Name63 Level 1 of the Dungeon (0, 0, D:1) 23 arrows (44, 5, D:1) 16 arrows of frost (17, 6, D:1) a +0 dagger (39, 13, D:1) 18 arrows (-16, 15, D:1) a +0 club (28, 15, D:1) a +0 club (-6, 22, D:1) a cursed -2 club (-10, 30, D:1) a +0 club (-7, 31, D:1) a +0 club (-6, 31, D:1) a +0 club (-11, 38, D:1) a +0 hunting sling (19, 48, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (16, 4, D:2) a +0 scale mail (-28, 5, D:2) a cursed -2 dagger (9, 5, D:2) 25 stones (-12, 12, D:2) a +0 scythe a +0 robe (-21, 13, D:2) a +0 dagger (13, 15, D:2) a +0 club (-15, 26, D:2) a +0 club (-31, 28, D:2) 2 needles of frenzy (-9, 29, D:2) a cursed +0 ring mail (-15, 35, D:2) a +0 rapier (2, 35, D:2) a +0 mace (-16, 37, D:2) 23 bolts (19, 37, D:2) a stone (-29, 38, D:2) 20 stones (-27, 39, D:2) a +0 dagger (19, 42, D:2) a stone (-11, 43, D:2) a +0 club (19, 44, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 18 arrows (5, 3, D:3) 21 arrows of frost (-6, 5, D:3) a +0 dagger (5, 8, D:3) a +0 short sword (-1, 9, D:3) 25 stones (7, 11, D:3) a stone (7, 12, D:3) a +0 club (-13, 14, D:3) a +0 club (-9, 15, D:3) 8 needles of paralysis (37, 21, D:3) a +0 spear (-6, 22, D:3) 15 stones (34, 23, D:3) a +0 club (-3, 26, D:3) 22 stones (10, 27, D:3) a +0 dagger (-18, 28, D:3) 4 stones (29, 34, D:3) a +0 chain mail (-9, 43, D:3) a +0 club (7, 44, D:3) a +0 whip (18, 47, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 26 arrows (9, 6, D:4) a +0 giant club a +0 giant club (39, 8, D:4) 13 stones (-1, 9, D:4) a +0 leather armour a +0 short sword (0, 13, D:4) a +0 spear (6, 15, D:4) a +0 spear (2, 17, D:4) a +0 leather armour (43, 17, D:4) 21 stones (17, 19, D:4) a cursed -1 dagger (28, 21, D:4) a +0 ring mail (40, 29, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Qeofyam's Antique Weapon Shoppe a +0 spear (69 gold) a +0 rapier (92 gold) a +0 mace (69 gold) the +5 scythe "Finisher" {speed, Str+3} (1087 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). the +11 mace of the Lurker {drain, +Rage MR+ Dex-5 SInv} (184 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you go berserk. the cursed +1 great sword of Ynir {flame, MP+9 Str+3 Dex+2} (264 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+2). It affects your magic capacity (+9). It has a curse placed upon it. a +0 glaive of protection (149 gold) the +10 blowgun of Fixation {evade, rF+ Int+4 Stlth-} (172 gold) It affects your evasion (+5 to EV). It affects your intelligence (+4). It protects you from fire. It makes you less stealthy. a +0 whip (57 gold) the +7 hunting sling "Zibb" {venom, rElec rC- Str+2} (149 gold) It poisons the ammo it fires. It affects your strength (+2). It makes you vulnerable to cold. It insulates you from electricity. a +0 hand axe (69 gold) (0, 0, D:5) 4 large rocks (38, 1, D:5) a +0 dagger a +1 robe of magic resistance (40, 3, D:5) a +4 long sword a +0 chain mail (8, 6, D:5) an uncursed amulet of resist corrosion (8, 9, D:5) a +0 robe (20, 10, D:5) a +0 robe (-15, 18, D:5) 12 poisoned needles (17, 20, D:5) a +0 war