Naab Level 1 of the Dungeon (0, 0, D:1) 11 sling bullets (5, -2, D:1) 24 arrows (11, 0, D:1) a +0 spear (14, -12, D:1) a +0 short sword (14, 6, D:1) a +0 dagger (17, -21, D:1) a +0 hunting sling (21, -23, D:1) 24 bolts (23, 3, D:1) a +0 club (32, -21, D:1) a +0 hand axe (35, -1, D:1) 13 stones (35, 2, D:1) 16 arrows (36, -2, D:1) a +0 leather armour (38, -6, D:1) 20 sling bullets (44, -4, D:1) 11 stones Level 2 of the Dungeon (24, 20, D:2) a +0 club (33, 24, D:2) 23 stones (44, 19, D:2) a +0 chain mail (46, 9, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 leather armour (1, 5, D:3) a +0 scale mail a +0 club (3, 5, D:3) a +0 club a +0 dagger (3, 17, D:3) a +0 leather armour (7, 13, D:3) 12 stones (9, -3, D:3) a +5 flail of holy wrath (9, -2, D:3) a +0 leather armour (11, -4, D:3) a +0 giant club (13, 29, D:3) a +0 dagger (19, -4, D:3) a +0 robe a +0 scythe (20, 9, D:3) a +0 short sword (20, 42, D:3) a +0 club (22, -9, D:3) a +0 hand axe (24, 0, D:3) 19 stones (24, 43, D:3) a +0 chain mail (33, 14, D:3) a +0 short sword a cursed +0 hunting sling 13 stones (33, 21, D:3) a stone (34, 9, D:3) a +0 dagger (46, 19, D:3) 16 arrows (54, 8, D:3) a +0 dagger (54, 9, D:3) a +0 club (55, 10, D:3) a +0 club (56, 8, D:3) a +0 dagger (56, 10, D:3) a +0 club (62, 12, D:3) a +0 club a +0 animal skin Level 4 of the Dungeon (0, 0, D:4) 23 arrows (4, -27, D:4) 18 arrows (6, -27, D:4) a +0 scale mail (14, -15, D:4) a +0 scale mail a +0 helmet a +0 short sword (17, -21, D:4) a +0 club (17, -17, D:4) a +0 hunting sling 9 stones (18, -16, D:4) a +0 club a stone (18, -12, D:4) a cursed +0 giant club (19, -14, D:4) 2 stones (20, -10, D:4) a +0 dagger (21, -23, D:4) 27 arrows (22, -17, D:4) 4 javelins (23, -11, D:4) a stone (25, -22, D:4) 27 sling bullets (26, -6, D:4) 17 sling bullets (32, -18, D:4) 13 poisoned needles (34, -29, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Koruj's Weapon Shoppe 27 stones (35 gold) 23 sling bullets (149 gold) a +0 trident (45 gold) a +0 hand axe of flaming (96 gold) a +3 dire flail of crushing (299 gold) a +3 spear of piercing (279 gold) the +10 arbalest "Nitiocua" {velocity, rPois rF++} (1110 gold) Any bolt fired from it inflicts extra damage. It greatly protects you from fire. It protects you from poison. a +0 trident (45 gold) a +0 quarterstaff (52 gold) the +6 dire flail "Noaxiuw" {venom, rElec rF- Dex+3 Stlth+} (661 gold) It poisons the flesh of those it strikes. It affects your dexterity (+3). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. the +5 hand crossbow of the Coin {venom, +Blink} (561 gold) It poisons the ammo it fires. It lets you blink. a +0 spear (39 gold) a +0 short sword (39 gold) (0, 0, D:5) 10 poisoned needles (0, 19, D:5) 17 poisoned needles (15, -19, D:5) a +0 war axe a +0 robe a cursed -3 dagger (16, -19, D:5) a +0 flail (16, -5, D:5) a +0 flail (17, -21, D:5) a +0 ring mail a cursed +0 hand axe (29, -7, D:5) a +3 scale mail a +0 short sword (31, -7, D:5) a +0 chain mail (33, -10, D:5) a +2 morningstar of crushing a +0 short sword (34, -10, D:5) a +0 leather armour a +0 hand axe (43, -11, D:5) a +0 leather armour (52, 12, D:5) an uncursed ring of teleportation Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (1, -30, D:6) a +0 mace (1, -11, D:6) a +0 flail (3, -20, D:6) 