NTAmi Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -31, D:1) a +0 leather armour (48, -31, D:1) a +0 leather armour Level 2 of the Dungeon (39, -16, D:2) a +0 ring mail (39, -2, D:2) a +0 club Level 3 of the Dungeon (4, -3, D:3) a +0 dagger (4, 19, D:3) a +0 club (11, -14, D:3) a +0 club a +0 leather armour (17, 8, D:3) a +0 hand axe a +0 ring mail (18, -3, D:3) a +0 falchion (20, 13, D:3) a +0 mace a +0 club (20, 14, D:3) a +0 war axe (24, -13, D:3) a +0 leather armour a +0 hand axe a +0 scale mail a cursed +0 flail (25, -13, D:3) a +0 leather armour of magic resistance a +0 trident (27, -13, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 13, D:4) a +0 short sword a +0 dagger a +0 dagger a +0 dagger a +0 short sword a +0 dagger a +0 dagger (19, 26, D:4) a +0 robe (20, 6, D:4) a +0 hand axe (20, 17, D:4) a +0 dagger (21, -2, D:4) a +0 spear (21, -1, D:4) a +0 spear (22, 1, D:4) a +0 club (35, -4, D:4) a +0 whip (35, -2, D:4) a +0 club a +0 leather armour (40, -6, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ymopimpe's Jewellery Shoppe an uncursed ring of protection from cold (275 gold) an uncursed amulet of magic regeneration (330 gold) a +1 ring of slaying (66 gold) an uncursed ring of ice (275 gold) a cursed ring of loudness (49 gold) an uncursed ring of fire (275 gold) the amulet of the Oligarchy {Reflect +Inv rElec SH+4 SInv Stlth-} (536 gold) [amulet of reflection] It shields you and reflects attacks. It insulates you from electricity. It lets you see invisible. It lets you turn invisible. It affects your SH (+4). It makes you less stealthy. an uncursed amulet of rage (440 gold) a +3 ring of strength (172 gold) an uncursed amulet of guardian spirit (330 gold) a +2 ring of strength (82 gold) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} (523 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. a +2 ring of protection (110 gold) (0, 0, D:5) a +0 club a +0 leather armour a +0 flail a +0 leather armour of fire resistance (0, 1, D:5) a cursed +0 ring mail (2, 0, D:5) a +0 mace a +0 plate armour a +0 club (3, -1, D:5) a +0 club (3, 0, D:5) a +0 giant club (4, -1, D:5) a +0 dagger a +0 robe (16, -27, D:5) a scroll of immolation (16, 2, D:5) a +0 trident (16, 3, D:5) a +0 flail (17, -36, D:5) a +0 club (17, -27, D:5) a royal jelly (18, -27, D:5) a scroll of recharging (18, 5, D:5) a +0 dagger a +0 robe a cursed -2 hand axe (19, -27, D:5) a +0 blowgun (19, 5, D:5) a +0 dagger a +0 robe (20, -27, D:5) a +0 hand axe (21, -15, D:5) a cursed -3 halberd (23, 7, D:5) a +0 flail a +0 leather armour (32, 6, D:5) a +0 robe (35, 5, D:5) a +0 leather armour (42, 7, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a jackal skeleton Level 7 of the Dungeon (0, 0, D:7) a scroll of remove curse (2, -3, D:7) the +3 hat of the Princeling {-Cast rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It prevents spellcasting.