N00bl0rd the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +10 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (36, 1, D) a +2 leather armour of positive energy (37, 1, D) the +3 ring mail of Ateemymm {rPois} It protects you from poison. (38, 1, D) a +0 helmet of see invisible (39, 1, D) Vethruesing's Reference Book on Nocuous Orientation Spells Type Level Olgreb's Toxic Radiance Poison 4 Passage of Golubria Translocation 4 Alistair's Intoxication Transmutation/Poison 4 Disjunction Translocation 8 (40, 1, D) a +2 hand axe of freezing (42, 1, D) a +1 spear of pain (49, 1, D) an uncursed ring of poison resistance (51, 1, D) a +3 spear of flaming (52, 1, D) the +1 mace "Onupunga" {crush, +Blink +Fly rC+ rN+ Dex-2 Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (-2). It protects you from cold. It protects you from negative energy. It lets you fly. It lets you blink. (53, 1, D) a +1 scale mail of magic resistance (55, 1, D) Klewkul's Reference Book on Companions Spells Type Level Summon Small Mammal Summoning 1 Summon Demon Summoning 5 Dragon's Call Summoning 9 (61, 1, D) 3 potions of berserk rage 6 potions of haste (62, 1, D) a lantern of shadows (63, 1, D) a +1 dagger of draining (67, 1, D) a phial of floods (68, 1, D) an uncursed ring of fire (69, 1, D) a plain deck of wonders (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (36, 2, D) an uncursed amulet of warding (37, 2, D) a +0 helmet of intelligence (38, 2, D) the amulet "Crefir" {Ward +Rage +Inv rN+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. It lets you turn invisible. It lets you go berserk. (40, 2, D) an uncursed staff of power (41, 2, D) a box of beasts (42, 2, D) an uncursed staff of conjuration (49, 2, D) a box of beasts (50, 2, D) a +2 scale mail of poison resistance (51, 2, D) a +4 dagger of speed (52, 2, D) a +0 great sword of holy wrath (53, 2, D) a stone of tremors (55, 2, D) an uncursed staff of power (62, 2, D) a +0 dagger (73, 2, D) a +0 shortbow 11 arrows an uncursed amulet of guardian spirit (75, 2, D) a +0 shortbow of flaming 17 arrows a +3 plate armour of cold resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (61, 4, D) a +0 dagger a +0 robe (62, 4, D) a cursed -2 club (63, 4, D) a +3 cutlass of distortion a +0 robe (74, 4, D) 2 arrows (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (9, 5, D) a +0 scale mail a +0 shield a +0 war axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (25, 5, D) an uncursed staff of poison (26, 5, D) a +2 trident of flaming (73, 5, D) an arrow (74, 5, D) 3 arrows (10, 6, D) an uncursed staff of energy a crystal ball of energy (20, 6, D) a +0 trident (21, 6, D) a +0 leather armour (24, 6, D) a plain deck of summonings (4, 7, D) a +3 large shield a +3 shield a +3 buckler (19, 7, D) the cursed -1 leather armour of Generosity {rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It has a curse placed upon it. (23, 7, D) a book of Minor Magic (38, 7, D) a +0 mace a +0 hand axe a +0 robe of cold resistance (39, 7, D) the cursed +9 hand crossbow "Twaess" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. It has a curse placed upon it. a cursed +1 falchion of freezing a +0 robe (40, 7, D) a +2 flail of pain a +0 robe a +0 great sword a +0 robe (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (25, 8, D) a +1 hand crossbow of freezing (40, 8, D) a +0 war axe (52, 8, D) (unseen) (53, 8, D) (unseen) (20, 9, D) the +1 scale mail "Tineq" {Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). (61, 9, D) an uncursed staff of poison (62, 9, D) an uncursed amulet of resist mutation a cursed +2 ring of evasion (63, 9, D) the +1 plate armour of the Clouds {SInv} It enhances your eyesight. (71, 9, D) a +1 great sword of slicing (72, 9, D) a plain deck of wonders (21, 10, D) a lamp of fire (70, 10, D) a +2 mace of draining (72, 10, D) a book of Summonings (31, 11, D) a +3 trident of piercing (24, 12, D) a javelin (25, 12, D) a +0 spear (still there?) a book of Control (still there?) (62, 12, D) a +0 club (63, 12, D) a +0 war axe 2 tomahawks a +0 leather armour (23, 13, D) a +0 cutlass (unseen) (24, 13, D) 3 poisoned javelins (26, 13, D) a