Mysteryquy Level 1 of the Dungeon [Shop] Wusitz's Jewellery Shoppe a ring of magical power (200 gold) a +6 ring of dexterity (360 gold) a ring of flight (175 gold) a ring of resist corrosion (200 gold) a ring of fire (250 gold) an amulet of reflection (300 gold) an amulet of the acrobat (300 gold) a ring of protection from fire (250 gold) [Shop] Gulauv's Magic Scroll Shoppe a scroll of fear (56 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of noise (14 gold) a scroll of enchant weapon (105 gold) a scroll of vulnerability (56 gold) a scroll of magic mapping (105 gold) a scroll of acquirement (728 gold) 3 scrolls of noise (42 gold) a scroll of fear (56 gold) [Shop] Bajicsiv's General Store a scroll of vulnerability (48 gold) a +0 robe (8 gold) a scroll of amnesia (48 gold) 4 stones (4 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a wand of charming (3) (86 gold) a +0 whip (30 gold) 5 stones (6 gold) a +0 mace (36 gold) [Shop] Umojimuq's Antique Armour Boutique a +1 robe of fire resistance (279 gold) a +0 ring mail (88 gold) a +0 plate armour (506 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 pair of gloves (99 gold) a +0 robe (15 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (442 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +3 plate armour of the Weaver {rPois rN+ rCorr Str+2} (1390 gold) Str: It affects your strength (+2). rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. [Shop] Cuajaot's Antique Weapon Shop a +0 falchion (66 gold) the +7 scimitar of Ru's Inspiration {holy, *Noise rElec MP+9 Stlth+} (1636 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. Stlth: It makes you more stealthy. a +0 sling of flaming (103 gold) a +0 war axe (77 gold) a +0 mace (66 gold) a +0 short sword (66 gold) a +0 club (22 gold) a +0 flail (77 gold) the +7 sceptre of Torment {pain, torment} (2640 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +0 club (22 gold) (7, -21, D:1) a +1 helmet (21, -8, D:1) 6 stones (24, -24, D:1) 6 stones (24, 2, D:1) a +0 club (32, -13, D:1) a +0 dagger (39, 6, D:1) 3 stones (42, 2, D:1) a +0 robe (48, 13, D:1) a +0 leather armour (50, -27, D:1) 4 javelins (51, -15, D:1) a +0 scale mail (55, 9, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (24, 19, D:2) a +0 long sword (33, 19, D:2) a +0 club (36, 24, D:2) a +0 dagger (37, 14, D:2) a +0 sling (38, 23, D:2) a +0 club (40, 0, D:2) a +0 dagger (44, 26, D:2) a +0 dagger (50, -2, D:2) a +0 leather armour (56, 1, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, 26, D:3) a +0 pair of gloves (20, 13, D:3) a +1 vorpal flail (21, 4, D:3) a +0 club (21, 18, D:3) a +0 club (25, 6, D:3) a +0 leather armour 3 boomerangs a +0 hand axe (25, 9, D:3) a +0 dagger (25, 21, D:3) a +0 leather armour (26, 17, D:3) a +0 dagger (28, 1, D:3) a +0 robe (29, 17, D:3) a +0 chain mail (31, 22, D:3) a +0 plate armour (33, 8, D:3) a +2 pair of gloves (33, 17, D:3) a quokka corpse (skeletalised by now) (34, 19, D:3) a +1 whip of pain (36, 27, D:3) a +2 vorpal hand axe (50, 0, D:3) a +2 quarterstaff of chaos a +0 cloak (52, -1, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a book of Misfortune (1, 4, D:4) a scroll of identify (16, 9, D:4) a +0 chain mail a +5 flail of protection (18, 17, D:4) a +0 sling (22, -2, D:4) 5 gold pieces (28, 6, D:4) a +0 ring mail (29, 2, D:4) a +0 leather armour (30, 9, D:4) 5 stones (34, -7, D:4) a +0 quarterstaff (34, -1, D:4) a +0 dagger a stone (34, 20, D:4) a +0 whip (44, 22, D:4) a +0 club