity (-3). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 30 (51 -> 21). (43, -19, Crypt:1) a +0 long sword (47, -10, Crypt:1) a staff of death Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe (4, 2, Crypt:2) a +0 long sword (8, -18, Crypt:2) 3 stones (10, -1, Crypt:2) a +0 great sword a +0 chain mail (11, -16, Crypt:2) a +0 halberd (16, -16, Crypt:2) a +0 robe (23, -27, Crypt:2) a +2 broad axe a +0 chain mail (23, -25, Crypt:2) a +0 short sword (28, -3, Crypt:2) a +3 great sword of draining a +0 plate armour (31, -17, Crypt:2) an orb of energy (32, -10, Crypt:2) a scale mail (34, -23, Crypt:2) a +0 dagger (35, -23, Crypt:2) a +0 plate armour a +2 battleaxe (36, -23, Crypt:2) a +0 mace (37, -23, Crypt:2) a +0 glaive (39, -26, Crypt:2) a +0 robe a +0 dagger (42, -23, Crypt:2) a +0 battleaxe (42, -2, Crypt:2) a scale mail (44, -27, Crypt:2) a +0 chain mail a +3 battleaxe of draining (45, -36, Crypt:2) a scroll of butterflies (47, -27, Crypt:2) a +0 dire flail Level 3 of the Crypt (13, -38, Crypt:3) a +1 heavy great mace a +0 plate armour (13, -25, Crypt:3) a +0 robe (16, -9, Crypt:3) a +0 plate armour a +1 heavy great sword (18, -38, Crypt:3) a potion of degeneration (18, -23, Crypt:3) a +0 chain mail a +0 war axe (19, -21, Crypt:3) a scroll of torment (19, -10, Crypt:3) a +0 robe (19, 13, Crypt:3) a +2 heavy triple crossbow (20, 13, Crypt:3) a +4 giant spiked club (20, 14, Crypt:3) a +0 cloak (21, 11, Crypt:3) a Necronomicon (22, -18, Crypt:3) a +0 long sword a +0 plate armour (22, -16, Crypt:3) a +0 chain mail a +0 great mace (22, -1, Crypt:3) a +0 robe (25, -12, Crypt:3) a +0 robe (25, -11, Crypt:3) a +0 plate armour a +0 battleaxe of draining (26, -3, Crypt:3) a +3 dire flail a +0 plate armour (26, 7, Crypt:3) a +1 dire flail a +0 plate armour (28, -5, Crypt:3) a +0 chain mail a +0 battleaxe of freezing (28, -2, Crypt:3) a scroll of vulnerability (29, -5, Crypt:3) a +0 chain mail a +0 heavy great sword (30, 7, Crypt:3) a +0 robe (33, 6, Crypt:3) a +1 battleaxe a +0 chain mail (34, 5, Crypt:3) a +1 battleaxe a +0 chain mail (37, 12, Crypt:3) the staff of air "Lolurhaw" {rElec rC+ Dex+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.3 XLs. Damage rating: 16 (Base 5 x 182% (Str) x 145% (Skill) + 3 (Slay)). Dex: It affects your dexterity (+2). rC: It protects you from cold. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (37, 13, Crypt:3) a +2 hand axe of distortion (37, 14, Crypt:3) a falchion (38, 12, Crypt:3) a +1 vampiric demon blade (38, 13, Crypt:3) a +2 plate armour of poison resistance (39, -36, Crypt:3) 8 stones (42, -20, Crypt:3) a +0 long sword (42, -2, Crypt:3) a chain mail (44, -21, Crypt:3) a +0 robe Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a plate armour (2, -16, Tomb:1) a glaive (9, 28, Tomb:1) a ring mail (10, 33, Tomb:1) the +5 trident "Acur" {freeze, Int+2 Dex+4} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). (21, -2, Tomb:1) a +0 hand axe (21, 26, Tomb:1) a +0 scimitar (23, 6, Tomb:1) a leather armour (23, 24, Tomb:1) a +0 short sword (25, 26, Tomb:1) a +0 halberd (32, 22, Tomb:1) an amulet of magic regeneration (38, 1, Tomb:1) a book of Hexes (39, -8, Tomb:1) a +1 great sword of draining (still there?) a +0 plate armour (still there?) (41, 33, Tomb:1) a broad axe (53, -3, Tomb:1) a pair of gloves (53, 23, Tomb:1) a +3 battleaxe a +0 chain mail (54, -19, Tomb:1) a staff of death (unseen) (60, 7, Tomb:1) a scale mail Level 2 of the Tomb of the Ancients (1, 0, Tomb:2) a glowing leather armour (unseen) (12, 9, Tomb:2) a death scarab corpse (13, 10, Tomb:2) a death scarab corpse (13, 11, Tomb:2) a death scarab corpse (14, 10, Tomb:2) a death scarab corpse (15, 3, Tomb:2) 23 gold pieces (15, 12, Tomb:2) a death scarab corpse (18, 9, Tomb:2) 26 gold pieces (20, 6, Tomb:2) 29 gold pieces the Vestibule of Hell (16, -9, Hell) a +3 scythe of freezing (19, -5, Hell) a +0 morningstar (19, -3, Hell) a +0 plate armour a +3 demon blade (20, -5, Hell) a +2 morningstar of protection (20, -4, Hell) a +1 scythe of flaming (20, -3, Hell) a +0 chain mail a +0 great sword (20, -2, Hell) a +0 plate armour a +2 long sword a +0 plate armour a +1 broad axe (20, -1, Hell) a +1 vampiric scythe a +0 scythe of flaming (21, -2, Hell) a +1 plate armour of cold resistance a +3 heavy demon blade a +2 scythe of protection (21, -1, Hell) a +2 scythe of venom (21, 0, Hell) the horn of Geryon (22, -2, Hell) a +0 chain mail a +2 glaive of flaming (25, -14, Hell) a +0 great mace (28, 5, Hell) a +1 scythe of venom (28, 25, Hell) a +5 halberd of flaming a +0 plate armour (28, 27, Hell) a +0 dagger a +0 robe (29, 26, Hell) a +0 heavy war axe a +0 chain mail a +1 great sword a +0 chain mail a +2 great sword a +0 chain mail a +0 heavy great mace a +0 plate armour (29, 27, Hell) a +5 broad axe of flaming a +0 chain mail a +1 great mace a +0 plate armour a +1 heavy long sword a +0 plate armour a +0 great mace of freezing a +0 plate armour a +0 scimitar a +0 plate armour (30, 27, Hell) +0 shadow dragon scales (34, 4, Hell) a +2 demon whip of electrocution (36, -4, Hell) a +0 robe a +0 dagger Level 1 of the Iron City of Dis (7, -11, Dis:1) a +0 great mace of draining (still there?) a +0 chain mail (still there?) Level 2 of the Iron City of Dis (11, -8, Dis:2) a +0 giant club Level 3 of the Iron City of Dis (5, 0, Dis:3) a +2 battleaxe of freezing (still there?) a +0 plate armour (still there?) (6, 2, Dis:3) a +6 heavy dire flail (unseen) (7, 1, Dis:3) a +1 great sword (still there?) a +0 plate armour (still there?) a +0 great mace (still there?) a +0 flail (still there?) Level 2 of Cocytus (8, -3, Coc:2) a +0 battleaxe of freezing Level 3 of Cocytus Level 5 of Cocytus Level 1 of the Realm of Zot (0, 0, Zot:1) 2 scrolls of noise (2, 36, Zot:1) the +0 plate armour "Zetikk" {Rampage *Corrode +Inv Int+5} Int: It affects your intelligence (+5). +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. If you switch to wearing this armour, your AC would decrease by 18 (51 -> 33). (4, 26, Zot:1) a mace (5, 36, Zot:1) +0 shadow dragon scales (9, 3, Zot:1) a +0 rapier (10, 3, Zot:1) a +0 long sword a +0 short sword a +0 mace (10, 34, Zot:1) a