Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7982976327602531460 1256 Nachtmahr the Magician (level 8, 0/50 HPs) Began as a Djinni Fire Elementalist on June 11, 2025. Engulfed by a cloud of flame (4 damage) ... on level 6 of the Dungeon. The game lasted 00:16:55 (5115 turns). Nachtmahr the Magician (Djinni Fire Elementalist) Turns: 5115, Time: 00:16:56 Health: 0/50 AC: 6 Str: 7 XL: 8 Next: 81% Gold: 261 EV: 27 Int: 29 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . c - +2 pair of gloves SInv . k - amulet of the acrobat Will +.... m - ring "Puvixen" {Fly rN+ Will+ Int+9} Stlth ++ p - ring of protection from cold HPRegen 0.28/turn %: acrobat, infuse magic (-1 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 261 gold pieces. Inventory: Armour a - a +1 robe (worn) c - a +2 pair of gloves (worn) o - a +2 scale mail of poison resistance Jewellery h - a ring of fire k - an amulet of the acrobat (worn) m - the ring "Puvixen" (worn) {Fly rN+ Will+ Int+9} (You acquired it on level 5 of the Dungeon) [ring of intelligence] Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+9: It affects your intelligence (+9). p - a ring of protection from cold (worn) Wands d - a wand of flame (15) Scrolls l - 4 scrolls of identify Potions b - a potion of enlightenment {unknown} e - 2 potions of heal wounds f - a potion of cancellation {unknown} g - 6 potions of curing {unknown} i - a potion of haste {unknown} j - 2 potions of brilliance {unknown} n - a potion of lignification {unknown} s - a potion of might {unknown} Skills: + Level 4.2 Dodging + Level 3.3 Stealth + Level 7.2 Spellcasting + Level 7.2 Conjurations + Level 7.2 Hexes + Level 7.2 Summonings + Level 7.2 Necromancy + Level 7.2 Translocations + Level 7.2 Forgecraft + Level 7.2 Fire Magic + Level 7.2 Ice Magic + Level 7.2 Air Magic + Level 7.2 Earth Magic + Level 7.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 51% N/A 1% 3 e - Flame Wave Conj/Fire 51% 2d13 2% 4 f - Slow Hex 100% N/A 1% 1 g - Searing Ray Conj 100% 2d8 1% 2 h - Tukima's Dance Hex 51% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:6 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the lemure! Flame seeps out of the lemure. The lemure is heavily wounded. The flame wave engulfs Pikel! Pikel is heavily wounded. The flame wave engulfs the lemure! You kill the lemure! That felt strangely unrewarding. The flame wave engulfs the lemure! The lemure is heavily wounded. The flame wave engulfs the lemure! The lemure is severely wounded. (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * Your +0 whip of freezing hits Pikel. Your +0 whip of freezing freezes Pikel. Your +0 whip of freezing hits Pikel. Your +0 whip of freezing freezes Pikel. The lemure closely misses you. The lemure is engulfed in blazing flames. That felt strangely unrewarding. The lemure explodes! The fiery explosion engulfs the lemure!! You kill the lemure! That felt strangely unrewarding. The fiery explosion engulfs you. You resist. * * * LOW HITPOINT WARNING * * * Pikel closely misses you. A wave of flame ripples out! The flame wave engulfs Pikel. Pikel is almost dead. The flame wave engulfs the lemure!! You kill the lemure! That felt strangely unrewarding. The flame wave engulfs your +0 whip of freezing. Your +0 whip of freezing resists. Your +0 whip of freezing is lightly damaged. * * * LOW HITPOINT WARNING * * * You are engulfed in blazing flames. You resist. You die... ######## #...§○.# #...§§@# #....K.# .....(..# ......... #....#### #.