tomahawk (27, 13, D) a +2 spear of venom (49, 13, D) a sack of spiders (50, 13, D) a plain deck of changes (52, 13, D) a +0 flail of protection (53, 13, D) a book of Callings (54, 13, D) a tome of Destruction (55, 13, D) a +0 glaive of venom (63, 13, D) a +2 dagger of speed a +0 robe (19, 14, D) a +3 plate armour of positive energy (20, 14, D) a +0 trident (22, 14, D) 2 javelins of penetration (23, 14, D) a +0 cutlass (still there?) a +2 quarterstaff of crushing (still there?) (24, 14, D) a javelin (29, 14, D) a book of Cantrips (52, 14, D) the amulet of Igodog {Gourm rElec Dex+3 Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. (53, 14, D) a cursed staff of wizardry (54, 14, D) an uncursed staff of earth (62, 14, D) 2 tomahawks (36, 15, D) a book of Annihilations (38, 15, D) a +1 dagger of venom (40, 15, D) an uncursed staff of power (41, 15, D) a crystal ball of energy (42, 15, D) Utwumi's Incunabulum of Augmentations Spells Type Level Infusion Charms 1 Song of Slaying Charms 2 Repel Missiles Charms/Air 2 Control Teleport Charms/Translocation 4 (35, 16, D) a +0 club (38, 16, D) a +0 great mace of crushing (39, 16, D) a +3 ring mail of fire resistance (40, 16, D) an uncursed staff of cold (41, 16, D) the +15 storm dragon armour of Loss {rElec Str+2 Dex+5} It affects your strength (+2). It affects your dexterity (+5). It insulates you from electricity. (37, 17, D) a +0 cloak of darkness (62, 17, D) a +2 morningstar of crushing (63, 17, D) a +5 trident of venom (64, 17, D) a lamp of fire (71, 17, D) a +2 hunting sling of flaming (72, 17, D) an uncursed amulet of rage (73, 17, D) a +0 trident (62, 18, D) the Handbook of Summoning Spells Type Level Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 Summon Hydra Summoning 7 Dragon's Call Summoning 9 (63, 18, D) the +4 halberd of Ugoow {pain, Noisy Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It may make noises in combat. (64, 18, D) a book of Conjurations (71, 18, D) an uncursed staff of summoning (72, 18, D) an ornate deck of summonings (73, 18, D) a lantern of shadows (39, 20, D) a cursed -3 halberd a +0 plate armour an orc corpse (rotten by now) (72, 20, D) a +0 shortbow 12 arrows (38, 21, D) a +0 great sword a +0 plate armour an orc corpse (rotten by now) (39, 21, D) a +2 arbalest of velocity a +1 broad axe of flaming 21 bolts a +0 plate armour (40, 21, D) an uncursed staff of summoning an orc corpse (rotten by now) (71, 21, D) a +1 flail of holy wrath 4 tomahawks (72, 21, D) a +0 trident (73, 21, D) a +0 trident a throwing net (38, 22, D) a +0 hand axe a +0 club an orc corpse (rotten by now) (39, 22, D) a cursed staff of wizardry a +0 broad axe a +0 whip a +1 whip of venom a goblin corpse (rotten by now) an orc corpse (rotten by now) an orc corpse (rotten by now) a goblin corpse (rotten by now) (40, 22, D) a +0 whip a tomahawk a +1 robe of cold resistance a +0 mace a +2 longbow of freezing (41, 22, D) a +0 mace an orc corpse (rotten by now) (71, 22, D) a +0 shortbow of freezing 20 arrows (72, 22, D) 3 arrows (38, 23, D) a +0 great sword a +0 arbalest 14 bolts a +0 chain mail a +3 long sword of slicing a +0 falchion the cursed -1 shortbow "Twoozig" {speed, +Fly rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. It lets you fly. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. an orc corpse (rotten by now) an orc corpse (rotten by now) (39, 23, D) 6 bolts 3 tomahawks (40, 23, D) a +0 club a goblin corpse (rotten by now) (72, 23, D) 3 arrows (72, 24, D) 2 arrows (49, 25, D) a +0 whip (51, 25, D) a +0 dagger (52, 25, D) a +5 dagger of freezing (53, 25, D) a book of Spatial Translocations (55, 25, D) a +0 hand axe (52, 26, D) a plain deck of defence (53, 26, D) a +3 ring mail of poison resistance (54, 26, D) a sack of spiders (62, 27, D) the -6 robe of Miracles {Dex+3} It affects your dexterity (+3). (63, 27, D) a lamp of fire (65, 27, D) a crystal ball of energy (72, 27, D) a +0 demon trident (73, 27, D) an uncursed staff of fire (62, 28, D) a +0 flail a +0 plate armour the cursed -3 plate armour of the Ditch-Digger {rC+ rN+ Stlth--} It protects you from cold. It protects you from negative energy. It makes