Mygna Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-30, 7, D:1) 23 sling bullets (-10, 9, D:1) a +0,+0 club (4, 9, D:1) 4 large rocks (-15, 13, D:1) 11 darts (8, 13, D:1) a +0,+0 dagger (-22, 14, D:1) a +0 ring mail (-32, 16, D:1) a +0,+0 club (-22, 17, D:1) a +0 ring mail (-31, 25, D:1) 12 darts (8, 29, D:1) a +2 leather armour of poison resistance Level 2 of the Dungeon (0, 0, D:2) a +0,+0 whip (-28, 7, D:2) a +0,+0 dagger (-20, 9, D:2) a +0 chain mail (0, 9, D:2) 17 silver sling bullets (-4, 10, D:2) a +0,+0 short sword a +0,+0 club (-27, 12, D:2) a +0,+0 sling (-38, 17, D:2) a +0 robe (3, 20, D:2) 11 poisoned needles (-38, 32, D:2) a +0,+0 club (-6, 32, D:2) 24 darts (-3, 45, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0,+0 club (-41, 1, D:3) a +0 leather armour (-36, 1, D:3) 19 stones (-12, 3, D:3) 13 bolts (-26, 5, D:3) a +0,+0 club (-25, 5, D:3) a +0,+0 dagger (-1, 6, D:3) a +0,+0 falchion (-18, 14, D:3) a +0 leather armour a +1,+2 whip a +0,+0 club (-41, 17, D:3) a +0 robe (-44, 18, D:3) 17 sling bullets (-18, 21, D:3) a +0 ring mail (5, 21, D:3) a +0,+0 club (-27, 22, D:3) a +0,+0 club (-40, 26, D:3) 11 stones (-29, 31, D:3) a +0,+0 whip (-29, 32, D:3) a +0,+0 dagger (-29, 35, D:3) a +0,+1 great sword (-9, 39, D:3) a +1,+1 dagger (-10, 41, D:3) 17 bolts (5, 41, D:3) a +0 ring mail (5, 42, D:3) a +0,+0 hand axe Level 4 of the Dungeon (-12, 7, D:4) a +0,+0 whip a +0,+0 flail (-30, 14, D:4) a +0,+0 flail a +0 robe (-29, 17, D:4) a +0 ring mail (-1, 24, D:4) a +0,+0 dagger Level 5 of the Dungeon (-11, 1, D:5) a +0,+0 giant club (5, 1, D:5) a +0,+0 long sword (17, 2, D:5) a +0,+0 quarterstaff (19, 8, D:5) a +0,+0 short sword (18, 14, D:5) a +0,+0 dagger (0, 18, D:5) a +2,+2 long sword (25, 18, D:5) a +0,+0 cutlass (-7, 19, D:5) a +0,+0 club (34, 25, D:5) 5 sling bullets (-24, 27, D:5) 24 stones (-15, 28, D:5) a cursed ring of loudness (34, 28, D:5) a scroll of random uselessness (-7, 34, D:5) a tomahawk (-5, 34, D:5) a +1,+0 hand axe (8, 34, D:5) a +0,+0 club (-5, 35, D:5) a +0,+0 hand axe (-6, 37, D:5) a +0,+0 trident a +0 ring mail (-1, 37, D:5) 16 stones (0, 37, D:5) a +0,+1 halberd (-7, 38, D:5) a +1,+1 falchion a +2 ring mail (-22, 39, D:5) a +2,+1 spear (19, 45, D:5) a +1 robe a +0,+0 club (34, 48, D:5) a +0,+0 dagger (34, 49, D:5) a +0,+0 dagger a +0 leather armour (34, 50, D:5) a +0,+0 dagger (10, 55, D:5) a potion of confusion (4, 58, D:5) a scroll of noise Level 6 of the Dungeon [Shop] Kejank's General Store a meat ration (60 gold) the +7,-2 sling of Stradosm {venom, +Blink rF+ rC++ Stlth--} (414 gold) It poisons the ammo it fires. It protects you from fire. It greatly protects you from cold. It lets you blink. It makes you much less stealthy. 15 arrows of dispersal (108 gold) 10 poisoned arrows (48 gold) a potion of restore abilities (36 gold) a sack of spiders (240 gold) 2 potions of heal wounds (72 gold) (0, 0, D:6) 5 stones (0, 2, D:6) a stone (-1, 3, D:6) a stone (0, 3, D:6) a cursed -3,+0 halberd a +2 leather armour (1, 3, D:6) a +0,+0 whip (0, 5, D:6) 4 stones a +0,+0 spear (-2, 6, D:6) a stone (-5, 8, D:6) a scroll of random uselessness a +0,+0 whip (-2, 9, D:6) a +0,+0 whip (-2, 10, D:6) a +0,+0 club (6, 16, D:6) 24 stones (22, 19, D:6) 6 arrows (-3, 21, D:6) a quokka skeleton (16, 21, D:6) a +0 robe a +0,+0 dagger a +0,+0 cutlass (1, 22, D:6) 2 arrows (7, 23, D:6) a +0,+0 club (1, 24, D:6) an arrow (1, 25, D:6) an arrow (9, 30, D:6) an arrow (5, 33, D:6) a poisoned arrow (-4, 42, D:6) a poisoned arrow (3, 42, D:6) 11 gold pieces (2, 43, D:6) a +1,+2 sling (4, 44, D:6) a potion of paralysis (5, 44, D:6) a +0,+0 great sword (3, 45, D:6) a potion of curing (1, 47, D:6) a +0,+0 trident (4, 47, D:6) a +0,+0 club (still there?) a +0,+0 flail (still there?) the Ecumenical Temple (0, 16, Temple) a scroll of curse jewellery 3 scrolls of curse armour a scroll of random uselessness