NYM Level 1 of the Dungeon [Shop] Gatub's Book Shoppe a book of Fire (440 gold) a book of Air (220 gold) Great Wizards, Vol. VII (300 gold) a book of Callings (200 gold) the Guide on the Destructive Escort (440 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Ice Beast Ice/Summoning 4 c - Summon Cactus Giant Summoning 6 d - Malign Gateway Summoning/Translocation 7 a book of Conjurations (200 gold) a book of Death (440 gold) a book of Spatial Translocations (260 gold) a book of Armaments (360 gold) a book of Lightning (360 gold) [Shop] Anwep's Jewellery Shoppe a ring of flight (175 gold) a ring of ice (250 gold) a +4 ring of protection (360 gold) an amulet of reflection (300 gold) a ring of willpower (250 gold) a ring of protection from fire (250 gold) a ring of protection from fire (250 gold) a +6 ring of dexterity (360 gold) an amulet of magic regeneration (300 gold) [Shop] Eshryph's Weapon Shop 6 stones (7 gold) a +0 club (13 gold) a +0 club (13 gold) a +0 short sword (39 gold) a +0 hand axe (39 gold) a +0 great mace (84 gold) a +5 scimitar of electrocution (481 gold) a +0 hand axe (39 gold) 7 stones (9 gold) (0, 0, D:1) a +0 short sword (12, -20, D:1) a +0 flail (19, -19, D:1) a +0 club (25, -11, D:1) a +0 falchion (35, 9, D:1) a +0 whip (40, 16, D:1) a +0 hand axe (56, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (15, -3, D:2) a +0 sling a +0 club (23, -29, D:2) a +0 club (29, -34, D:2) a +0 spear (31, -3, D:2) a +0 club (32, -5, D:2) a +0 flail (33, -15, D:2) a +0 spear (34, -5, D:2) a +0 club (35, -28, D:2) a +0 club (36, -24, D:2) a +0 quarterstaff (39, -26, D:2) a +0 club a +0 club (42, -27, D:2) a +0 dagger (49, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 22, D:3) a +3 whip (14, 7, D:3) a +0 dagger (24, 37, D:3) a +0 club (58, 17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scimitar (8, 2, D:4) a +0 short sword (25, -11, D:4) a -1 mace (26, -15, D:4) a -2 morningstar (35, 5, D:4) a scroll of amnesia (36, -22, D:4) a +0 club (39, -28, D:4) a +0 club (39, -27, D:4) a -2 mace (41, -26, D:4) a -2 mace of draining a -2 long sword a -3 short sword a -3 executioner's axe {rare} (46, -24, D:4) a +0 scythe (47, -11, D:4) a +0 flail Level 5 of the Dungeon [Shop] Zuecil's Jewellery Shoppe a +6 ring of dexterity (432 gold) the ring "Dytomniu" {Fly rElec rF+ Dex-3 Stlth+} (420 gold) [ring of flight] Dex: It affects your dexterity (-3). rF: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. Stlth: It makes you more stealthy. a ring of willpower (300 gold) a ring of willpower (300 gold) the ring "Vehacuq" {Will+ Dex+2 Stlth+} (468 gold) [ring of willpower] Dex: It affects your dexterity (+2). Will: It increases your willpower. Stlth: It makes you more stealthy. the ring of the Lobster {Fire Will- Int+3 Stlth+} (442 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It decreases your willpower. Stlth: It makes you more stealthy. a ring of protection from fire (300 gold) a +4 ring of evasion (432 gold) the ring "Qideth" {rN+ Dex+4} (424 gold) [ring of positive energy] Dex: It affects your dexterity (+4). rN: It protects you from negative energy. (0, 0, D:5) a +0 long sword (6, -26, D:5) a +0 flail (11, -23, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (2, -15, D:6) a +0 hand axe (2, -14, D:6) a +0 dagger (2, -13, D:6) a +0 short sword (17, -7, D:6) a +2 broad axe of flaming (30, -10, D:6) a +0 trident (31, -28, D:6) the +1 ring mail of Disappointment {*Corrode rF+ rC+ Will++} rF: It protects you from fire. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. a +2 chain mail (34, -45, D:6) a +0 giant club (35, -29, D:6) a +2 rapier of holy wrath (39, -5, D:6) a +0 short sword (39, -3, D:6) a +0 short sword a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +5 dagger (3, -3, D:7) a +0 falchion (8, -6, D:7) a +0 great sword (9, -8, D:7) a +0 hand axe (16, 3, D:7) a +2 rapier of draining (19, 3, D:7) a +0 dagger (23, -22, D:7) a +0 robe (30, 3, D:7) a +0 short sword (32, 3, D:7) a +1 dagger of venom (33, 2, D:7) a +0 whip a +0 dagger (33, 3, D:7) a +0 short sword (34, 2, D:7) a +0 club a +0 short sword a +0 short sword a +0 whip a +0 dagger (35, -12, D:7) a +0 leather armour (39, -14, D:7) a +0 flail (42, -17, D:7) a +0 dagger a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a potion of cancellation (2, 5, D:8) a +0 hand axe (unseen) (3, 10, D:8) a +0 hand axe (still there?) 2 boomerangs (still there?) (4, 19, D:8) a +0 hand axe a gnoll corpse (12, -6, D:8) 12 gold pieces (14, 16, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a gnoll corpse (16, 2, D:8) a +0 hand axe a +0 hand axe (17, 1, D:8) a +0 hand axe (17, 2, D:8) a +0 hand axe a +0 hand axe (18, 1, D:8) a +0 hand axe (24, -10, D:8) a potion of heal wounds (27, -3, D:8) a +1 pair of boots of rampaging (39, -15, D:8) a potion of curing (45, -15, D:8) a +0 helmet (52, -19, D:8) a +0 dagger a +0 robe a +0 robe (52, -17, D:8) a +1 spear (55, -9, D:8) a +0 dagger the Ecumenical Temple