Name63 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -26, D:1) a +0 club (9, -4, D:1) 12 stones (26, -30, D:1) 17 stones (28, -34, D:1) a +0 club 2 stones (30, -5, D:1) 13 stones (38, -40, D:1) a +0 dagger (39, -38, D:1) a stone (39, 4, D:1) a +0 dagger (43, -44, D:1) a stone (44, -44, D:1) a +0 club (47, -3, D:1) a +0 dagger of draining (50, -29, D:1) a +0 scale mail (54, -14, D:1) a +0 vorpal mace (54, -12, D:1) a +0 dagger (57, -21, D:1) a +0 robe Level 2 of the Dungeon (15, 26, D:2) a +0 robe (15, 32, D:2) a +0 trident (16, 16, D:2) a +0 club (16, 32, D:2) a stone (16, 37, D:2) a stone (16, 39, D:2) a +0 club (21, 8, D:2) a +0 whip (23, 8, D:2) a +0 whip (24, 8, D:2) a +1 flail of venom (33, 19, D:2) a +0 hunting sling (47, 14, D:2) 11 stones (48, 25, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -16, D:3) a +0 dagger (4, 12, D:3) 19 sling bullets (4, 19, D:3) 22 stones (4, 44, D:3) an uncursed ring of teleportation (10, 31, D:3) a +0 club (12, 4, D:3) a cursed +0 leather armour (13, 15, D:3) a +0 rapier (22, 32, D:3) a cursed +0 leather armour (24, 8, D:3) 14 stones (26, 37, D:3) a +0 hunting sling (29, 36, D:3) a +0 hand axe (41, 11, D:3) a +0 short sword (45, 13, D:3) a +0 club (46, 7, D:3) a cursed +0 robe Level 4 of the Dungeon [Shop] Rujomav's General Store a +0 buckler of reflection (85 gold) 11 sling bullets (55 gold) a ration (50 gold) 13 arrows (26 gold) a +0 hunting sling (15 gold) a book of Power (450 gold) a scroll of remove curse (30 gold) a cursed +0 chain mail (35 gold) a +0 leather armour (20 gold) (0, 0, D:4) 22 bolts (16, 18, D:4) 21 stones (19, 7, D:4) a +0 leather armour (22, -12, D:4) a +0 robe a cursed -3 dagger (26, -12, D:4) a +0 leather armour a +0 ring mail (27, 27, D:4) a +2 mace of holy wrath (37, -13, D:4) a +0 falchion (43, -14, D:4) a +0 great mace (43, 24, D:4) a +0 hand axe (43, 26, D:4) a +0 whip (44, 26, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Fiutoec's Antique Weapon Shop the +12 hand crossbow of Piq Geskieda {penet, +Inv rC+ Dex+3} (2208 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It protects you from cold. It lets you turn invisible. a cursed +0 mace (46 gold) a +0 long sword (80 gold) a +0 whip (57 gold) a +3 quarterstaff of protection (501 gold) a +0 great mace (149 gold) a +0 flail (80 gold) a +0 short sword of speed (253 gold) a +0 trident (80 gold) a +0 flail of protection (142 gold) a +1 flail of draining (305 gold) (8, 8, D:5) a scroll of noise (10, 6, D:5) a +0 flail (10, 12, D:5) 12 stones (12, -21, D:5) 15 stones (17, -33, D:5) a +0 whip a +0 leather armour (20, -19, D:5) 21 stones (23, -20, D:5) 18 stones (24, -26, D:5) a +0 short sword a +0 ring mail (26, -1, D:5) a +0 leather armour (37, 5, D:5) a +0 quarterstaff (43, -16, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 26 stones (2, -8, D:6) a +0 hand axe (6, -13, D:6) a +0 mace (8, -20, D:6) 7 bolts (11, -24, D:6) a book of Misfortune (11, 4, D:6) a +0 flail (20, -15, D:6) a +0 robe