### . You could see Pikel (ally target) and a friendly +0 whip of freezing (minion). Vanquished Creatures Sigmund (D:2) A water moccasin (D:5) An orc warrior (D:5) A black bear (D:5) 3 ogres (D:5) A centaur (D:5) 4 lemures (D:6) 2 bombardier beetles A hound (D:4) An orc priest (D:5) A gnoll bouda (D:3) Natasha (thrice) (D:3) 4 orc wizards 6 adders 3 dart slugs A ribbon worm (D:5) 14 orcs 6 endoplasms 3 giant cockroaches 3 hobgoblins (D:3) 11 jackals 4 quokkas 13 ball pythons 9 bats 3 frilled lizards 7 goblins 6 kobolds 5 rats 118 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:5) 1 creature vanquished. Grand Total: 119 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nachtmahr the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Nachtmahr set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 237 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 740 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 740 | D:1 | Learned a level 1 spell: Slow 1567 | D:2 | You are sucked into a shaft and drop 1 floor! 1740 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1800 | D:2 | Noticed Sigmund 1804 | D:2 | Killed Sigmund 1805 | D:2 | Reached XP level 5. HP: 25/35 MP: 0/0 1805 | D:2 | Learned a level 2 spell: Searing Ray 1805 | D:2 | Reached XP level 6. HP: 28/40 MP: 0/0 2126 | D:3 | Noticed Natasha 2133 | D:3 | Killed Natasha 2403 | D:3 | Noticed Natasha 2410 | D:3 | Killed Natasha 2683 | D:3 | Reached skill level 5 in Spellcasting 2683 | D:3 | Reached skill level 5 in Conjurations 2683 | D:3 | Reached skill level 5 in Hexes 2683 | D:3 | Reached skill level 5 in Summonings 2683 | D:3 | Reached skill level 5 in Necromancy 2683 | D:3 | Reached skill level 5 in Translocations 2683 | D:3 | Reached skill level 5 in Forgecraft 2683 | D:3 | Reached skill level 5 in Fire Magic 2683 | D:3 | Reached skill level 5 in Ice Magic 2683 | D:3 | Reached skill level 5 in Air Magic 2683 | D:3 | Reached skill level 5 in Earth Magic 2683 | D:3 | Reached skill level 5 in Alchemy 2781 | D:3 | Reached XP level 7. HP: 43/45 MP: 0/0 2781 | D:3 | Learned a level 3 spell: Tukima's Dance 3047 | D:3 | Noticed Natasha 3052 | D:3 | Killed Natasha 3866 | D:5 | Entered Level 5 of the Dungeon 3905 | D:5 | Identified a scroll of acquirement 3905 | D:5 | Acquired the ring "Puvixen" {Fly rN+ Will+ Int+9} 4118 | D:5 | HP: 1/45 [something (2)] 4242 | D:5 | Reached XP level 8. HP: 44/50 MP: 0/0 5106 | D:6 | Noticed Pikel 5115 | D:6 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, corexii_hall_statues_s D:2: layout_basic, minmay_hedge_maze, chequers_hall_statues_y, minmay_three_crescents, uniq_sigmund D:3: minmay_razor_zed, layout_basic, uniq_natasha D:4: layout_basic D:5: black_bear_nest_2, layout_loops_ring D:6: kennysheep_steamy, layout_basic, minmay_temple_entry_glassed_door, uniq_blorkula_the_orcula, uniq_pikel, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 4 5 6 7 | 7.2 Hexes | 4 5 6 7 | 7.2 Summonings | 4 5 6 7 | 7.2 Necromancy | 4 5 6 7 | 7.2 Translocations | 4 5 6 7 | 7.2 Forgecraft | 4 5 6 7 | 7.2 Fire Magic | 4 5 6 7 | 7.2 Ice Magic | 4 5 6 7 | 7.2 Air Magic | 4 5 6 7 | 7.2 Earth Magic | 4 5 6 7 | 7.2 Alchemy | 4 5 6 7 | 7.2 Stealth | 2 3 | 3.3 Dodging | 3 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | 3 | 6 || 16 Cast: Foxfire | 105 | 42 | 73 || 220 Scorch | 2 | 16 | 29 || 47 Slow | 1 | 3 | 1 || 5 Searing Ray | | 4 | 5 || 9 Volatile Blastmot | | | 9 || 9 Tukima's Dance | | | 3 || 3 Flame Wave | | | 3 || 3 Inner Flame | | | 1 || 1 Use: Scroll | 3 | 1 | 6 || 10 Potion | | | 1 || 1 Armour: Robe | 20 | 6 | 42 || 68 Dodge: Dodged | 24 | 7 | 47 || 78