18 bolts (10, -30, D:6) a +0 robe (12, -3, D:6) 26 arrows a +0 shortbow (13, -35, D:6) 21 sling bullets (13, -7, D:6) a cursed +0 leather armour (14, -8, D:6) a +0 leather armour a cursed -2 trident (14, -7, D:6) a +0 scale mail 3 tomahawks a cursed +0 trident (14, -4, D:6) a +0 halberd (39, -25, D:6) a +0 giant club (51, -17, D:6) 14 stones (51, -3, D:6) a +0 helmet (52, -32, D:6) a +0 plate armour (54, 9, D:6) 24 stones (59, -3, D:6) a +3 mace a +0 chain mail a +0 short sword (60, -4, D:6) a cursed -2 hand axe a +0 ring mail (60, -3, D:6) a +0 mace an uncursed staff of poison Level 7 of the Dungeon (0, 0, D:7) a cursed +0 dagger a +0 robe (2, -6, D:7) a cursed +0 flail a +0 robe a +0 great sword a +0 robe (2, 0, D:7) a +2 spear a +0 robe (3, -6, D:7) a +0 dagger a +0 robe (8, 25, D:7) a +2 flail of draining (8, 26, D:7) a +0 dagger a +0 dagger a +0 robe (10, -3, D:7) 2 tomahawks (13, -1, D:7) a +0 falchion a +0 flail a +0 leather armour (13, 0, D:7) a +0 club 3 tomahawks (21, 20, D:7) a +0 pair of boots (27, 2, D:7) 20 stones (33, 18, D:7) 17 sling bullets (38, 16, D:7) a +0 giant spiked club (39, -15, D:7) a +0 long sword (46, 26, D:7) a +0 mace a +0 flail a +0 leather armour (50, -9, D:7) a +0 leather armour (52, 8, D:7) a +0 lajatang (62, 23, D:7) 27 stones (64, 24, D:7) an uncursed staff of death Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, -1, D:8) a +0 flail a +0 ring mail (4, -2, D:8) a +0 dagger (8, -4, D:8) a +0 giant club (9, -2, D:8) a cursed +0 flail (19, -25, D:8) a +0 dagger (20, -4, D:8) a +0 giant club (21, -29, D:8) a +0 robe a +0 dagger (22, -29, D:8) a +0 plate armour a +0 short sword (35, -13, D:8) 14 arrows (37, -27, D:8) a +0 dagger (37, -26, D:8) a +0 robe a +0 dagger (38, -27, D:8) a +0 robe (39, -26, D:8) a +0 short sword (39, -9, D:8) a +0 giant spiked club a +0 dire flail (41, -26, D:8) a +0 leather armour a +0 hand axe of chopping (44, -13, D:8) a +0 mace a +0 scale mail (46, -14, D:8) 2 stones (49, -27, D:8) a cursed +0 scale mail (53, -15, D:8) 20 stones (55, -12, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (7, -11, D:9) a +0 trident (8, 1, D:9) a +0 buckler (9, 0, D:9) a +0 hand axe (9, 9, D:9) a +0 buckler (10, -23, D:9) an uncursed staff of air (11, -1, D:9) a +0 chain mail 2 tomahawks a +0 dagger (11, 9, D:9) a +0 short sword a +0 falchion 5 tomahawks (12, 9, D:9) a +0 battleaxe a +0 chain mail (13, -13, D:9) a +0 flail (20, -3, D:9) a +0 robe (23, 16, D:9) a +0 robe a +0 dagger (23, 19, D:9) a +0 leather armour a +0 hand axe (24, 19, D:9) a +0 dagger a +0 robe (25, -28, D:9) a +0 mace a +0 ring mail (25, 20, D:9) a +0 dagger a +0 robe (26, -28, D:9) a +0 dagger a +0 robe (27, -28, D:9) a +0 falchion a +0 short sword (27, -7, D:9) a +0 club (28, -8, D:9) a +0 club a +0 leather armour (29, -8, D:9) a +0 dagger a +0 robe (29, -7, D:9) a +0 hand axe (32, 5, D:9) an arrow 26 sling bullets (34, 2, D:9) 2 poisoned needles (34, 3, D:9) a stone (35, 3, D:9) a stone a +0 short sword a +0 leather armour (37, -8, D:9) a +0 robe (37, 8, D:9) 3 stones (37, 10, D:9) a stone a +0 whip (38, 8, D:9) 14 poisoned needles a +0 short sword a +0 blowgun (38, 9, D:9) a stone (39, 8, D:9) a +0 club (39, 9, D:9) 6 arrows a cursed -2 shortbow (41, -30, D:9) a +4 morningstar a +0 robe (41, -28, D:9) a +0 spear a +0 robe (43, -27, D:9) a +0 dagger a +0 robe a +0 robe (43, -23, D:9) a cursed +0 halberd a +0 robe (44, 20, D:9) 6 poisoned needles (46, 18, D:9) 21 bolts (51, 1, D:9) a +0 giant club a cursed -3 giant club (53, -3, D:9) a cursed +0 robe (57, 0, D:9) 7 poisoned needles (59, -13, D:9) a cursed +0 spear a +0 robe (59, -9, D:9) a cursed +0 war axe a +0 robe (59, -8, D:9) a +0 morningstar a +0 robe (60, 19, D:9) 21 bolts (63, -16, D:9) a +0 flail a +0 robe Level 10 of the Dungeon (0, 0, D:10) 13 stones (15, -5, D:10) a +2 dagger of venom the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (17, -3, D:10) a +1 whip of draining (17, -1, D:10) a stone (17, 10, D:10) 8 tomahawks (18, -2, D:10) 2 stones a +3 short sword a +0 whip 24 bolts a +0 hand crossbow a +0 chain mail (18, -1, D:10) a +0 falchion (18, 0, D:10) a +0 hand axe (21, -1, D:10) 2 stones (22, -13, D:10) a +0 long sword (22, -2, D:10) a +0 robe (23, -5, D:10) a +0 robe a +0 dagger (24, -7, D:10) a stone (25, -4, D:10) a +0 robe a +0 dagger (26, -24, D:10) 16 stones (28, 10, D:10) a +0 ring mail (36, -14, D:10) a +0 trident (44, 12, D:10) a +0 hand axe (45, -3, D:10) a +0 giant spiked club a +0 giant club (45, 11, D:10) a +0 club a +0 dagger (51, 26, D:10) a +0 great mace (58, 7, D:10) a +0 hand axe (58, 10, D:10) a +0 robe (59, 10, D:10) a tomahawk (60, 7, D:10) 21 stones (61, 14, D:10) a +0 club (62, 14, D:10) a +0 chain mail a +0 mace (63, 14, D:10) a +0 leather armour a +0 short sword (63, 15, D:10) a +0 flail Level 11 of the Dungeon [Shop] Pymu's Assorted Antiques a potion of mutation (224 gold) a +0 ring mail (112 gold) a +0 plate armour (644 gold) an uncursed amulet of regeneration (840 gold) a scroll of vulnerability (210 gold) a +0 buckler (126 gold) a +0 plate armour (644 gold) the +5 robe of Night {Dark MR+ SInv} (1680 gold) It affects your resistance to hostile enchantments. It lets you see invisible. the +9 hunting sling of Destiny {freeze, +Fly rElec rN++ Stlth-} (2041 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. It makes you less stealthy. (0, 0, D:11) 11 arrows (1, 28, D:11) a book of Debilitation (2, 5, D:11) a +0 robe (10, 11, D:11) a +0 dagger a +0 ring mail (11, 36, D:11) a +0 flail (17, -5, D:11) a +0 leather armour (33, 30, D:11) a +3 dagger 4 tomahawks (33, 37, D:11) a +0 trident (34, 28, D:11) a +0 dagger a +0 robe (34, 31, D:11) a +0 whip a +0 leather armour (35, 27, D:11) a +0 dagger a +0 robe (35, 28, D:11) a +0 flail (35, 30, D:11) a +0 scimitar a cursed +0 chain mail (35, 31, D:11) a +0 dagger a +0 robe (36, 28, D:11) a +0 mace 7 exploding tomahawks a +0 plate armour (36, 29, D:11) a +0 ring mail (36, 31, D:11) a +0 flail (37, 29, D:11) a +0 dagger a +0 robe (37, 30, D:11) a +0 dagger a cursed +0 robe (37, 31, D:11) a +0 dagger a +0 robe (38, 34, D:11) a +0 short sword 4 tomahawks a +0 plate armour a cursed -1 dagger a +0 robe (38, 35, D:11) a +0 club a +0 ring mail (43, -4, D:11) a +0 giant club a +0 giant club (49, 17, D:11) a +0 lajatang (50, 28, D:11) a +1 leather armour of cold resistance (54, 26, D:11) 34 stones (59, -5, D:11) 19 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (0, 23, D:12) 23 stones (7, 12, D:12) a +0 giant club (10, 3, D:12) a +0 giant club a +0 giant club (12, 18, D:12) a +0 