Nadlom Level 1 of the Dungeon (0, 0, D:1) a +0 mace (30, 6, D:1) a +0 robe (30, 7, D:1) a +0 dagger (32, 9, D:1) a +0 whip a stone (35, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (2, -38, D:2) a +0 whip (5, -54, D:2) a +0 leather armour (7, -47, D:2) a +0 long sword (7, 0, D:2) a +0 club 3 stones (9, -46, D:2) a +0 club (10, 0, D:2) a +0 dagger (11, -28, D:2) a +0 helmet (15, -23, D:2) a +0 club (18, -31, D:2) a +0 dagger (36, -9, D:2) a +0 short sword 4 stones (38, -45, D:2) a +0 dagger 3 stones (39, -6, D:2) a +0 short sword (48, -39, D:2) the +2 whip of Qicedd {venom, rN+ Dex+4} Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 leather armour a potion of cancellation 2 scrolls of identify (8, 13, D:3) a +0 club a +0 chain mail a +0 short sword a +0 hand axe a +0 leather armour a +0 club an orc corpse an orc corpse an orc corpse