Nakatomy Level 1 of the Dungeon (0, 0, D:1) 24 bolts (-8, 18, D:1) a +0 dagger (-26, 27, D:1) a +0 club (-17, 54, D:1) 23 bolts (26, 54, D:1) a +0 club (30, 59, D:1) a +0 club (33, 61, D:1) a cursed +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (38, 0, D:2) a +0 dagger (24, 1, D:2) a +0 club (33, 7, D:2) a +0 robe (9, 18, D:2) a +0 whip (24, 20, D:2) 31 arrows (23, 21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, 1, D:3) a +0 leather armour (18, 4, D:3) a +0 chain mail (8, 6, D:3) a +0 mace (10, 7, D:3) a +0 rapier (13, 9, D:3) a +0 club (20, 9, D:3) a +0 leather armour (39, 12, D:3) a +0 short sword a cursed -2 war axe a +2 dagger of venom (32, 20, D:3) a +0 club (5, 28, D:3) a +0 club (32, 36, D:3) a +0 club (34, 37, D:3) a +0 whip a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the cursed +0 dagger of Armageddon {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. (16, 2, D:4) a +0 rapier (13, 3, D:4) 13 bolts (56, 8, D:4) 23 sling bullets (67, 11, D:4) a cursed +0 short sword (56, 14, D:4) a +0 robe (0, 18, D:4) a scroll of immolation (11, 19, D:4) a +0 giant club (56, 19, D:4) a +0 giant club (41, 28, D:4) 14 arrows (43, 29, D:4) a +0 flail (3, 31, D:4) a +0 mace (8, 38, D:4) a +4 quarterstaff of chaos (4, 39, D:4) a +0 hammer (46, 40, D:4) a +0 ring mail a +0 robe a +0 mace a +0 dagger a +0 dagger (47, 41, D:4) a +0 scale mail (46, 44, D:4) a +0 robe a +0 dagger (46, 45, D:4) a +0 robe a +0 dagger (4, 47, D:4) a +1 quarterstaff of protection (36, 49, D:4) a +0 ring mail (47, 57, D:4) a +0 plate armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (37, 10, D:5) a +0 dagger (47, 10, D:5) a +3 leather armour of cold resistance a +0 falchion (20, 20, D:5) 6 javelins (9, 21, D:5) a +0 spear a +0 robe (10, 26, D:5) a +0 robe (45, 26, D:5) a +0 halberd (1, 27, D:5) a +0 trident a +0 leather armour (4, 27, D:5) a +0 club (14, 34, D:5) 21 arrows a +0 shortbow (25, 34, D:5) an uncursed ring of poison resistance (41, 34, D:5) a +0 leather armour (15, 35, D:5) an arrow (17, 35, D:5) 2 arrows (42, 35, D:5) a +0 lajatang (12, 37, D:5) 4 arrows (44, 39, D:5) 22 bolts (5, 43, D:5) a -6 ring of evasion Level 6 of the Dungeon [Shop] Wavud's Antique Armour Shop a +0 cloak (126 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +1 pair of boots (126 gold) a +0 chain mail (126 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (1038 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 ring mail (112 gold) a +0 leather armour of fire resistance (56 gold) a +1 pair of boots of running (126 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 flail a +0 ring mail (-30, 3, D:6) a +3 short sword of venom (-25, 3, D:6) a +2 hunting sling of evasion (-30, 6, D:6) a +0 robe (-11, 11, D:6) 4 javelins (-27, 13, D:6) a +0 spear (-2, 17, D:6) a +0 short sword (-3, 18, D:6) a cursed +0 chain mail (-33, 20, D:6) a +0 halberd (-30, 21, D:6) a +0 whip (1, 21, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (-39, 4, D:7) a +0 quarterstaff (-21, 4, D:7) a +0 short sword (-11, 4, D:7) a +0 plate armour a +0 trident (-18, 5, D:7) a +0 trident (-17, 5, D:7) a +0 mace (9, 6, D:7) a +0 spear (9, 7, D:7) a +0 spear (-17, 8, D:7) a +0 leather armour a +0 club (-16, 8, D:7) a throwing net a +0 club (11, 8, D:7) a +0 spear (-39, 9, D:7) a +0 dagger a +0 robe (-38, 9, D:7) a +0 whip 3 tomahawks (-19, 9, D:7) a +0 leather armour (-17, 9, D:7) a +0 flail (-17, 12, D:7) a cursed -2 spear (-19, 15, D:7) the +1 leather armour of Siewycep {+Inv Str+2} It affects your strength (+2). It lets you turn invisible. (-37, 17, D:7) a +0 ring mail (2, 24, D:7) a +0 chain mail (-21, 26, D:7) 21 sling bullets (11, 30, D:7) a +0 chain mail (-14, 36, D:7) 18 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (6, 0, D:8) a bolt (1, 1, D:8) a +0 dagger a +0 hand crossbow a +0 dagger 16 bolts a +0 shortbow of flaming 20 arrows (4, 2, D:8) a bolt an arrow (28, 2, D:8) 20 arrows (21, 10, D:8) 24 sling bullets (36, 11, D:8) 12 poisoned needles (44, 12, D:8) a +0 robe (2, 15, D:8) a +0 whip (10, 17, D:8) a +0 shortbow an arrow of frost (12, 17, D:8) a +1 vampiric short sword (14, 17, D:8) a cursed -2 short sword (15, 17, D:8) an arrow of frost (16, 17, D:8) a +0 dagger of electrocution (17, 17, D:8) an arrow of frost (23, 22, D:8) an uncursed staff of poison (47, 33, D:8) a +0 flail (14, 35, D:8) a +0 dagger (13, 36, D:8) a +0 short sword of venom (16, 36, D:8) a +0 flail a +0 leather armour (-5, 48, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Needwuyd's Jewellery Emporium an uncursed ring of wizardry (420 gold) an uncursed ring of ice (350 gold) the ring of Moyt Puame {+Fly MR- Str+2 Dex+3 SInv} (406 gold) [ring of dexterity] It affects your strength (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. an uncursed ring of stealth (245 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of protection from fire (350 gold) a cursed ring of teleportation (203 gold) (0, 0, D:9) a +0 long sword (-36, 2, D:9) a scroll of immolation (-1, 12, D:9) a +0 robe (-6, 24, D:9) a +0 shield (-33, 32, D:9) a cursed -1 shortbow 9 arrows (-40, 34, D:9) 15 sling bullets (-43, 39, D:9) a +0 robe a +0 dagger a +0 short sword a +0 robe (-23, 40, D:9) a +0 war axe (-23, 44, D:9) a +0 falchion (-23, 45, D:9) a +0 club (-8, 45, D:9) a +0 long sword (unseen) (-23, 46, D:9) a +1 dagger of pain a +0 robe (-31, 47, D:9) a +0 quarterstaff (-46, 49, D:9) a +0 hand axe (-33, 49, D:9) a +0 dagger a +0 robe (-32, 49, D:9) a +0 dagger a +0 ring mail (-33, 50, D:9) a +0 flail (-43, 58, D:9) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (-17, 4, Lair:1) a +0 flail (-25, 13, Lair:1) a +0 ring mail (-4, 25, Lair:1) 4 tomahawks (-37, 29, Lair:1) a +0 large shield (1, 45, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (3, 2, Lair:2) the +1 robe of the Lion {rPois Regen+ MP+9 Str-2} It affects your strength (-2). It protects you from poison. It affects your magic capacity (+9). It increases your rate of regeneration. a +1 mace (3, 4, Lair:2) a cursed -3 ring of evasion (4, 4, Lair:2) a wand of lightning (7) (5, 4, Lair:2) the Grimoire of Destructive Ice Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Summon Ice Beast Ice/Summoning 4 e - Bolt of Cold Conjuration/Ice 6 a book of Frost a book of the Warp a book of Power a book of Geomancy (3, 5, Lair:2) 2 scrolls of enchant weapon 3 scrolls of remove curse a scroll of recharging a scroll of random uselessness 2 scrolls of vulnerability (4, 5, Lair:2) 8 royal jellies 2 beef jerkies 4 meat rations (34, 5, Lair:2) a +0 ring mail (3, 6, Lair:2) a potion of beneficial mutation 2 potions of invisibility 2 potions of flight 3 potions of cancellation 3 potions of haste 2 potions of mutation a potion of poison a potion of brilliance a potion of curing a potion of cure mutation a potion of magic (-13, 18, Lair:2) a +0 robe (28, 34, Lair:2) a +0 mace (6, 41, Lair:2) 26 sling bullets (12, 41, Lair:2) 9 arrows of frost (30, 49, Lair:2) 5 arrows of flame Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 arrows of flame (-5, 5, Lair:3) a giant frog corpse (-5, 6, Lair:3) a sheep skeleton (-5, 7, Lair:3) a sheep skeleton (-4, 7, Lair:3) a sheep skeleton (-23, 12, Lair:3) a royal jelly (-19, 15, Lair:3) a wolf corpse (-12, 15, Lair:3) 23 arrows (-19, 16, Lair:3) a wolf corpse