axe a +0 robe (28, 22, D:5) 15 poisoned needles (13, 23, D:5) a +0 leather armour (-8, 29, D:5) 3 fruits (-8, 30, D:5) 3 fruits (-8, 31, D:5) a fruit (16, 31, D:5) a +0 trident (17, 31, D:5) a +0 flail a +0 robe a cursed +1 hand axe a +0 robe (-8, 32, D:5) 2 fruits (-7, 33, D:5) 3 fruits Level 6 of the Dungeon [Shop] Teluemeg's Jewellery Boutique the ring of Patience {+Inv rC++ Int-3 Dex+3} (531 gold) [ring of dexterity] It affects your intelligence (-3). It affects your dexterity (+3). It greatly protects you from cold. It lets you turn invisible. an uncursed amulet of guardian spirit (390 gold) the ring of Suspicion {rC+ Dex+2 Slay+3} (634 gold) [ring of protection from cold] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. an uncursed ring of stealth (227 gold) an uncursed amulet of resist corrosion (260 gold) a cursed ring of loudness (58 gold) (0, 0, D:6) a +0 mace (1, 0, D:6) a +0 falchion a +1 leather armour of cold resistance a +0 short sword (6, 3, D:6) a cursed -1 great sword (-6, 6, D:6) a +0 hand axe (-23, 12, D:6) a +0 war axe (-39, 17, D:6) a +0 quarterstaff (-32, 43, D:6) 28 bolts (-31, 43, D:6) 14 stones (-31, 44, D:6) a throwing net (-4, 45, D:6) 15 bolts (-1, 45, D:6) a cursed -2 short sword (0, 46, D:6) a +0 chain mail 5 tomahawks of returning a +0 flail (1, 46, D:6) a +0 flail a +0 whip (7, 53, D:6) a +0 plate armour (-3, 58, D:6) a +0 war axe Level 7 of the Dungeon (-19, 3, D:7) a +0 falchion a +0 flail a +0 scale mail (-18, 3, D:7) a +0 leather armour (-18, 4, D:7) a +0 flail a +0 scale mail (-19, 5, D:7) a +0 club a +0 ring mail (-12, 7, D:7) a +0 hand axe a +0 animal skin (7, 7, D:7) a +0 dagger a +0 robe (3, 9, D:7) a +0 hunting sling (12, 9, D:7) a +0 whip of draining a +0 club (13, 9, D:7) a +0 dagger (-1, 11, D:7) a +0 hand crossbow (0, 11, D:7) a +0 long sword (11, 13, D:7) a +0 club (-29, 15, D:7) a +0 dagger (-28, 15, D:7) a stone (-27, 15, D:7) a +0 dire flail a +0 chain mail a stone (-29, 16, D:7) a +0 club a +0 leather armour (-29, 20, D:7) a +0 flail a +0 leather armour (15, 20, D:7) a +0 flail (14, 22, D:7) a +0 quarterstaff a +0 chain mail a +0 dagger (-6, 32, D:7) a cursed +2 short sword a +0 robe (-5, 32, D:7) a +0 flail a +0 robe a +0 scimitar a +0 robe a cursed +0 hand axe a +0 robe (-1, 32, D:7) a +0 dire flail a +0 robe (11, 40, D:7) a +0 flail (1, 48, D:7) a +0 dagger a +0 robe (2, 51, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon [Shop] Ikkisaha's Distillery a potion of brilliance (52 gold) a potion of agility (52 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) a potion of flight (39 gold) a potion of cure mutation (455 gold) a potion of might (52 gold) a potion of lignification (39 gold) 2 potions of poison (26 gold) a potion of degeneration (13 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) (0, 0, D:8) an arrow (3, 0, D:8) a +0 shortbow 15 arrows (3, 2, D:8) 2 arrows (-13, 3, D:8) a +0 war axe (-19, 4, D:8) a +0 leather armour a +0 short sword a +0 scale mail a +0 mace (-18, 4, D:8) a +3 dagger (-17, 4, D:8) a +0 ring mail (-14, 4, D:8) a +0 war axe a +0 chain mail (-13, 4, D:8) a +0 hand axe a +0 scale mail a +0 halberd a +0 plate armour (-12, 4, D:8) a +0 trident (-1, 4, D:8) 2 tomahawks (6, 6, D:8) 11 arrows (-22, 19, D:8) the +5 long sword of Innocence {drain, rPois Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from poison. (7, 20, D:8) 19 bolts (-8, 22, D:8) a cursed -1 flail (19, 26, D:8) a +0 flail (15, 28, D:8) a +0 plate armour (24, 33, D:8) 20 sling bullets Level 9 of the Dungeon (0, 0, D:9) 22 stones (-1, 1, D:9) 23 arrows (5, 9, D:9) 24 stones (19, 9, D:9) an arrow (17, 13, D:9) an arrow (17, 14, D:9) an arrow (18, 14, D:9) an arrow (-10, 15, D:9) a stone (-9, 15, D:9) a +0 whip a +0 scale mail (17, 15, D:9) an arrow (-9, 16, D:9) a +0 falchion a +0 robe (17, 16, D:9) a +0 robe 13 arrows a +0 shortbow (-9, 17, D:9) a +0 robe a +0 dagger of venom (-8, 17, D:9) a stone (-6, 19, D:9) 18 stones a +0 dagger (4, 19, D:9) 21 stones (19, 25, D:9) a +1 dagger of protection a +0 cloak (7, 26, D:9) a +0 great mace (-14, 36, D:9) a +0 rapier (18, 36, D:9) a +0 dagger of flaming a +0 robe a +0 scimitar a +0 plate armour (19, 36, D:9) a +0 war axe (3, 37, D:9) an uncursed amulet of resist corrosion Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, 2, D:10) a cursed +3 morningstar a +0 robe (-19, 5, D:10) a +0 flail (-2, 7, D:10) a +0 plate armour (-7, 8, D:10) a tomahawk (-3, 8, D:10) a cursed +0 flail a +0 robe (-19, 9, D:10) a +0 robe a cursed +2 mace of protection (-8, 9, D:10) a +1 mace of protection (unseen) (-18, 10, D:10) a +0 robe a cursed +0 battleaxe (-8, 10, D:10) a tomahawk (-17, 12, D:10) a cursed +0 robe a cursed +0 dagger (4, 15, D:10) a +0 falchion (-20, 16, D:10) 30 stones (-8, 18, D:10) a +0 club (-7, 18, D:10) a +0 robe a +0 dagger (-23, 19, D:10) 21 stones (-13, 21, D:10) an arrow (-9, 21, D:10) an arrow (-7, 22, D:10) an arrow (-16, 24, D:10) a large rock (-7, 24, D:10) a cursed -1 shortbow 22 arrows 19 stones (-15, 25, D:10) a large rock (-18, 33, D:10) 8 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 dagger of venom a +0 hand axe a +0 short sword of venom a +0 robe (8, 1, Lair:1) a +0 shortbow (-35, 3, Lair:1) 20 stones (-1, 5, Lair:1) an uncursed amulet of resist mutation (-1, 6, Lair:1) a meat ration a royal jelly 7 slices of pizza 2 beef jerkies 10 bread rations (0, 6, Lair:1) a fan of gales (-34, 7, Lair:1) a +0 ring mail (-2, 7, Lair:1) a book of Summonings a book of Frost (0, 7, Lair:1) a wand of polymorph (18) (-16, 8, Lair:1) 26 stones (-1, 8, Lair:1) a +0 shield a +0 buckler (0, 8, Lair:1) 3 scrolls of recharging 2 scrolls of amnesia (15, 10, Lair:1) a scroll of noise (2, 21, Lair:1) 20 stones (-28, 24, Lair:1) a potion of poison (-39, 26, Lair:1) 19 sling bullets (25, 34, Lair:1) a +0 hunting sling (-37, 41, Lair:1) a +0 long sword (2, 48, Lair:1) a potion of poison Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (5, 1, Lair:2) a +0 great mace (2, 2, Lair:2) a +0 long sword (2, 3, Lair:2) a sheep skeleton (-13, 15, Lair:2) 19 stones