Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 14806296609365325105 2 Name63 the Conjurer (level 1, -1/13 HPs) Began as a Formicid Conjurer on Aug 30, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (98 turns). Name63 the Conjurer (Formicid Conjurer) Turns: 98, Time: 00:00:18 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 44% Magic: 0/3 EV: 12 Int: 17 God: Gold: 2 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis + w - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons w - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: - Level 1.8 Dodging - Level 2.4 Stealth - Level 2.2 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 3d4 6% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. An endoplasm comes into view. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. The magic dart hits the endoplasm. The endoplasm is heavily wounded. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm barely misses you. The endoplasm misses you. Things that are here: a +0 dagger; a goblin corpse w - a +0 dagger; w - a +0 dagger (weapon) The endoplasm freezes you. You are frozen. You die... #...# #...+# { #....## #.....# { #.....### #...†...## #...⌠....+## #....J.....## #....@....... #............ ######.....## .##### .# { .# .# .. You could see an endoplasm. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 98 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, basic_ecumenical_altar, minmay_box_of_dots Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 4 Armor: Robe || 1 Dodge: Dodged || 5