whip (19, -8, D:12) a +0 shortbow 8 arrows (20, -8, D:12) an arrow (28, 10, D:12) 30 arrows (30, 16, D:12) a +0 dagger (32, 16, D:12) 20 arrows (32, 19, D:12) a stone (33, 18, D:12) a +0 short sword (33, 19, D:12) 3 large rocks (34, 4, D:12) a +0 great sword a cursed -1 robe (35, 21, D:12) 2 stones (36, 16, D:12) a stone (37, 10, D:12) a +0 dagger (38, 12, D:12) a cursed +0 dagger (38, 13, D:12) a +0 dagger (39, 11, D:12) a +0 dagger (40, 10, D:12) a large rock (40, 14, D:12) a large rock (41, 4, D:12) a +0 ring mail (41, 5, D:12) a +0 battleaxe (41, 7, D:12) a +0 short sword (41, 17, D:12) a +0 leather armour (45, 11, D:12) a +0 whip 3 stones (46, 16, D:12) a stone (47, 7, D:12) a +0 war axe a +0 ring mail (49, 5, D:12) 22 stones (51, 17, D:12) a stone (53, 14, D:12) 5 large rocks (53, 15, D:12) a +0 trident a +0 plate armour (54, 15, D:12) a stone (54, 16, D:12) a +0 giant spiked club a +0 giant club a +0 whip 10 stones (55, 16, D:12) a +0 whip a +0 trident a cursed -2 dagger a +0 robe (55, 17, D:12) a +0 whip 4 stones (55, 18, D:12) a +0 giant spiked club a +0 dire flail (55, 19, D:12) a cursed -3 short sword a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 chain mail of poison resistance a +0 short sword (55, 20, D:12) a +0 dagger a +0 robe a +0 whip a cursed +0 leather armour (55, 22, D:12) a +0 short sword a +0 leather armour (57, 16, D:12) a +0 falchion a +2 leather armour of fire resistance (58, 17, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 scythe (1, -4, D:13) a yak corpse (1, 0, D:13) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (2, -35, D:13) 15 stones (2, -14, D:13) a +2 battleaxe of electrocution a +0 plate armour (8, -39, D:13) a +2 broad axe of holy wrath a +0 leather armour (8, 0, D:13) a +0 shortbow 14 arrows (9, -36, D:13) a +0 hand axe a +0 robe (9, -34, D:13) a +0 broad axe a +0 robe (9, 2, D:13) 7 arrows (13, 0, D:13) an arrow (13, 2, D:13) a +0 longbow 21 arrows a centaur corpse (17, -18, D:13) a +0 leather armour (17, -1, D:13) a +3 battleaxe a +0 leather armour (17, 2, D:13) a +0 flail (18, -42, D:13) a +1 spear of venom (18, -34, D:13) a +0 flail (19, -43, D:13) 25 stones (21, -38, D:13) a +4 great sword a +0 robe (22, -44, D:13) a +0 giant spiked club a +0 giant spiked club (22, -3, D:13) a +2 great sword of flaming (22, 1, D:13) a +2 morningstar of protection (22, 3, D:13) a +0 quarterstaff (23, -22, D:13) 13 stones (26, -33, D:13) a +3 flail a +0 robe (26, -29, D:13) 11 poisoned needles (29, -28, D:13) 7 arrows (31, -11, D:13) a +0 club (35, -1, D:13) 5 tomahawks (40, -24, D:13) a +4 falchion a +0 robe (41, -40, D:13) a +0 robe a +0 dagger (41, -24, D:13) a +4 trident a +0 robe (43, -40, D:13) a +0 plate armour a +0 war axe (43, -38, D:13) a +0 dagger (43, -24, D:13) a cursed +0 spear a +0 robe (44, -40, D:13) a +0 dagger (50, -44, D:13) 2 large rocks (52, -31, D:13) a +1 dagger of protection a +1 dagger of electrocution a +0 rapier a +1 short sword of speed a +0 dagger of distortion a +2 dagger of flaming (54, -43, D:13) 24 arrows (55, -15, D:13) a cursed +0 pair of boots (61, -12, D:13) a +2 great mace of crushing a +0 giant club (63, -38, D:13) 11 stones Level 14 of the Dungeon (0, 0, D:14) a scroll of identify (8, -1, D:14) a scroll of amnesia the Ecumenical Temple