dagger (32, 41, Zot:1) a +0 halberd (32, 44, Zot:1) a +0 cloak a +0 long sword (33, 42, Zot:1) a +0 flail (34, 42, Zot:1) a +0 short sword (38, 44, Zot:1) a +0 dire flail (39, 44, Zot:1) a +2 vampiric halberd (39, 45, Zot:1) a +0 cloak a +0 war axe a +0 halberd a +2 robe of cold resistance a staff of cold (39, 46, Zot:1) a +0 cloak a +3 long sword a +0 cloak a +0 whip (39, 48, Zot:1) a +0 cloak a +0 long sword a +0 cloak a +2 whip of holy wrath (40, 44, Zot:1) a +0 long sword (40, 49, Zot:1) a +0 hand axe (41, 25, Zot:1) a long sword (41, 47, Zot:1) a +3 halberd (43, 4, Zot:1) a scroll of noise (45, 22, Zot:1) 5 stones (48, 26, Zot:1) a +0 plate armour (51, 27, Zot:1) a glaive (52, 50, Zot:1) a +9 heavy club (53, 32, Zot:1) a leather armour (53, 49, Zot:1) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (55, 50, Zot:1) a +0 long sword a +0 cloak (62, 27, Zot:1) 6 stones (63, 1, Zot:1) +0 gold dragon scales Level 2 of the Realm of Zot (0, 0, Zot:2) a club (4, -18, Zot:2) a +0 long sword (9, -11, Zot:2) a mace (10, -18, Zot:2) a +0 war axe (12, 22, Zot:2) a +0 cloak a +0 short sword (19, 15, Zot:2) a +0 halberd (20, 12, Zot:2) a +0 battleaxe (20, 14, Zot:2) a +0 long sword (21, 14, Zot:2) a +4 trident (22, -17, Zot:2) a +0 scimitar (24, -9, Zot:2) a rapier (31, 8, Zot:2) +0 storm dragon scales (31, 9, Zot:2) a +0 long sword a +0 dire flail (32, 9, Zot:2) a +0 robe a +1 whip of holy wrath (33, 9, Zot:2) a +0 scimitar a +0 dire flail a +0 robe a +1 sacred scourge of holy wrath (35, -21, Zot:2) a +10 club (36, -21, Zot:2) a +0 long sword a +0 robe a +2 whip of holy wrath (36, -20, Zot:2) a +2 heavy glaive (36, -11, Zot:2) a +1 heavy trident (37, -20, Zot:2) a scroll of vulnerability a +10 club of flaming (37, -15, Zot:2) a +0 long sword a +0 cloak (38, -7, Zot:2) quicksilver dragon scales (42, -6, Zot:2) a +0 cloak a +0 great sword (46, -8, Zot:2) a +0 cloak a +0 dagger a +0 flail (46, -7, Zot:2) a +0 trident (47, -9, Zot:2) a +0 cloak a +0 rapier a +0 cloak a +0 short sword a +1 flail of holy wrath (48, -13, Zot:2) 4 stones (48, -10, Zot:2) a +0 cloak a +5 battleaxe of freezing (54, -3, Zot:2) 5 stones (54, 17, Zot:2) a +0 war axe (56, 17, Zot:2) a +0 dire flail a +0 scimitar (56, 18, Zot:2) a +1 battleaxe of venom a +0 cloak (57, 21, Zot:2) a potion of lignification (58, 17, Zot:2) a stone Level 3 of the Realm of Zot (0, 0, Zot:3) a +1 mace of protection (1, -3, Zot:3) a +2 battleaxe of electrocution (1, -1, Zot:3) +0 storm dragon scales (1, 2, Zot:3) a +0 scimitar (1, 16, Zot:3) a +0 halberd (19, -7, Zot:3) a +0 cloak (20, -8, Zot:3) a +0 war axe a +0 long sword a +0 cloak (21, -8, Zot:3) a +0 dire flail (30, -16, Zot:3) a ring of flight (41, -8, Zot:3) Great Wizards, Vol. II (46, -16, Zot:3) a potion of degeneration (50, 21, Zot:3) 5 stones (53, 12, Zot:3) 3 scrolls of vulnerability (55, -17, Zot:3) the ring of the Solstice {rF+ rN+} [ring of positive energy] rF: It protects you from fire. rN: It protects you from negative energy. (56, -17, Zot:3) a +6 ring of dexterity Level 4 of the Realm of Zot (6, -3, Zot:4) a +0 short sword (6, -2, Zot:4) a +0 hand axe a +0 halberd (7, -2, Zot:4) a +0 hand axe a +1 war axe of flaming a +0 cloak (8, -6, Zot:4) a +0 whip a +1 cloak (8, -4, Zot:4) +0 storm dragon scales (9, -8, Zot:4) a +0 dire flail (10, -32, Zot:4) the +0 robe of Odaoso {Contam Fly SInv} SInv: It lets you see invisible. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. If you switch to wearing this armour, your AC would decrease by 35 (51 -> 16). (10, -3, Zot:4) a throwing net (11, -6, Zot:4) a +0 short sword a +0 cloak (12, -7, Zot:4) a +0 flail (13, -8, Zot:4) a +1 vampiric long sword a +0 cloak a +0 cloak a +0 cloak (13, -7, Zot:4) a +0 war axe a +0 hand axe a +0 long sword (13, -6, Zot:4) a +2 heavy flail (14, -10, Zot:4) a +0 hand axe a +0 war axe (14, -9, Zot:4) a +0 long sword a +0 cloak (15, -11, Zot:4) a +0 hand axe (15, -10, Zot:4) a +0 cloak (16, -9, Zot:4) a +0 dire flail (19, 5, Zot:4) a +0 dire flail (19, 6, Zot:4) a +0 mace (20, 4, Zot:4) a +0 dagger a +0 cloak (20, 5, Zot:4) a +0 dire flail (20, 6, Zot:4) a +0 long sword (21, 4, Zot:4) a +0 trident of protection (21, 5, Zot:4) a +0 dire flail (21, 6, Zot:4) a +0 hand axe (22, 5, Zot:4) a +0 short sword a +2 cloak a +1 mace of venom (26, -22, Zot:4) +0 shadow dragon scales (26, 5, Zot:4) a +0 battleaxe (28, -10, Zot:4) the +6 ring mail of Undesirable Species {Harm rF- Str+3} Str: It affects your strength (+3). rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. If you switch to wearing this armour, your AC would decrease by 23 (51 -> 28). (45, 22, Zot:4) a +0 broad axe of freezing (48, -4, Zot:4) a robe (50, 4, Zot:4) a +0 short sword a +0 cloak (50, 6, Zot:4) a +0 war axe (51, 3, Zot:4) +0 gold dragon scales (51, 5, Zot:4) a +0 glaive (52, -26, Zot:4) a quarterstaff (53, 3, Zot:4) a +0 mace (54, 4, Zot:4) a +0 short sword (57, -1, Zot:4) the +6 sling "Hiro" {speed, Dex+4} Dex: It affects your dexterity (+4). (61, 18, Zot:4) 3 curare-tipped darts Level 1 of the Depths [Shop] Govoeg's Neck Hole a +0 cloak (76 gold) a scarf of shadows (204 gold) a scarf of harm (153 gold) an amulet of guardian spirit (510 gold) an amulet of regeneration (unknown) (510 gold) an amulet of reflection (510 gold) (0, 0, Depths:1) a scroll of poison (0, 20, Depths:1) a +0 cloak of preservation (1, 0, Depths:1) a scroll of amnesia (2, -13, Depths:1) 5 stones (2, 0, Depths:1) a +2 sacred scourge of holy wrath (3, 0, Depths:1) a +0 robe (7, -14, Depths:1) a +0 troll leather armour (8, -13, Depths:1) 3 boomerangs of dispersal (9, -12, Depths:1) a +1 battleaxe of freezing (unseen) (12, 3, Depths:1) 4 large rocks (13, -6, Depths:1) 6 stones (14, -21, Depths:1) +0 ice dragon scales (16, 14, Depths:1) a +0 scale mail (18, -11, Depths:1) 5 large rocks (19, -20, Depths:1) a +2 antimagic demon whip (20, -11, Depths:1) a +0 robe (21, -9, Depths:1) a +0 dire flail a +0 dire flail (22, -25, Depths:1) a +2 hat (22, -24, Depths:1) the ring "Rigiaw Ygg" {rN+ Will+ Slay+3} [ring of willpower] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Will: It increases your willpower. (22, -5, Depths:1) an