you much less stealthy. It has a curse placed upon it. (63, 28, D) a +0 mace a +0 plate armour a book of Minor Magic (64, 28, D) a stone of tremors (71, 28, D) a +2 greatsling of freezing (72, 28, D) an uncursed staff of summoning (73, 28, D) a +2 quarterstaff of protection (34, 29, D) a +2 leather armour of fire resistance (35, 29, D) a +0 flail of crushing (36, 29, D) a +2 hand crossbow of velocity (37, 29, D) an uncursed staff of cold (38, 29, D) a +1 ring of dexterity (39, 29, D) a box of beasts (40, 29, D) a +0 hunting sling of flaming (41, 29, D) Veheis' Disquisition on Confrontation Spells Type Level Magic Dart Conjuration 1 Bolt of Fire Conjuration/Fire 6 Delayed Fireball Conjuration/Fire 7 (42, 29, D) a cursed staff of power (43, 29, D) a book of Geomancy (44, 29, D) a +3 cutlass (51, 29, D) a +2 long sword of holy wrath a +0 cloak a green draconian corpse (skeletalised by now) (53, 29, D) the +4 morningstar of the Ghost {drain, +Blink rElec Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It insulates you from electricity. It lets you blink. a +0 cloak (35, 30, D) an uncursed staff of summoning (36, 30, D) an uncursed staff of fire (37, 30, D) a +2 falchion of electrocution (38, 30, D) the +3 steam dragon armour of the Invisible Hand {MR+ Int+1 SInv} It affects your intelligence (+1). It affects your resistance to hostile enchantments. It enhances your eyesight. (39, 30, D) a +1 spear of piercing (40, 30, D) a +4 morningstar of venom (41, 30, D) a wand of hasting (4) (42, 30, D) a cursed ring of loudness (43, 30, D) a book of Alchemy (51, 30, D) a +0 mace an uncursed ring of flight a white draconian corpse (skeletalised by now) (53, 30, D) a +0 halberd (55, 30, D) a +0 hand axe a red draconian corpse (skeletalised by now) (65, 30, D) a +0 whip (unseen) (51, 31, D) a +0 long sword an uncursed amulet of warding (63, 31, D) a +0 arbalest 25 bolts (71, 31, D) a cursed staff of cold (51, 32, D) a +0 dire flail a +0 war axe (52, 32, D) a +0 scimitar a cursed +0 halberd a yellow draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (53, 32, D) the +10 glaive of Amortisation {pain, MR++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. a grey draconian corpse (skeletalised by now) (61, 32, D) a +1 mace of crushing a +0 arbalest 18 bolts (71, 32, D) a +4 hunting sling of freezing (52, 33, D) a +0 dire flail (63, 33, D) a +0 great mace a +0 chain mail (64, 33, D) a +0 war axe a +0 chain mail a cursed +0 large shield (36, 34, D) a +0 trident of protection (39, 34, D) a +1 scythe of slicing (63, 34, D) a bolt (38, 35, D) a cursed +2 great sword of freezing a +0 robe a +0 great sword (40, 35, D) a +0 mace (38, 36, D) a +0 battleaxe (50, 37, D) an uncursed amulet of stasis (51, 37, D) a +5 great sword of holy wrath (52, 37, D) a +3 battleaxe of electrocution (54, 37, D) a tome of Destruction (59, 37, D) a book of the Sky (61, 37, D) the +7 great sword "Wedienn" {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (63, 37, D) a plain deck of changes (69, 37, D) an uncursed staff of air (70, 37, D) a +1 long sword of holy wrath (71, 37, D) the cursed +1 quarterstaff "Balaa" {flame, rPois} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from poison. It has a curse placed upon it. (72, 37, D) a +0 quarterstaff of protection (73, 37, D) the +12 plate armour of Mental Paralysis {Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). (50, 38, D) a lamp of fire (51, 38, D) the +5 spear "Embalmer" {flame, *Rage rC+ MR+ Str-1} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (-1). It protects you from cold. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (53, 38, D) the +9 plate armour of Wosetimi {rPois} It protects you from poison. (59, 38, D) a box of beasts (60, 38, D) an uncursed ring of magical power an uncursed ring of magical power a +2 ring of intelligence (61, 38, D) a book of Changes (62, 38, D) a +2 leather armour of cold resistance (63, 38, D) a +1 chain mail of cold resistance (70, 38, D) an uncursed ring of see invisible (72, 38, D) a book of Necromancy (73, 38, D) a book of Transfigurations (50, 39, D) a +6 ring of strength (61, 41, D) a +0 trident