Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 9999204063927718601 12 Nachtmahr the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on June 6, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (737 turns). Nachtmahr the Magician (Djinni Fire Elementalist) Turns: 737, Time: 00:02:12 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 45% Gold: 58 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of poison {unknown} d - a scroll of teleportation {unknown} f - a scroll of amnesia {unknown} g - a scroll of enchant weapon {unknown} Potions e - a potion of moonshine {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python constricts you. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the ball python. The ball python is moderately wounded. The foxfire hits the adder. The adder is lightly wounded. The ball python bites you. The ball python constricts you. You conjure some foxfire! The adder bites you. The ball python bites you. The ball python constricts you. You conjure some foxfire! The foxfire hits the adder. The adder is heavily wounded. The foxfire hits the ball python. You kill the ball python! The adder closely misses you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The foxfire hits the adder. The adder is heavily wounded. The adder bites you. You see here a ball python corpse. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Your magical contamination has completely faded away. The adder bites you. You die... ..# ... ..#..# ..#.. .).. ##..##.# #......## ###<##..... ###.S....# #..@..#### #....### #...## #... #### You could see an adder (combustible). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 ball pythons 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nachtmahr the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Nachtmahr set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 217 | D:1 | Found a faded altar of an unknown god. 412 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 737 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, basic_ecumenical_altar D:2: layout_rooms, pf_guarded_unrand_woodcutter, uniq_robin Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Foxfire || 52 Scorch || 2 Armour: Robe || 17 Dodge: Dodged || 17