Dungeon Crawl Stone Soup version 0.29-a0-753-gb7bb9d756e (webtiles) character file. Game seed: 5615731695688908524 19 NYM the Cudgeller (level 3, 0/22 (31) HPs) Began as a Meteoran Fighter on June 30, 2022. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (820 turns). NYM the Cudgeller (Meteoran Fighter) Turns: 820, Time: 00:01:33 HP: 0/22 (31) AC: 6 Str: 17 XL: 3 Next: 11% MP: 4/4 EV: 9 Int: 11 God: Gold: 51 SH: 5 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn R - ring of resist corrosion MPRegen 0.09/turn (no ring) @: mighty, glowing, very heavily drained A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Skills: - Level 3.2 Fighting + Level 4.3 Maces & Flails - Level 3.6 Armour - Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 83% 1 Necrotize Necr 0% 1d4 83% 1 Sandblast Erth 0% 2d4 83% 1 Summon Small Mammal Summ 0% N/A 83% 1 Passwall Tmut/Erth 0% N/A 93% 2 Stone Arrow Conj/Erth 0% 3d7 99% 3 Inventory: Hand Weapons a - a +0 flail (weapon) Missiles f - 15 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery R - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Potions e - 2 potions of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 565 Altars: Shops: D:1 ( Annotations: D:2 Sigmund #..########....###.##. #)##........##.##....) #....#########........ ###### ####......... ###########.....##..... #$...?...##.#.#.##..... #....>..?.....#.##..... #..)..@.....###.##..##. #.....@..#### #.###.##. #........# #.# #.##. #........# #.###.##. #........# #........ #........# #.###.### ########## ### #.#.. #...# #.### ### You could see Sigmund (weak-willed). Message History The ball python bites you. The ball python grabs you. The ball python constricts you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; You feel agile. 😕 HP[+3] MP[+1] You now have 22 max hp (+6). You regained 3 hp, and now have 17/22 hp. Your mp is fully restored (4). You barely miss the ball python. You block the ball python's attack. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. 😮 HP[-2] You take 2 damage, and now have 15/22 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. You kill the ball python! You see here a ball python corpse. You now have 51 gold pieces (gained 6). A giant cockroach comes into view. 😎 HP[+7] Your hp is fully restored (22). A giant cockroach is nearby! Found two stone staircases leading up. You hit the giant cockroach. The giant cockroach bites you but does no damage. You sock the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 ring mail. f - 15 stones (gained 4) A goblin comes into view. It is wielding a +0 club. The goblin shouts! You sock the goblin! You kill the goblin! No target in view! You see here a +0 club. Found a stone staircase leading down. No target in view! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You aren't carrying any items that you can evoke. As you read the scroll labelled CARIRI HUDUONK, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. As you read the scroll labelled TOGUC KEXOCS, it crumbles to dust. It is a scroll of identify. e - 2 potions of curing It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel your willpower return. Sigmund casts a spell at you. You are confused. You are too confused! You are too confused! Sigmund hits you with a +0 scythe. 😕 HP[-1] You take 1 damage, and now have 21/22 hp. You closely miss Sigmund. Sigmund hits you but does no damage. You're too confused to move! Sigmund hits you from afar with a +0 scythe. 😕 HP[-2] You take 2 damage, and now have 19/22 hp. You feel less confused. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * 😨 HP[-10] You take 10 damage, and now have 9/22 hp. MASSIVE DAMAGE!! (PAUSE) You hit Sigmund but do no damage. Unknown command. You aren't carrying any scrolls. You feel very mighty all of a sudden. Sigmund barely misses you. You closely miss Sigmund. Sigmund hits you with a +0 scythe! You die... Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 3 4 | 4.3 Fighting | | 3.2 Armour | | 3.6 Shields | | 3.6 Action || total -------------------------++------- Melee: Flail || 48 Throw: Stone || 1 Use: Scroll || 2 Potion || 2 Armor: Scale mail || 13 Dodge: Dodged || 15 Block: Buckler || 15 Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, minmay_door_square, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NYM the Meteoran Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 0 | D:1 | magus.rc [v1.11.3] 42 | D:1 | You pick up a book of Cantrips and begin reading... 42 | D:1 | You add the spells Necrotize, Summon Small Mammal and | Apportation to your library. 179 | D:1 | You pick up a book of Geomancy and begin reading... 179 | D:1 | You add the spells Sandblast, Passwall and Stone Arrow to | your library. 320 | D:1 | Reached skill level 3 in Maces & Flails 327 | D:1 | Found Epiel's Antique Weapon Emporium. 367 | D:1 | Reached XP level 2. HP: 25/26 MP: 3/3 474 | D:1 | Reached skill level 4 in Maces & Flails 490 | D:1 | Glimpsed the power of Zot. 540 | D:1 | Glimpsed the power of Zot. 580 | D:1 | Glimpsed the power of Zot. 590 | D:1 | Touched by the power of Zot. 732 | D:2 | Reached XP level 3. HP: 17/22 MP: 4/4 808 | D:2 | Noticed Sigmund 820 | D:2 | Slain by Sigmund Vanquished Creatures 2 ball pythons (D:2) An endoplasm (D:2) A giant cockroach (D:2) 3 goblins 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) A bat (D:1) 5 rats 18 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 833 | 785 | 48 | 0 | 609 | 2 | 416.5 | Dungeon | 833 | 785 | 48 | 0 | 609 | 2 | 416.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 605 daAuts D:2: 228 daAuts