Nachtmahr Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (9, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -14, D:1) 6 curare-tipped darts (16, 1, D:1) a +0 club (30, -29, D:1) a rat skeleton (38, -6, D:1) a +0 ring mail (39, 12, D:1) a +0 robe (44, -22, D:1) a +0 whip a kobold skeleton (51, 1, D:1) 5 stones (53, -6, D:1) a bat skeleton (55, -21, D:1) a hobgoblin skeleton (65, -6, D:1) a +0 whip Level 2 of the Dungeon (7, -9, D:2) a wellspring talisman (7, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 23, D:2) a +0 robe (16, -1, D:2) a +0 hammer (17, -10, D:2) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (18, 9, D:2) a frilled lizard skeleton (25, 23, D:2) a +0 dagger a goblin skeleton (25, 32, D:2) a scarf of invisibility (26, 26, D:2) a +0 dagger (27, 6, D:2) a ball python skeleton (27, 19, D:2) a bat skeleton (33, -5, D:2) an adder corpse (skeletalised by now) (34, 4, D:2) Great Wizards, Vol. VII (36, -6, D:2) 6 stones (50, 17, D:2) a frilled lizard corpse (skeletalised by now) (50, 32, D:2) a +0 hand axe (52, 17, D:2) a +0 club 2 stones (59, 21, D:2) a +0 flail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (6, 15, D:3) a frilled lizard corpse (skeletalised by now) (11, 20, D:3) an Everburning Encyclopedia (12, 30, D:3) a +0 dagger (13, 5, D:3) a +0 flail an orc corpse (skeletalised by now) (13, 30, D:3) a +0 club (14, 10, D:3) a frilled lizard corpse (skeletalised by now) (22, 11, D:3) a +0 hand axe (22, 25, D:3) a +0 dagger a +0 sling (26, 25, D:3) a +1 dagger of venom (27, 23, D:3) the felid corpse of Natasha (skeletalised by now) (28, 2, D:3) a +0 leather armour (28, 33, D:3) an adder corpse (skeletalised by now) (30, 2, D:3) a rat skeleton (30, 8, D:3) a +0 leather armour (34, 6, D:3) a +0 falchion (35, 27, D:3) a +0 dagger (35, 40, D:3) 3 stones (41, 27, D:3) a frilled lizard corpse (skeletalised by now) (42, 1, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Mujoc's Book Boutique a book of Chaos (500 gold) a book of Cantrips (160 gold) a book of Flames (280 gold) a book of Decay (300 gold) a book of Beasts (460 gold) a book of Touch (220 gold) a book of the Wilderness (480 gold) a Codex of Conductivity (400 gold) a Young Poisoner's Handbook (200 gold) a book of Maladies (340 gold) (0, 0, D:4) a +0 spear (0, 13, D:4) a +0 club (1, 5, D:4) a +0 short sword (11, 17, D:4) a +0 rapier (12, -24, D:4) a +0 spear (13, 23, D:4) 3 stones (16, 2, D:4) a +0 dagger of speed a goblin corpse (skeletalised by now) (18, 13, D:4) a +0 dagger (22, -23, D:4) 4 stones (27, 13, D:4) 4 stones (36, -12, D:4) a staff of alchemy (42, 4, D:4) a +0 short sword a kobold skeleton Level 5 of the Dungeon (8, 9, D:5) a +0 short sword (21, 26, D:5) a +0 short sword (24, -2, D:5) a quokka corpse (skeletalised by now) (27, 16, D:5) 5 stones (28, -9, D:5) the +7 ring mail of the Well-Known Loafs {rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (33, 10, D:5) a hound corpse (skeletalised by now) (34, 13, D:5) a +0 war axe (54, 1, D:5) a +0 trident a +0 leather armour (54, 2, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (54, 3, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (4, 1, D:6) an adder skeleton (4, 23, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (18, 12, D:6) a +0 trident (26, -20, D:6) a +0 whip (28, -3, D:6) a +0 flail (31, -8, D:6) a hound skeleton (41, -8, D:6) a +0 hand axe (52, -7, D:6) an iguana corpse (skeletalised by now) (52, -4, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Forr's Assorted Antiques (Shop contents are unknown) (5, -12, D:7) a +0 war axe a +0 robe a +0 trident a +0 robe (5, -11, D:7) a +0 great sword a +0 robe a +0 long sword a +0 robe (6, -9, D:7) a +0 glaive (18, 0, D:7) a +0 orcbow (22, 1, D:7) a +0 leather armour