orb of wrath (23, -24, Depths:1) a scroll of amnesia (24, -24, Depths:1) the ring of Midwinter {rElec Int+3 Slay+4} [ring of slaying] Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. (32, 19, Depths:1) a +0 chain mail (38, 6, Depths:1) a +0 longbow (38, 10, Depths:1) a +2 dagger of venom (38, 11, Depths:1) a +0 flail (38, 13, Depths:1) the +2 Maxwell's thermic engine {flame, freeze, rev} (38, 15, Depths:1) a staff of fire (38, 16, Depths:1) an Everburning Encyclopedia (38, 17, Depths:1) a +1 vampiric whip (38, 19, Depths:1) the +4 plate armour of Freedom {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 14 (51 -> 37). (38, 26, Depths:1) 5 stones (47, 29, Depths:1) a potion of degeneration (48, -5, Depths:1) a +0 troll leather armour (48, 19, Depths:1) a +0 mace (48, 21, Depths:1) a +4 lajatang of venom (49, 8, Depths:1) 5 large rocks +0 storm dragon scales (49, 19, Depths:1) a staff of cold (49, 21, Depths:1) the +0 rapier of Fate {protect, Will+} Will: It increases your willpower. (50, 19, Depths:1) a book of the Senses (51, -25, Depths:1) 2 large rocks (51, -23, Depths:1) +0 storm dragon scales (51, 18, Depths:1) a +0 robe (51, 19, Depths:1) a +3 scimitar of holy wrath (51, 21, Depths:1) 3 stones (54, 28, Depths:1) a +0 robe a +0 dagger (55, 27, Depths:1) a +0 troll leather armour (57, -17, Depths:1) a scroll of vulnerability (57, 2, Depths:1) the +6 war axe of Okawaru's Pride {vamp, Str+4 SInv Stlth-} Str: It affects your strength (+4). SInv: It lets you see invisible. Stlth: It makes you less stealthy. The Shining One disapproves of the use of such an item. (57, 15, Depths:1) a +0 chain mail a +3 demon blade of distortion a +0 plate armour a +2 great sword of flaming (57, 16, Depths:1) a +0 chain mail of willpower a +0 war axe (57, 26, Depths:1) a +0 dire flail a +0 dire flail (58, 2, Depths:1) +0 ice dragon scales (58, 11, Depths:1) a +0 battleaxe of freezing (58, 15, Depths:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (58, 16, Depths:1) a +0 robe a +0 dagger a +0 chain mail a +3 battleaxe a +0 robe a +0 dagger (58, 18, Depths:1) 8 stones (59, 16, Depths:1) a +0 robe a +0 dagger (61, 29, Depths:1) a chain mail (62, 29, Depths:1) a stone Level 2 of the Depths [Shop] Baidav's Antique Armour Shop a warped ring mail (216 gold) an embroidered cloak (180 gold) a scale mail (96 gold) a ring mail (96 gold) a glowing kite shield (180 gold) [Shop] Minek's Antique Armour Boutique a chain mail (126 gold) a glowing helmet (210 gold) a runed ring mail (196 gold) a plate armour (644 gold) a chain mail (126 gold) a pair of embroidered gloves (210 gold) a glowing leather armour (140 gold) [Shop] Cuamig's Armour Shop a +0 pair of gloves (76 gold) a +0 pair of gloves (76 gold) a +2 cloak of poison resistance (314 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) a +0 scale mail (68 gold) a +0 helmet (76 gold) a +0 helmet (76 gold) a +0 ring mail (68 gold) [Shop] Aqehiuca's Assorted Antiques a scroll of enchant weapon (285 gold) a potion of curing (114 gold) a +6 ring of strength (1368 gold) a chain mail (171 gold) a flail (133 gold) a wand of polymorph (7) (372 gold) a scroll of identify (76 gold) (15, 27, Depths:2) 3 stones (22, 13, Depths:2) a ring of resist corrosion (22, 14, Depths:2) the ring "Zoyj" {rElec rPois rC+ Will- Slay+4} [ring of protection from cold] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. (22, 15, Depths:2) the +7 tower shield "Funeikk" {*Slow rC+++ Regen+ Stlth+} rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a scroll of enchant armour (23, 13, Depths:2) 9 scrolls of poison (23, 14, Depths:2) a +5 eudemon blade of holy wrath (25, -16, Depths:2) a +0 troll leather armour (26, -14, Depths:2) a +0 troll leather armour (26, 29, Depths:2) a +0 troll leather armour (27, -15, Depths:2) a +0 kite shield of protection a +2 kite shield of cold resistance a +2 heavy war axe a +0 chain mail a +1 battleaxe a +2 chain mail of cold resistance the ring of Egysiaps {Fly rPois} [ring of flight] rPois: It protects you from poison. Fly: It grants you flight. the +8 flail of Shame {antimagic, rCorr Str-5 Dex+5} Str: It affects your strength (-5). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. the quicksilver dragon scales "Woughos" {Drain Will+ Str+6} Str: It affects your strength (+6). Drain: It drains your maximum health when unequipped. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 20 (51 -> 31). (27, 28, Depths:2) a +0 troll leather armour (29, 31, Depths:2) +0 fire dragon scales +0 ice dragon scales (30, 0, Depths:2) a +2 great sword of flaming (31, -10, Depths:2) a +0 battleaxe of freezing (32, -5, Depths:2) 3 large rocks (33, -16, Depths:2) a book of Chaos (33, -5, Depths:2) a +1 great sword of holy wrath a +2 ring mail of positive energy (34, 1, Depths:2) a robe (35, -3, Depths:2) a +0 leather armour (35, 10, Depths:2) a potion of degeneration (36, -3, Depths:2) a +2 war axe (37, -2, Depths:2) a ring mail (37, -1, Depths:2) a +1 flail of protection (43, 19, Depths:2) a +2 battleaxe of freezing (46, 19, Depths:2) an amulet of magic regeneration a +6 ring of strength (50, 6, Depths:2) a +1 dire flail of protection a +2 dire flail of protection (51, -12, Depths:2) 5 stones (51, 5, Depths:2) a +0 robe Level 3 of the Depths (0, 0, Depths:3) a +2 bardiche a +0 chain mail (7, 8, Depths:3) a +2 battleaxe of freezing (9, 10, Depths:3) a +2 war axe a +0 ring mail a +0 buckler (11, 19, Depths:3) a giant club (13, -15, Depths:3) a +0 war axe (16, -13, Depths:3) 3 large rocks (17, 20, Depths:3) a hand axe (18, -14, Depths:3) a +0 dire flail a +0 dire flail a +2 buckler of poison resistance a +2 ring mail of poison resistance a +0 long sword (18, -12, Depths:3) a rapier (20, 12, Depths:3) a hand axe (21, 20, Depths:3) 3 large rocks (23, 23, Depths:3) a +0 plate armour a +0 battleaxe (24, 22, Depths:3) quicksilver dragon scales (25, 10, Depths:3) a chain mail (29, -10, Depths:3) a +0 mace (31, 20, Depths:3) 5 large rocks (33, 0, Depths:3) 6 javelins (33, 20, Depths:3) a +0 troll leather armour (still there?) an atropa-tipped dart (still there?) a +1 great sword of flaming (still there?) (34, -15, Depths:3) a +0 leather armour a +1 vampiric war axe a +0 arbalest (36, -14, Depths:3) 6 large rocks (37, 14, Depths:3) a scroll of torment (38, -5, Depths:3) a +0 dire flail a +0 dire flail (42, 42, Depths:3) a +0 chain mail (43, 3, Depths:3) 4 stones (43, 32, Depths:3) a +2 demon whip of venom (43, 41, Depths:3) a +1 chain mail of fire resistance (44, 31, Depths:3) a +4 heavy broad axe (46, 42, Depths:3) a +0 plate armour (48, 9, Depths:3) an arbalest Level 4 of the Depths (0, 0, Depths:4) a scroll of vulnerability (3, 12, Depths:4) a +0 ring mail (9, 30, Depths:4) a scale mail (10, -7, Depths:4) 7 stones (12, 24, Depths:4) 8 stones (22, 14, Depths:4) a +0 whip (23, 14, Depths:4) a +0 battleaxe (23, 30, Depths:4) 7 stones (28, 39, Depths:4) a +0 troll leather armour (28, 40, Depths:4) the -2 pair of boots of Immorality {Dex+2} Dex: It affects your dexterity (+2). If you switch to wearing this armour, your AC would decrease by 4 (51 -> 47). (30, 38, Depths:4) a +0 scimitar (31, 1, Depths:4) a +0 battleaxe (32, 10, Depths:4) the ring of Fiso {rElec EV+5 Str-3 Dex+4} [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (-3). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (32, 11, Depths:4) the ring of the Intense God {rF+ rN+} [ring of protection from fire] rF: It protects you from fire. rN: It protects you from negative energy. (32, 13, Depths:4) a scarf of repulsion (32, 23, Depths:4) a +0 hand axe a +0 cloak (33, 10, Depths:4) the ring of Buamnis {Ice *Corrode Int+6 SInv Stlth-} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth: It makes you less stealthy. (33, 11, Depths:4) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. (33, 12, Depths:4) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (33, 13, Depths:4) a +0 cloak a +3 great sword (34, 11, Depths:4) the +1 gold dragon scales of Xiunt {rPois rF+ rC+ rN+ Regen+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. If you switch to wearing this armour, your AC would decrease by 12 (51 -> 39). (34, 13, Depths:4) a ring of see invisible (34, 23, Depths:4) a +0 long sword (34, 25, Depths:4) a +0 hand axe (35, 11, Depths:4) the +3 crystal plate armour of Ruhem {Int-2 Dex+7} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+7). If you switch to wearing this armour, your AC would decrease by 6 (51 -> 45). (35, 12, Depths:4) a +2 dire flail of protection (35, 13, Depths:4) a +0 cloak a +0 dagger (36, 11, Depths:4) a scarf of shadows (36, 13, Depths:4) a scarf of resistance (37, 32, Depths:4) 5 large rocks (38, 23, Depths:4) a +0 cloak a +1 dire flail of venom (38, 29, Depths:4) a +0 troll leather armour (38, 30, Depths:4) a +0 troll leather armour (39, 1, Depths:4) a +2 long sword of freezing (39, 31, Depths:4) a +0 troll leather armour a +0 dire flail a +2 dire flail of draining (40, 31, Depths:4) a +0 dire flail of holy wrath a +0 dire flail (42, 28, Depths:4) a +0 troll leather armour (44, 7, Depths:4) a +0 glaive (44, 28, Depths:4) a +0 trident (48, -7, Depths:4) a +0 falchion (48, 15, Depths:4) a +0 troll leather armour (63, 30, Depths:4) 3 stones