Dungeon Crawl Stone Soup version 0.25-a0-341-g6f074c887a (webtiles) character file. Game seed: 5593551497407259690, levelgen mode: deterministic 4 Nagy the Skirmisher (level 1, 0/18 (19) HPs) Began as a Ghoul Monk on Dec 30, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (81 turns). Nagy the Skirmisher (Ghoul Monk) Turns: 81, Time: 00:00:23 HP: 0/18 (19) AC: 2 Str: 14 XL: 1 Next: 60% MP: 0/0 EV: 12 Int: 5 God: Gold: 12 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions c - 2 potions of lignification {unknown} Comestibles b - a ration Skills: + Level 3.4 Fighting + Level 2.7 Dodging + Level 2.2 Stealth + Level 3.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You scratch the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You die... #####. ## #.....# ### ......# #.###.....# #.. .......###..........# #.# ........#...# #.....# #.# #####.......# #.....####># #.##.##.# #####......# #. #..#.#######.####.# # ##h#.#.......####.. #.###@#.#.#####....... #.......#.#####..#.#.. #####........##..#.#.. .....###.##.......... ####.# #........####. #.# ########...... #.# ###..## #.# ###''## .. ###≈§..≈≈ You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nagy the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 81 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_cross Action || total -------------------------++------- Melee: Unarmed || 19 Punch || 1 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------