Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 6959426031529403631 65 Name63 the Magician (level 4, -9/32 HPs) Began as a Gnoll Wizard on Sept 29, 2020. Mangled by a gnoll ... wielding a +2 whip of electrocution (14 damage) ... on level 2 of the Dungeon on Sept 30, 2020. The game lasted 00:02:54 (1967 turns). Name63 the Magician (Gnoll Wizard) Turns: 1967, Time: 00:02:55 Health: -9/32 AC: 2 Str: 9 XL: 4 Next: 13% Magic: 4/13 EV: 14 Int: 22 God: Gold: 81 SH: 0 Dex: 13 Spells: 8/17 levels left rFire . . . SeeInvis . w - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... p - amulet of the acrobat HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons w - a +0 dagger (weapon) Missiles c - 15 poisoned darts (quivered) j - 41 arrows n - 22 stones s - 30 sling bullets v - 21 bolts Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery p - an amulet of the acrobat (around neck) Scrolls h - a scroll of amnesia {unknown} m - 3 scrolls of identify {unknown} r - a scroll of magic mapping {unknown} t - a scroll of teleportation {unknown} y - a scroll of remove curse {unknown} Potions e - 2 potions of resistance {unknown} f - 2 potions of lignification {unknown} g - a potion of brilliance {unknown} i - a potion of degeneration {unknown} k - 2 potions of curing {unknown} l - 3 potions of flight {unknown} o - a potion of ambrosia {unknown} q - a potion of invisibility {unknown} u - a potion of heal wounds {unknown} Comestibles d - 4 rations x - 2 chunks of flesh Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Slings + Level 1.0 Bows + Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 7.2 Spellcasting + Level 2.2 Conjurations + Level 0.7 Hexes + Level 0.7 Charms + Level 2.2 Summonings + Level 0.7 Necromancy + Level 2.2 Translocations + Level 0.7 Transmutations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Poison Magic + Level 1.1 Invocations + Level 1.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Blink Tloc N/A 4% 2 None c - Mephitic Cloud Conj/Pois/Air ##...... 14% 3 None d - Conjure Flame Conj/Fire ##...... 13% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 4% 2 None Slow Hex ##...... 9% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 whip of electrocution (lightly wounded) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 whip of electrocution (moderately wounded) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... #..'......# ##### #...... #.##......# #...# #...... #.##......# #...# #.##......###...# ..##......'.'...# ####......###...# +......# #...# #......# #...######## #......# #...@g)..... ........# #...######## ######..# #...# #.. ##### You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) An ooze (D:1) A worm (D:2) A dart slug (D:1) 4 bats A giant cockroach (D:1) 7 goblins 4 hobgoblins 6 jackals 3 kobolds 3 frilled lizards (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 312 | D:1 | Reached XP level 2. HP: 18/19 MP: 10/10 813 | D:1 | Reached XP level 3. HP: 25/25 MP: 11/11 1330 | D:2 | Learned a level 2 spell: Blink 1334 | D:2 | Learned a level 3 spell: Mephitic Cloud 1338 | D:2 | Learned a level 3 spell: Conjure Flame 1635 | D:2 | Reached skill level 1 in Invocations 1912 | D:2 | Reached skill level 1 in Fighting 1912 | D:2 | Reached skill level 1 in Short Blades 1912 | D:2 | Reached skill level 1 in Long Blades 1912 | D:2 | Reached skill level 1 in Axes 1912 | D:2 | Reached skill level 1 in Maces & Flails 1912 | D:2 | Reached skill level 1 in Polearms 1912 | D:2 | Reached skill level 1 in Staves 1912 | D:2 | Reached skill level 1 in Slings 1912 | D:2 | Reached skill level 1 in Bows 1912 | D:2 | Reached skill level 1 in Crossbows 1912 | D:2 | Reached skill level 1 in Throwing 1912 | D:2 | Reached skill level 1 in Armour 1912 | D:2 | Reached skill level 1 in Shields 1912 | D:2 | Reached skill level 1 in Unarmed Combat 1912 | D:2 | Reached skill level 1 in Evocations 1962 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/13 1967 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic D:2: minmay_alternating_diamond, layout_basic, first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.2 Summonings | 2 | 2.2 Translocations | 2 | 2.2 Invocations | 1 | 1.1 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Slings | 1 | 1.0 Bows | 1 | 1.0 Crossbows | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Spellcasting | | 7.2 Hexes | | 0.7 Charms | | 0.7 Necromancy | | 0.7 Transmutations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Poison Magic | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 31 | || 31 Bite | 5 | || 5 Dagger | 3 | || 3 Cast: Magic Dart | 63 | 6 || 69 Stab: Sleeping | 2 | || 2 Eat: Chunk | 3 | || 3 Armor: Robe | 3 | || 3 Dodge: Dodged | 47 | 2 || 49