Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 4547100419231973538 581 Name63 the Conjurer (level 7, -4/36 HPs) Began as a Deep Elf Conjurer on Aug 3, 2021. Shot with an arrow by a centaur (11 damage) ... on level 7 of the Dungeon. The game lasted 00:05:24 (3235 turns). Name63 the Conjurer (Deep Elf Conjurer) Turns: 3235, Time: 00:05:24 Health: -4/36 AC: 2 Str: 4 XL: 7 Next: 14% Magic: 9/14 EV: 14 Int: 25 God: Gold: 94 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . SeeInvis . r - +2 falchion (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons r - a +2 falchion of freezing (weapon) Armour a - a +0 robe (worn) Wands u - a wand of acid (12) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of noise {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} j - 2 scrolls of holy word {unknown} m - a scroll of magic mapping {unknown} n - a scroll of enchant armour {unknown} p - a scroll of blinking {unknown} s - a scroll of torment {unknown} t - a scroll of vulnerability {unknown} Potions b - a potion of degeneration {unknown} d - a potion of curing {unknown} f - a potion of attraction {unknown} i - a potion of ambrosia {unknown} k - a potion of might {unknown} l - 3 potions of mutation {unknown} o - a potion of flight {unknown} q - a potion of berserk rage {unknown} Skills: + Level 5.7 Dodging - Level 3.0 Stealth - Level 3.4 Spellcasting - Level 6.0 Conjurations - Level 6.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 1% 2 c - Fulminant Prism Conj/Hex 17% 3d11 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 68% N/A 2% 3 Animate Skeleton Necr 8% N/A 10% 1 Apportation Tloc 8% N/A 10% 1 Pain Necr 16% 1d4 10% 1 Gell's Gravitas Tloc 2% N/A 28% 3 Lesser Beckoning Tloc 2% N/A 28% 3 Teleport Other Tloc 4% N/A 28% 3 Vampiric Draining Necr 2% 2d6 28% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Animate Dead Necr 2% N/A 67% 4 Alistair's Intoxication Tmut/Pois 2% N/A 95% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 95% 5 Invisibility Hex 17% N/A 77% 6 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Fedhas Kikubaaqudgha Qazlal Shops: D:1 * Message History The water moccasin bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 68% to hit) The searing ray hits the water moccasin. You kill the water moccasin! (Press . to maintain the ray.) Your Dodging skill increases to level 5! You have reached level 7! Found a stone staircase leading up. u - a wand of acid (12) Found a stone staircase leading up. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (88% to hit) The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow completely misses you. The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The searing ray misses the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is almost dead. You finish channeling your searing ray. The centaur shoots an arrow. The arrow hits you! You die... ..# #.# #.##### #.##.. #########.##.# ...../....##.#### .......c......... .##<...#.....#.# ####.#@..#.#.# #.#.....#.# #c#..##.#.## #.#...#....# #.##..#....### #.........# #.###<..#.# #.# #####.# ##...# You could see a centaur. Vanquished Creatures Eustachio (D:4) A water moccasin (D:7) A scorpion (D:7) 4 wights (D:7) A centaur zombie (D:4) A centaur skeleton (D:4) 2 adders A worm (D:3) 2 dart slugs An orc (D:4) 2 ball pythons 4 endoplasms 3 giant cockroaches 2 goblins 3 hobgoblins 4 kobolds (D:1) 5 quokkas 4 frilled lizards A rat (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D:1 | Found Ifuphual's Assorted Antiques. 283 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 338 | D:1 | Learned a level 2 spell: Searing Ray 919 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1203 | D:2 | Reached skill level 5 in Conjurations 1462 | D:2 | Found a faded altar of an unknown god. 1752 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1774 | D:3 | Found a snail-covered altar of Cheibriados. 1809 | D:3 | Found a stormy altar of Qazlal. 1820 | D:3 | Found a blossoming altar of Fedhas. 2362 | D:4 | Found a shadowy altar of Dithmenos. 2451 | D:4 | Reached XP level 4. HP: 20/24 MP: 4/11 2456 | D:4 | Learned a level 4 spell: Fulminant Prism 2522 | D:4 | Noticed Eustachio 2544 | D:4 | Killed Eustachio 2545 | D:4 | Reached XP level 5. HP: 28/28 MP: 2/12 2659 | D:4 | Reached skill level 5 in Hexes 2824 | D:4 | You fall into a shaft and drop 3 floors! 2834 | D:7 | Reached XP level 6. HP: 32/32 MP: 9/13 3140 | D:7 | Noticed a water moccasin 3144 | D:7 | Killed a water moccasin 3145 | D:7 | Reached skill level 5 in Dodging 3145 | D:7 | Reached XP level 7. HP: 35/36 MP: 5/14 3235 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis D:3: layout_loops_ring, kennysheep_slug_shrine, mainiacjoe_overflow_tiny_flanked, grunt_temple_overflow_forces_of_nature D:4: layout_basic, nicolae_dithmenos_through_a_glass_darkly, trog_butcher_becter, minmay_temple_entry_slanted, uniq_ijyb, uniq_eustachio D:7: layout_basic, elyvilon_altar_4, lemuel_round_altar, minmay_misc_feat_doors, columned_hall_lemuel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Conjurations | 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Dodging | 5 | 5.7 Spellcasting | | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Cast: Magic Dart | 68 | 4 | || 72 Searing Ray | 1 | 10 | 1 || 12 Armor: Robe | 4 | | || 4 Dodge: Dodged | 3 | 5 | 3 || 11 Rpst.: Falchion | | 3 | || 3