Nachtmahr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -5, D:1) 4 stones (8, -4, D:1) 5 gold pieces (8, -3, D:1) a +0 mace (9, -5, D:1) 3 flux baubles (9, -4, D:1) a scroll of poison (9, -3, D:1) 7 stones (9, 7, D:1) a +0 sling (10, -5, D:1) a potion of heal wounds (10, -4, D:1) a +0 kite shield (10, -3, D:1) 13 gold pieces (10, 32, D:1) a jackal corpse (skeletalised by now) (10, 33, D:1) a jackal corpse (skeletalised by now) (16, 2, D:1) a +0 club (16, 3, D:1) a +0 whip (16, 20, D:1) a bat skeleton (17, 1, D:1) a +0 dagger (19, -1, D:1) a +0 club a goblin skeleton (19, 0, D:1) a rat skeleton (21, -2, D:1) a +0 mace (21, 15, D:1) a hobgoblin skeleton (26, 6, D:1) a +0 leather armour (31, 22, D:1) a bat corpse (skeletalised by now) (40, -4, D:1) a +0 leather armour (41, 35, D:1) 4 stones (51, 17, D:1) 6 stones Level 2 of the Dungeon