Dungeon Crawl Stone Soup version 0.27-a0-1230-gfc7c993222 (webtiles) character file. Game seed: 6429005371207271778 5 Nacht the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on June 8, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (295 turns). Nacht the Gusty (Tengu Air Elementalist) Turns: 295, Time: 00:01:17 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 1/4 EV: 12 Int: 15 God: Gold: 17 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of silence {unknown} c - a scroll of teleportation {unknown} Potions d - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 2.0 Conjurations + Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 10% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% N/A 36% 4 Lightning Bolt Conj/Air 5% 1d17 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is lightly wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 60% to hit) The zap misses the jackal. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 60% to hit) The zap hits the jackal. The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. Your magical contamination has completely faded away. The jackal completely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. The jackal bites you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The zap misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your kick misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. You claw the jackal. The jackal is severely wounded. The jackal bites you. You die... ##.........# #.# ######....####.# #.............###### ..###..............# ######.........# #.........# #.........# ####.h.#### #.@.# ####...#### #..[......# #.>.......# #.........# ####...#### #...# ####...#### #.........# You could see a jackal. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nacht the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 295 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, minmay_small_reverse_x Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 2 Kick || 1 Cast: Shock || 15 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 295 | 295 | 0 | 139 | 76 | 1 | 295.0 | Dungeon | 295 | 295 | 0 | 139 | 76 | 1 | 295.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 295 daAuts