Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17663869289733393554 28 MyghtyMarc the Conjurer (level 2, 0/30 HPs) Began as a Demigod Conjurer on Mar 27, 2025. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:37 (1305 turns). MyghtyMarc the Conjurer (Demigod Conjurer) Turns: 1305, Time: 00:02:38 Health: 0/30 AC: 21 Str: 8 XL: 2 Next: 75% Magic: 1/7 EV: 2 Int: 20 God: Gold: 37 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . h - melded +2 robe {Will+} rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles a - 3 poisoned darts Armour h - a +2 robe of willpower (melded) Scrolls d - a scroll of fear {unknown} f - a scroll of acquirement {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting + Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History (Press . to maintain the ray.) You feel sick. The adder bites you but does no damage. The adder barely misses you. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is heavily wounded. You die... #.###.# #.....# #.###.# ### #.# #.# ..# #.# #.# ..# #.# #.# ..##########.# #.# ..#.......##.###.# ...............S♣# ..#.#####.######.# ..#.# #.# #..÷.# ..#.# #.# #.##.# ....# #.# #.##.# ##### #.# #.##.# # #.# #....# # #.# #.##.# ## #####.###.##.### You could see an adder. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) 6 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MyghtyMarc the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 232 | D:1 | Reached skill level 4 in Conjurations 321 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 346 | D:1 | Learned a level 2 spell: Searing Ray 1304 | D:1 | HP: 1/30 [adder (1)] 1305 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, minmay_misc_feat_secret_circle, skrybe_limestone_x D:2: minmay_roachtagon, layout_basic, nicolae_ecumenical_snake_handling, minmay_hexomino_f4 Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Short sword || 14 Unarmed || 3 Cast: Magic Dart || 46 Searing Ray || 2 Use: Potion || 1 Armour: Leather armour || 1 Robe || 16 Skin || 13 Dodge: Dodged || 8